Heroic Ultraxion and Some Ranting.

On Thursday, February 23rd, Apotheosis killed Heroic Warlord Zon’ozz.

We then took out Heroic Hagara as normal. We had previously taken down Heroic Yor’sahj for the second time and Heroic Morchok for something like the eighth time.

And then we faced Heroic Ultraxion for the first time, getting him to 8% and then, on Sunday night, we had a 0% wipe (somewhere around a million health left, maybe).

The first thing I want to rant about is how Heroic Dragon Soul is murder on raid leaders for organizing groups.

Heroic Morchok — you have to split your raid in half. As such, it makes life easier for everyone involved when you designate two and a half groups to Morchok and two and a half groups to Kohcrom. I can deal with this. That’s fine.

Heroic Yor’sahj — Due to the fact that you will, occasionally, have to spread out AND due to the fact that Deep Corruption almost certainly requires very controlled healing assignments, the easiest thing to do here is to dump three healers and two tanks into G1, most of melee in G2 and the rest of your DPS in groups 3, 4 and 5, putting a single healer in those groups with them.

Okay. I’m fine with that, too.

Heroic Zon’ozz — This was nightmarish for me. Maybe I organized the fight wrong, but we downed him, so I don’t think it’s wrong or even more complicated than it has to be. It IS complicated, though. So I have three healers, a tank and a “DPS tank” (feral druid) in G1 and then G2-G5 each have 1 healer and 4 DPS, all of whom are very, very precisely assigned to very, very precise DPS targets/physical locations. Naturally, it wouldn’t make sense to have two melee on one flail in the back of the room, two ranged on an eye in the front of the room and one healer tasked to healing all four of those people when they’re not in range of any of them, right? As such, group assignments for Zon’ozz are, I find, extremely fussy.

Heroic Hagara — I like to put the various people on a lightning line in a group together. That just makes SENSE, right? I also like to make sure Ice Lance soakers and healers are in the same group — and in the same lightning line.

And then, Heroic Ultraxion — Group 1 takes Hour of Twilight 1, Group 2 takes the second, Group 3 takes the third and then we go back to G1, G2, G3, G1 and G2.

Tier 11 was, without a doubt, The Interrupt Tier. Omnotron Defense system required interrupts. Maloriak required interrupts. Nefarian required interrupts. Halfus required interrupts. Ascendant Council required interrupts. Cho’gall required interrupts. Basically, if your interrupters weren’t competent, you were screwed.

Tier 12 was, in my estimation, the “OMFG WHAT COOLDOWN NOW?!” Tier. On every single encounter, proper planned usage of cooldowns was absolutely required. Shannox required tank cooldowns in particular, but Aura Mastery and Spirit Link Totem were great for the raid. Rhyolith – cooldown rotation in P2. Beth’tilac – hey, cooldown rotation in P2 again. Alysrazor – hey, yet ANOTHER batch of cooldowns for a specific phase of the fight! Baleroc – some cooldowns needed to help soak crystals/blades, but not much in terms of raid-wide cooldowns. Majordomo Staghelm – particularly on normal mode, was an encounter where cooldowns were OUT OF CONTROL. Ragnaros – hey, look, let’s all group up and BLOW ALL THE COOLDOWNS every minute or so. (Note – most of these comments describe the fights pre-nerf.)

And Tier 13 is, in my opinion, the “Hey, Let’s Make Your Raid Leader Cry by Making it So Inefficient to Not Organize Groups That They’ll Be Forced to Micromanage Groups!” Tier. And they make you do it through the crappy, old, outdated raid interface, which won’t allow you to change people’s groups while in combat, so you can’t even do it on trash.

So the second thing I want to rant about is related to group organization, particularly for Heroic Ultraxion.

You get a debuff when you eat an Hour of Twilight (even if you’re immune with a bubble or an Ice Block) that lasts two minutes. It’s called Looming Darkness. If you eat another Hour of Twilight while you have Looming Darkness, you die. No ifs, ands or buts. Dead. So you can only take every third Hour of Twilight. Not so bad, right? Just need 9 people on 25-man to soak Hours. Should be fine, right? Wrong. Heroic Ultraxion requires five soakers per Hour of Twilight. That is a minimum of 15 people (on 25-man) required to soak. Hours of Twilight come every 45 seconds, so every 2m15s, you’ll be asked to take another Hour of Twilight, if you’re a soaker.

Let’s look at who regular (ie: can take every third one) soakers can be:

Tanks – Your tanks have cooldowns up that last double duration and have half the cooldown length. This means that they can absolutely soak every third Hour and it’s probably best if you split your tanks into separate groups.

