I walked into Firelands on Tuesday, June 28th and proceeded to heal exactly as I usually do in a 25-man raid. In so doing, I discovered three things.
- I was constantly out of mana.
- Barring mana issues, I didn’t have much trouble solo-healing a tank on Shannox.
- No, SERIOUSLY, I was really out of mana.
The thing was, I didn’t feel as though I was lacking mana, I just felt as though I wasn’t as efficient as I could have been. I felt as though I wasn’t using all the tools at my disposal.
Guess what? I wasn’t. Given the increase in the cost of our casted heals, given my overconfidence in not only my own abilities, but the level of content (hey, these are NORMALS!), I was playing poorly.
If you feel that you’re constantly out of mana too, are you sure that you were doing everything you could to maintain/regenerate mana?
Here’s what I am trying to do, and be aware of, to combat being out of mana, in a rough order of importance:
a) Judge more. Smart paladins will judge on cooldown. I got into the bad habit of not judging on cooldown. I was definitely judging more frequently than once a minute, since my Judgements of the Pure uptime was usually very good, but I freely admit that as soon as things get hairy, I stop judging as often as I should. So I walked back in there on Thursday and, while downing Shannox, proceeded to judge approximately four times as much as I did on our best attempt on Tuesday. And that was probably still half of what I COULD have judged. Granted, sometimes you just can’t use that GCD on a judgement, but every time you don’t judge, that’s 3513.1 mana you are losing out on. (Hilariously, when healing on my baby paladin, I judge ALL THE TIME because I know I’m not that well-geared and my mana regen is, how you say, “le crap“!)
b) Use Divine Plea more. On an 8 minute fight, I can reasonably expect to use Divine Plea three times (assuming I use it at the 1m mark or so, then again at 3m, 5m and 7m). I used it, uh, once on Tuesday. I used it twice on Thursday, so that’s an improvement, but not ideal.
c) Use the Jar of Ancient Remedies more. On our second-to-last heroic Maloriak kill, I picked up the Jar of Ancient Memories. So I’ve been playing around with it. While I don’t like not having the 321 intellect that the Darkmoon Card: Tsunami offers, I definitely get more spirit from the Jar versus the Card. My other trinket is too valuable for me to swap out at the moment, being the Vibrant Alchemist Stone. (The haste, the excellent amount of intellect and the 40% more mana from potions are all amazing.) So I ran with Jar + Stone on both Tuesday and Thursday. On Tuesday’s best attempt, I used it once. ONCE. Bad Kurn! No cookie! It has a 2m cooldown, so I really had zero excuses. On Thursday, I did better and used it four times in that 8m17s fight. Since it only gives back 7160 mana per use, it’s really easy to be missing that much (and more!) early in the fight to make sure you’re not losing out on mana back. Cast a Holy Radiance and a Divine Light or two and you’re down a chunk already.
d) Use Mythical Mana Potions or Potions of Concentration more. Well, by “more”, I mean once a fight. With my Vibrant Alchemist Stone equipped, I’m getting ~14k mana back from a Mythical Mana Potion and ~31k mana back from a Potion of Concentration. I took neither on Tuesday and then TRIED to take a Potion of Concentration on Thursday, but then Shannox dropped an Immolation Trap on my face and I had to move, thereby breaking the effect.
e) Use Word of Glory more. I’m a weird holy paladin. I strongly dislike using LoD on the raid to funnel heals to my beacon target. I MUCH prefer using Word of Glory. And it got buffed! And yet, I didn’t use it often enough either on Tuesday or Thursday. That means I’m not taking advantage of having full holy power and I really need to be aware of when I hit 3 HP and then USE it. (Because hey, I wasn’t using LoD either. Because I am apparently bad. /facepalm)
Basically, it’s all about using the tools available to us. That means regenerating mana (judging/Divine Plea/Jar/Potions) and making use of mana-efficient (or mana-free) spells are all important parts of our job, almost as important as healing. If we don’t do those things well enough, we run into trouble while healing and can’t continue healing for as long as we otherwise could.
(I didn’t even MENTION Angry!Man (er, Guardian of Ancient Kings), but don’t forget that he’s free healing, too, just on a longer cooldown.)
How’s YOUR mana pool holding up?