So I was on my priest earlier today, with my brother on his paladin who was ret, and a friend of ours was on his warrior, tanking. We did the random heroic and it was The Nexus.
In our party was Sellursoul, a warlock from Caelestrasz.
Within the first 30 seconds of the run, I knew it was going to be unpleasant. Sellursoul soulstoned… him or herself.
I said nothing.
We get to the first boss, the Horde Commander. Not only is the warlock standing right up there with the melee, not only that, but the warlock then gets feared (as one does by that guy)… into four mobs on the far side.
I see him in trouble. I wisely elect to let him die rather than pull aggro.
HE USES THE SOULSTONE.
Pops up again.
All while the actual boss fight is still in progress.
He then releases. And apparently cannot find the entrance, because after the boss and the four adds died (someone else got feared — lesson; tell our tanking friend to pull him back), he was STILL a ghost.
I rezzed him. We moved on.
He is not particularly horribly geared. 5/5 T9 232. I have no idea what warlock specs are supposed to look like, but he seems to be destro and has fire-type glyphs. Haste and hit and crit all seem low to me, but again, I’m not a warlock.
He did precisely 799 dps to the caster boss for less total damage to her than the tank.
I make a bet with my brother and our tank that dipshit, as I was referring to him, would pull adds jumping off the platform to the ground.
Neither took the bet, and it’s good for them, because I was right.
It was at about this point that I finally let the warlock have it in party.
“Your imp pulled those adds,” I said. “How do you have that gear and not know how to leave your pet behind on stay or dismiss it?”
“And you soulstoned YOURSELF instead of the healer. And used it right after you died, whereupon you died immediately AGAIN.”
“Do you know how to play this game at all?”
I tried to vote-kick and was informed by the lovely in-game mechanism that I have to wait another 15 minutes for a kick.
ARE YOU KIDDING ME?
We’d already BEEN in a group with this moron for 15 minutes. And now we couldn’t kick him for another 15?
We do Anomolous. Whereupon the warlock doesn’t touch the adds, and continues casting at the boss when shielded.
We do Ormorok and does the warlock dismiss his pet or set him on stay? No. Thank goodness pets despawn on that jump since they get too far away from their owners. I chewed him out about that, too.
And then he pulls the last Ancient as we leave that section.
Finally, we get to Keristrasza. He proceeds to die with 12, count them, TWELVE stacks of the debuff on him, despite my awesomeness in mass dispelling Frost Nova.
I /sighed at him and left the dungeon at the end. I didn’t even rez him. I gave him ample opportunity to show he has a CLUE about his class and the game (in fact, that had been his third run through heroic Nexus, according to the armory) and he failed every single time.
So when game developers tell us that people are “too good” at this game, I say bullshit. There is an ever-widening divide between “good players” and “bad players” and even if I don’t have the foggiest idea how to play a warlock or a rogue or a DK or a warrior, I bet you 10,000 gold that I wouldn’t wipe my party with my mistakes and I probably wouldn’t die like a moron three times in the Nexus, either.
Ultimately, trying to help smart, motivated people close the gap between “good” and “bad” is why I write about holy paladins and other various things. It’s really up to the community to teach people how to play this game, because Blizzard is under the mistaken impression that EVERYONE CAN PLAY. Everyone CANNOT. It is increasingly rare to find DPS in a random who can’t out DPS a semi-geared (ie: 232s and a couple 245s) tank. It is increasingly rare to find a healer who knows how to play even the basics of their class. It is increasingly rare to find a tank who can hold aggro and understands the basics of threat.
I resent Blizzard’s conclusion that the players are all good. They’re not. Most of them, most of the eleven million people who play this game are not just “not good” but actively “bad”. And now I have to wait thirty minutes through potential wipes thanks to morons before I can kick someone?
Next time, I’m just dropping group. I know that the kick delay is now based on our behaviour, but a 30 minute delay (the default, I’m guessing?) is literally more time than the whole instance takes if all goes well. I am not going to sit there in a run where someone is going to die despite my best attempts to keep them alive, or risk our group’s health because they were too dumb to control their pet.
That’s bullshit. Blizzard is way, WAY out of touch with how the majority of eleven million people play and they’re punishing those of us who DO know how to play by making us sit there for 30 minutes babysitting these morons who, five years into the game, don’t understand something as basic as a soulstone or pet pulls or move when you have a stacking debuff.
And now, much as I’d like to continue to bitch, I need to grab food before my raid.