Feral (kitty) Druids – Hot tip: If you have your Feral (kitty) Druid go bear form, Thrall will mistake them for a tank and grant them Last Defender of Azeroth. That means that they can pop Survival Instincts on every third Hour of Twilight.

Fire Mages – Cauterize is beautiful. Doesn’t matter if you have no health, this will prevent your instant death and just requires a couple of heals before you burn yourself to death. There is a 1-minute internal cooldown on this, but that shouldn’t be an issue.

Hunters – Deterrence is amazing for Hour of Twilight. They take zero damage from it. With a two-minute cooldown, hunters are a fantastic choice for Hour of Twilight soakers.

Shadow Priests – Dispersion is great! 2m cooldown, 90% less damage taken. Yay!

Rogues – A well-timed Cloak of Shadows allows your rogues to eat every third hour without taking any damage.

DPS Warriors – A glyphed Shield Wall will allow you to survive an Hour of Twilight, but the downside is Shield Wall now has a 7m cooldown.

Of course, any spec of paladin or mage can eat a single Hour of Twilight due to their Divine Shield or Ice Block abilities.

But now, now we get into fancy acrobatics, including exterior cooldowns and swaps of people.

Up ’till now, we’ve really been looking at needing a 50% (or more) cooldown. Hour of Twilight is 300,000… or it was until the 5% nerf, whereupon it became 285,000 damage. Today, February 28th, it becomes 270,000 with the introduction of the 10% nerf.

I would still recommend 50%+ cooldowns. Fully buffed, I’m sitting at 164k health. If I pop glyphed Divine Protection (40% reduction of magical damage), I would “only” eat 162k hit. That leaves no room for error. As such, maybe 40% reductions will be doable at the 15% nerf, but likely only really reliable at the 20% nerf or beyond.

Further, Anti-Magic Zone will not work alone. Every single thing I’ve read about AMZ says that it will absorb 75% of incoming damage and THEN check to see if the cap has broken.

We tried AMZ on Sunday and ended up with a dead group. I made sure through the logs that it wasn’t previously hit by Twilight Instability and yet AMZ only absorbed ~58k per person.

What does this mean?

Well, for me, it means a somewhat ridiculous group composition that is really reliant on certain people to be there.

G1: Tank, Rogue, Hunter, Mage, Shadow Priest
G2: Tank, Rogue, Hunter, Mage, Shadow Priest
G3: Feral Druid, DPS Warrior 1, Mage, Holy Pally with PS+Glyphed Divine Protection, Holy Pally with bubble

Then we get to the sixth Hour of Twilight and G3 becomes:
Feral Druid, DPS Warrior 2, Mage, Holy Pally (bubble), Ret Pally (bubble)

Now we COULD get into HoSac and other such things and, you know what? We’ll have to if one of the mages, hunters, rogues or shadow priests aren’t there. One of my mages was tentative for Sunday. Do you know what my G3 looked like in the planning stages? Here, I’ll show you:

Feral Druid, DPS Warrior 1, Holy Pally with PS+DP, Holy Pally with bubble, HoSac from Holy Pally with bubble on Ret Pally with Glyphed DP

Hour Six: Feral Druid, DPS Warrior 2, Holy Pally bubble, HoSac from Holy Pally with bubble on Holy Pally with glyphed DP, Ret Pally with bubble.

It’s like musical chairs but with bubbles, Divine Protection and Hand of Sacrifice.

We can play with externals, but the problem with that is you then are reliant on not one, but two people to do their job flawlessly each and every time. I try to steer clear of those scenarios. While on Sunday, the disc priest hit me with Pain Suppression appropriately when called for each time, we missed one once on Thursday. Instead of 5 people soaking, you have 5 people and then a sixth that has to be responsible to help for the soaking.

It’s maddening.

So much for “bring the player, not the class”, right?

Now, I understand that this isn’t quite so bad as, say, Heroic Spine, pre-nerfs. Spine requires (or required) you to stack all kinds of bursty DPS. Still, my progression fight is Ultraxion and I’ll bitch about Spine when I get to it.

However, this is completely ridiculous. Blizzard tends to take an idea and run with it, all too often learning their lessons too late to make meaningful changes to current content. Look at Dragon Soul — is there any real interrupting going on? No, they learned that too much interrupting is annoying, not compelling, after T11. Is there a ton of trash? No, they also learned that from Bastion of Twilight. Cooldowns are used, but they SHOULD be used, but it’s not the kind of craziness that accompanied Flame Scythes on normal Staghelm, pre-nerf. They learned from the design mistakes they made in Firelands.

This time, it’s raid organization and even now, with the 10% nerf, there’s still raid comp stacking that absolutely must happen. Who the hell has 15 people who can consistently solo soak Hours of Twilight? It’s to the point where I have brought up to the officers the possibility of allowing well-geared alts of certain classes to come in for H Ultraxion if it otherwise means we can’t even attempt the boss. Next thing you know, I’ll be in H Ultraxion on my hunter, which is a horrifying thought, not just to me (oh god fading light halp) but I imagine my guild would be less than thrilled. (I sincerely hope it doesn’t come to this. I also sincerely hope I get a decent ranged weapon before it ever WOULD come to this.)

The good news is that it was a 0% wipe on Sunday and several in the 5-7% range, so we almost certainly have him this week — assuming all the people we’re relying on can make it.

If not, I’m going to be spending some Quality Time with my raid notebook, meticulously planning out more cooldown acrobatics. Thanks, Blizzard. I really appreciate all the extra headaches you’re throwing at us that go completely against your “bring the player, not the class” philosophy.

The Times, They Are A-Changing

Apotheosis went 4/8 HM in 25-man Dragon Soul last night, with Heroic Warlord Zon’ozz dead. (Warlocks wanted, apply now!)

As I was making the kill shot, I realized something startling. Of the 25 people in for the kill, precisely two of us were in Apotheosis back in Burning Crusade: myself and Majik.

That’s not to say I didn’t meet a bunch of these people in Wrath: Chronis, Kal, Merk and Walks were all people I raided with during Wrath of the Lich King.

And that’s not to say that there aren’t some long-time Cataclysm-era members in that kill shot, either: most of the people in for the kill have been with us for at least 7-8 months and people like Tikari and Srs have been here since before Cataclysm even dropped, while Shawnelle, Slout, Raymiee, Ludde and Sara have all been around since March.

It’s not even that there aren’t other people who weren’t around or in for the kill last night: Daey was unavailable and I had swapped Tia out in favour of getting people who aren’t stepping down some more face time with Zon’ozz.

But it’s startling to see how much turnover there’s been in just a year.

My starting healers: Myself, Walks, Kal, Dar, Hestiah, Kaleina, Legs, Num, O and Apple.

Of them, Apple and Legs stepped down shortly after we started raiding because they couldn’t find the time to hit minimum ilvls and other requirements. Kaleina similarly stopped raiding shortly after we started because she also wasn’t doing what was required. That left me with 7 healers. And of those 7, only three of us are raiding today.

This is typical of the turnover. And the crazy thing is that most of it isn’t even “hey, you’re progressing too slow, I’m out!”. Most of it is people getting increasingly disenchanted with the game. Most of it is boredom. I think we’ve had two people leave our guild for greener pastures. So many other people have just stopped playing due to RL stuff or boredom or burnout.

It was definitely startling to me to see only two “old-school” names in our kill shot last night, but I do want to admit that although I think there’s something significant about that turnover, I’ve long since stopped thinking of people as “old guildies” and “new guildies”. Old guildies are, to me, people who have been there more than three months. New guildies are less than that, generally.

Regardless of where we all were five years ago, we’re here *now*, learning encounters together, wiping together, cobbling together a victory from a very shaky pull, overcoming the odds as a team, as a group.

I started Apotheosis up again in Cataclysm, hoping to reunite with some old friends. That happened, as expected, but what I didn’t expect was the number of new people I would encounter, nor did I think I’d ever really get to know “the new people” as well as I did my old crew. I’m pleased to say I was wrong about that.

It’s a lovely thing to be able to look at the team that you have assembled and be proud of them. So even in these challenging times, where we’re having to do all KINDS of crazy acrobatics for soaking Hours of Twilight appropriately on Heroic Ultraxion (8% on our first night on him!), maybe even especially in these challenging times, I have to say I am incredibly proud to be a part of this talented group of individuals and incredibly humbled to be their leader.

Your Mouth and How to Shut It

Hilarious title, when you consider that I’m the author of this post, right? One of the longer-winded bloggers, whose posts can often exceed 3000 words, is advising people on how to keep quiet? INCONCEIVABLE!

But seriously, folks, there is a very interesting issue that can arise in a raiding guild, particularly when you feel you understand a fight better than those who are organizing it.

Full disclaimer: I do both. I organize fights for Apotheosis (still seeking skilled DPS, including WARLOCKS PLEASE) and I’m a part of the rank and file in Choice.

One thing that I have noticed, as a raid leader for Apotheosis (both now and back in BC) is that I loathe people telling me what to do when I’m the raid leader. Note that this is very different from entertaining suggestions or people offering advice. I loathe when people say “Kurn, you’re doing it wrong, we have to do it this way”. It drives me crazy. In part, it’s because many times, the individuals who say these things to me are wrong (in that they’re forgetting a key part of the fight or encounter or whatever), but it’s also like, “hey, now, buddy. Show a little respect for the pecking order.”

In Apotheosis, I’m in charge. I oversee the raids, I am the guild master. I don’t run the guild like a dictatorship and I don’t have vetos or anything and I largely view my role as one of a mediator/administrator/communicator, rather than one of SUPREME DICTATORSHIP. (Although I have fantasies about being able to do anything I want, from time to time.  What guild master doesn’t?) But really, I don’t have to “answer” to anyone, technically, when it comes to raids. (Apart from showing progress for my raid group, lest they lose faith in me.)

Having said that, we do have review threads up for every single raid and everyone is welcome to chime in about what they thought worked/didn’t work and how to better improve something. 25 pairs of eyes is better than one, after all. I’m more than happy to hear what the guildies saw and what they think and I may (or may not) incorporate their suggestions/observations into further refinements of strategy.

I will even sometimes ask during the raids if anyone has an idea for something or if people have any suggestions, although most of our discussions take place on our forums.

And I also constantly consult with the officers to see what the impressions/problems are from a DPS/healing standpoint as well.

So it’s not that I don’t like taking advice and it’s not that I don’t like hearing what others think. I just feel strongly that there’s a time and a place for it and, in our guild, more often than not, it’s in the raid review forum.

Now flip that around.

Two nights a week, I raid with Choice — as a holy pally (on the “baby pally”, as I call her). The fights are the same as what I’ve seen in Apotheosis, since we’re both raiding Dragon Soul and attempting heroic bosses, both on 25-man. My own role is almost easy, because all I have to do is heal my assignment, as opposed to heal as well as oversee everything. It’s FUN to raid without any additional responsibility.

All of a sudden, however, I am keenly aware that I know the fights very well (given my other role as a raid leader with Apotheosis) and possibly know them better than some of the people in that guild.

The question here, when the raid group is struggling on an encounter, is “do I say something or do I keep my mouth shut?”

Since I absolutely loathe being told what to do in my own raids, I try to approach being a raider the way I want my raiders to act towards me. I will likely, privately, point out some issues to an officer and if the officer encourages me to do so, I’ll whisper the RL themselves. Or, even more likely, I’ll send a PM to an officer at the end of the raid, or occasionally post something in the raid forum after the raid with some of my identification of issues.

Throughout the raid itself, I will usually not say a lot with regards to strategy. That’s not my role. It’s not my raid group. And since I only raid twice a week with them, the officers are a lot more familiar with their group than I am. While most strats for most bosses share a similar basic strategy, it’s the nitty gritty parts that can, and do, change from raid group to raid group. I have to trust that the leaders in Choice are doing what’s best for their group.

Even if they’re struggling.

It’s occasionally frustrating to see the raid group not doing as well as they could be. The question isn’t actually saying something versus not saying something: it’s “do everything I can to make sure the raid succeeds versus letting them figure it out themselves”.

While I have no doubt that Choice will eventually get to the point where they want to be for kills and progression (they’re just one boss back of Apotheosis), it’s still sometimes hard to see them hit the exact same struggles we saw, because I KNOW how we solved that. Hell, I probably HELPED to solve that problem. And since they’re so close to us in progression, it’s really fresh in my mind as to how we solved those issues.

But at the same time, I know that I would quickly lose patience with some know-it-all who showed up in MY raid and proceeded to tell me how to do MY job as a raid leader.

So I largely keep my mouth shut with regards to strategy in a raid setting, unless I’m asked about something in particular.

But I do touch base with some of the officers to let them know of my concerns or issues or suggestions, usually after the raid. Choice has a raid forum for discussions, but they don’t do the level of raid review that Apotheosis does, so on the rare occasions I’ll post something public in the forums, it’s often just a lone post from me saying “well, this is why the tank died, this is who blew up the raid with deep corruption” and the like.

That’s also kind of frustrating, because I know the people there are interested in bettering their performances and preventing mistakes, but since it’s usually me posting these things, I feel like the mean ol’ person calling people out. In Apotheosis, that’s fine! I’m the raid leader! I can do that! In Choice, it’s somewhat more difficult to get my points across without seeming as though I’m an authority figure, or trying to BE an authority figure.

So for me, the best way to deal with this is to whisper or private message an officer with my concerns and post where appropriate on the guild forums.

My advice to those who are watching their raid group struggling, who think they have a better idea — unless asked for your advice during a raid, hold off until afterwards. Chime in on a review thread, or start your own, or chat with your role officer/friendly officer about your thoughts and ideas.

So it’s not exactly shutting your mouth. It’s more like holding your tongue until you have an appropriate time and place to discuss those things. And something else you need to be aware of: your advice may not always be taken or listened to. Unless you’re in charge of the raids, you always have to expect that your advice may be dismissed by the leaders. And that’s okay — you’re a team and your leaders may choose to go in another direction. The best thing you can do, as a member of that team, is support your team and team leaders and throw in your two cents’ worth at appropriate times in appropriate places.

(Also, have you listened to Episode 52 of Blessing of Frost yet? Why not?)

(Seriously. Warlocks. Apply now. Please.)

Recruitment Blues

I don’t tend to like to use blog entries here solely to pimp out my guild. I feel as though I owe my readers more than “NEED APPS!!!” in terms of content.

So I’ll sum up the last couple of months in terms of Apotheosis’ raider numbers for you.

We have lost: a resto druid, a resto shaman, a hunter, two warlocks, a mage. We are on the verge of losing a shadow priest and another person (who hasn’t said it publicly yet). That’s 8 people.

We have gained: a hunter.

That’s not entirely accurate, we have another hunter in his trial, so it’s more like we’ve gained two hunters.

We’ve also gained and lost a resto shaman who stepped down during his trial, same deal with a ret paladin. We had to end a mage’s trial as well.

That’s a net loss of 6 players since Dragon Soul came out. And the kicker is that it’s not because they wanted to raid elsewhere or anything. These people just stopped playing or just stopped raiding. So I hold no ill will towards them.

But it means the roster is tight right now.

And it means that I’m turning to you fine folks.

Apotheosis is an Alliance guild that raids 25-man content. We’re 2/8 HM in Dragon Soul, with a server-first Heroic Hagara kill and server-first Fangs of the Father. We raid 3 days a week, Tuesday, Thursday and Sunday, from 9pm ET until 12am (invites at 8:45pm). We can be fun, we can be serious. We tend to have a good time and work through content together.

We are seeking: 2 warlocks, 1 retribution paladin, 1 resto shaman, 1 enhancement shaman and up to 2 unspecified RANGED DPS (including a mage, warlocks beyond what we’re seeking, even another hunter or shadow priest)

Currently working on Heroic Yor’sahj, hoping to get a significant amount of work done this week, if not downing him.

This is the slimmest the roster has been in the 13 months since we started raiding. Back at the start of Cataclysm, we had 39 people who had expressed interest in raiding. This got pared down, but by and large, we sat between 30 and 35 officers/raiders/initiates throughout this whole year.

And now we’re sitting at 28, including the shadow priest and other person who are both leaving in the next couple of weeks.

So this is… not so good.

Crazily, recruitment needs are changing just as fast as I can post them elsewhere. I had just gotten done with updating everything when tonight, my ret pally in his trial says he has to withdraw from his trial. So back out there I need to go and be like “oops, just kidding, still need a ret pally!”.

It’s exhausting and tiring and this is one major reason why I think 25-mans are endangered — the crazy amount of shuffling people and rosters and paperwork is insane. Don’t get me wrong, I’d rather be too busy organizing 36 people or something than doing the kind of busywork I am right now while trying to manage 28 people, but dang, this is not a size of the roster I am comfortable with.

So please, if you’re any of those classes, or heck, if you’re an amazing player with great gear and experience anyhow, please take a bit of time to check out Apotheosis. I’d really appreciate it. :)

Change is Scary

When I first started raiding, all those years ago, I was a hunter. I quickly became a sort of assistant raid leader to our guild master at the time, back in Fated Heroes. I have fond memories of telling people to /assist me as I burned down the adds on Venoxis, one at a time and getting through three of the four sheep (haha, 4 mages in a 20m! It was glorious!) and then not being able to find the fourth sheep to break…

Believe it or not, my BROTHER was one of our first healing leads, on his druid Fog. This eventually became the one and only Cryptkikr, an extraordinary holy priest. We spent a good deal of time in Molten Core and Crypt was our healing lead throughout it. I picked up bits and pieces of it since I was required to heal through at least some of the fights on many of our raid nights. The idea of a healer custom channel was, to me, GENIUS. So that’s where I learned about assignments and while cross-healing if your target is stable is fine, respecting your assignments is still the important part. To this day, one of my favourite times was healing through Thekal in the original ZG. I’d killed Thekal a handful of times as Kurn, but the raid needed a healer, so I went in on Madrana and HOLY CRAP, what a freaking rush. In truth, that may have been when I first really felt like I was making a difference in a raid as a healer.

In early Burning Crusade, I wasn’t with Fated Heroes and Apotheosis had yet to be born, so my experience with healing in a raid situation at that point was Karazhan and dual-healing Kara with another holy paladin. I had responsibility for one tank and group, the other paladin (the raid leader) would handle the other tank and the other group. We ostensibly had a priest who was supposed to be healing with us, but she was shadow most of the time (MANA BATTERIES YAY) or, oddly, AFK. (2-healing Moroes with two paladins and careful use of Turn Undead was fantastic, by the way.)

When Apotheosis first formed, Cryptkikr was our natural choice as healing lead. And since I was the most geared of pretty much anyone (with my one piece of T4, the gloves, and several off-set pieces), I decided I wouldn’t DPS. I decided to heal.

So Crypt gave out assignments and such, although I filled in now and again, especially when we were on separate Karazhan teams, but he was key for Maulgar and Gruul and Magtheridon assignments. Meanwhile, since I’d always been the research-type person, I handled strats and general raid leading duties, with Majik also being fairly vocal, and then after raids, Daey and I would sit there and go through logs for an hour after every single raid.

It was as we were getting through SSC that we felt a need for more DPS, so Crypt went shadow. We needed bodies and had pulled in several people from my first guild in BC, including a couple of healers. So Crypt went shadow and I took on the healing assignments. Crypt eventually stopped playing due to RL issues and, well, I kept doing healing.

I loved my healers. I really did. There was Furormalic, Massimo, Kazir, Noon, Opus, Ribs, Space, Q, Lokdog, Legs and, of course, Euphie. We had a great time together in Burning Crusade and I loved being in charge of the healers, even when I wanted to kill them on Bloodboil for cross-healing when they shouldn’t have done so. :)

I maintained both raid leading and healer leading through the start of Wrath, but things went poorly in terms of attendance and so we couldn’t progress, then couldn’t recruit and we stopped raiding. I went to Bronzebeard, to a guild called Resurgence, after we’d stopped officially raiding in Apotheosis. Within two months or so, guess what? That’s right, promoted to healing lead.

I left them after being there for about six months. They were having trouble forming raids, the raid leader having gquit (apparently because of me and my arguments with him — to which I say, dude, if you’re going to call for a second set of cooldowns on 4m Ignis, you’d better make damn sure we HAVE 2 sets of cooldowns to use, jackass), so I went to Proudmoore and raided with my Real-Life Friend the Resto Druid. I was there from mid-September until late May/early June and somewhere in February/March… I was asked to take over healing for my RL Friend the Resto Druid who was going through some personal stuff and couldn’t raid for a good month or so.

I left that guild shortly after my RLFtRD returned and moved on to Choice where I was happy as a clam. I didn’t have any responsibilities except to heal. It was great. Of course, I helped out with some strats and such, because I had already gone 11/12 HM on Proudmoore and the guild was 7/11 HM when I joined, so I happily gave them any input I could — which I’m sure annoyed some of the officers, but the whole walking-the-fine-line between helpful and annoying as shit is a story for another time.

4.0 dropped. I headed back to Eldre’Thalas, to resume being a raid leader for the first time since early Wrath, and to be a healing lead again, for the first time in months.

When we started raiding on January 4th, 2011, our healing roster looked like this:

3 Holy Paladins: Myself, Walks and Apple.
4 Healing Priests: Kaleri, Oestrus, Numinal and Legs.
2 Resto Druids: Hestiah and Kaleina.
1 Resto Shaman: Dar.

(Yes, we overrecruited.)

Apple and Legs pulled themselves from the starting roster due to lack of time to get their ducks in a row to be “raid ready” by the extended deadline I’d given them. We removed Kaleina from our starting roster on January 25th due to a variety of things, including sporadic attendance. So our 10 healers dropped to 7 healers — good thing we overrecruited.

Having said that, we now have 8 healers on the roster, one in his trial, and though there’s only three of us left from a year ago (me, Walks and Kaleri), we’ve gained Sara, Kit, Featherwind and, of course, Jasyla. Plus Baylie, our new resto shammy who’s in his trial with us.

I love my healers. Sara and Kal share a brain sometimes (and, for whatever reason, poop comments/jokes are quite popular with them). Walks wanted to be a raid healing paladin in Cataclysm and so he has become phenomenal at it (unlike my sorry self), while sneaking in the most terribly awful puns you could ever imagine. Kit and her Spirit Link Totem have SAVED THE DAY on more than one occasion. Feather is always up for a challenge and is another one of us strange people with two max-level healing toons of the same class and spec. Baylie is still making his mark, but I’m looking forward to seeing more from him. And Jasyla, well, Jasyla is awesomeness in druidic form.

Healer chat has been filled with pudding and wine discussions, poop jokes, a ton of laughter and massive amounts of RSA announces.

Through the last year, it hasn’t always been easy for me to raid lead while being the healing lead as well. On countless occasions, I’ll have forgotten cooldown rotations and be in mid-fight and go “uh… crap… okay, so I’ll get AM first, Walks gets AM second, Kal third with PWB” and so on. Sometimes, I’ve actually forgotten to give out healing assignments at all. >.>

I came into the expansion thinking “I AM GOING TO DO HEALING REVIEWS EVERY MONTH OR TWO”. And I’ve done them twice, total, in the last year. (And will be doing them again this week.)

Overall, I feel that the healers have really deserved better from me in the last year. I’ve always thought “hey, I can do (some healer-related thing) tomorrow or next week,” but tomorrow or next week never seemed to come.

When my grandmother broke her hip in late December (she’s in a rehabilitation center now to build up her muscles and such, so she’s doing quite well — thank you for all your concern, tweets, emails and positive thoughts!!), I suddenly had 2-4 fewer hours in any given day, due to going to the hospital to see her, staying anywhere between 1-3 hours and then coming back home. This utter lack of time, plus the start of my winter semester, plus the fact that one of my officers with whom I’ve played WoW with for six years, on and off, is stepping down as an officer and a raider… this meant something had to give if I wanted to continue to play WoW with any kind of seriousness.

So I approached some people in the guild about becoming officers. One was Serrath, whose name you’ve certainly seen in the comments on this very blog, who I asked to take over Loot Master duties. The other was Jasyla, because it’s clear to me that it’s time for me to hand over the healing lead reins to ensure that the healers get the attention they deserve.

I’ll remain a healer — despite the fact we’ve had trouble recruiting hunters, I know that no one wants me to inflict my poor DPS skills on the raid on Kurn — but will hand off the healing lead hat to Jasyla and I’ll concern myself primarily with raid stuff.

In a way, it’s going back to my roots. This is where I started, after all, right? Barking out commands and orders in Zul’Gurub on Venoxis? It’s something I’ve done for the last year, so it’s not new to me, either.

But at the same time… my healers are my peeps. Don’t get me wrong, I really like my guildies overall, but over the years, dating back to BC at least, it was always the healing team that made things awesome for me. Cryptkikr, Euphie, Furormalic, even Noonshade and Opus back in the day (despite the nastiness that happened in the start of Wrath, I still think fondly of the BC days with them), all of which gave way to the people in Resurgence, like Kaleri (and Kaleina, who was healing on her priest as Carmentes back then) and, shockingly, Euphie (again!) and Fadorable. That gave way to my RL Friend the Resto Druid and a couple of the other healers over on Proudmoore. And eventually, my move to Choice gave me the opportunity to get to know Fugara (the GM) and meet Walks and heal alongside some very talented healers in Wrath. Even today in Choice, I love chatting with Fug and Azrulian and Lovin, while getting to focus on JUST healing the fights, which is still glorious.

So I am very reluctant to place them in someone else’s hands, but at least I know they’ll be well-cared for. Apart from anything else, I know Jasyla knows how to read the logs, so I know she’s not going to bench people for low healing output. ;)

This change has been in the making for about a month and that’s still not enough time for me to accept that for the first time in years, as long as I’ve been an officer-type person in the guild, I am NOT going to be doing healing assignments on a regular basis. I know it’ll be a benefit to the raid group as a whole to have someone else dedicated to that and no longer will I have to sit down and do assignments AFTER I’ve explained to everyone where to stand, etc, etc. No longer will I forget cooldowns or forget assignments altogether. It’s a good thing. It’s a good change.

Change is scary, though, and I really have to wonder how it’s going to feel to me, personally, next week when Jasyla does the healing assignments solo. (This week is a transition week for both Toga and Serrath as loot masters and me and Jasyla as healing leads.)

At least I’m still going to heal on my paladin and will still be in healer chat and will still get to hang out in the best Apotheosis raid channel. And I know my healers will get the attention they really deserve. <3

Something New

It’s rare, in this game, that I get to achieve something new that I have never before experienced. Getting a new boss down is “new”, but I’ve killed dozens of raid bosses for the first time.

Until Thursday, January 19th, I had never, ever had a server-first kill.

I’ve had a couple of server-first achievements, but I had never had a server-first kill.

I knew we had a good chance of downing Heroic Hagara on 25-man on Thursday. We’d gotten her to 7%ish (9% when the wipe was called) on Tuesday. It was really just a matter of time and I knew that we didn’t have Echelon (a 10-man Horde guild that has been at the top of Eldre’Thalas progression for years) to compete with any longer, as they packed it in after getting Heroic Morchok down. Similarly, Epic Again, another long-time ET guild that led progression, transferred to Stormrage, so we wouldn’t have them as a measuring stick on Eldre’Thalas any longer. I knew the other guilds on the server who had downed Heroic Morchok were 10-man guilds and I knew that 10-man guilds typically go for Zon’ozz or Yor’sahj first, while 25-man guilds have had more success with Hagara second. So I knew we had a good chance.

Knowing we had a good chance at a genuine server-first boss kill is different than actually achieving it.

I may not like what’s coming up for the game. I may not like what the current state of the game is. But on Thursday night, I finally got a server-first boss kill. Not an Alliance-first. Not a 25-man first. Not an achievement first. A real, honest-to-God, genuine, true server-first kill of a raid boss.

If nothing else, I’m glad to have gotten it before packing it in, whenever that might be, and I’m especially pleased and proud to have done it before any damn nerfs.

Thank you, Apotheosis, for kicking some ass tonight. I am extremely proud and humbled by your perseverence, tenacity, skill and your senses of humour.

A Sigh of Resignation

When the expansion was announced at BlizzCon, I wasn’t thrilled. My reaction was something along the lines of: Mists of Pandaria? We’re going to have PANDAS running around? SERIOUSLY?

I decided I could probably deal with that, despite not being thrilled with pandas, to the point where I now no longer say “sad panda”, but rather “sad moose”. However, that, combined with the changing talent trees and abilities and such left me doubtful that I would really enjoy very much at all in Mists of Pandaria.

Still, I said, I would wait to see if things were as bad as I thought they would be, by checking out the Beta. I signed up for the annual pass so I’d get guaranteed Mists of Pandaria Beta access and a free digital copy of Diablo III. People who have noted my overall unhappiness with the announced details of the expansion have asked me if I plan to continue playing.

To them, I have said “right now, the plan is to keep playing and keep raiding, unless something significant changes or Beta is terrible.”

So I have basically told people that my viewpoint was that everything would continue barring huge changes/proof that said changes are terrible in Beta.

And then, on Wednesday evening, Blizzard announced incoming nerfs to Dragon Soul, both normal and heroic.

I sighed. And then I resigned myself to the fact that, unless the Mists of Pandaria Beta absolutely blows my mind in terms of PVE play (especially raiding), this is my last expansion of World of Warcraft where I will be anything more than a casual player.

Let me be very clear — I am dedicated to my guild and our raid group. I will continue to raid, continue to lead the guild, up to when Mists of Pandaria is released. But after that? I’m really not so sure what’s going to happen. Until release, I’ll stick around and continue to be a source of holy paladin knowledge, will still do a podcast with Majik, will still lead Apotheosis and will still raid with Choice on my off-nights. Beyond that, well, I’m not thinking I want to be a part of the upcoming expansion, which is a shift from just twelve hours ago. Earlier today, my thinking was optimistic: “Hey, unless things in Beta really suck, I’ll probably keep playing.” Now, it’s more pessimistic: “Hey, unless things in Beta are really AWESOME, I’m probably going to quit.”

The reason is the ongoing nerfing of current content.

For those of you who are brave, the complete rant is below, but that’s the short answer.

Continue reading “A Sigh of Resignation”

Updates

Hey folks! I hope the holidays are treating everyone well and that people are enjoying whatever it is they’re doing at the moment, whether that’s in-game or out. :)

As for myself, as some of you on Twitter or in my guilds may be aware, my 93 year-old grandmother fell last week and broke her hip. She’s been in the hospital since then and has come through her surgery quite well. That said, she’s still quite elderly and she has a lot of work ahead of her in terms of recovery and rehabilitation. Thank you to everyone who’s tweeted me with their support. Your positive thoughts, good vibes and prayers are greatly appreciated and I ask that you continue to keep her in your thoughts and prayers. <3

So that’s primarily why I’ve been quiet of late, although there’s also the whole “holiday” thing. It hasn’t been the best holiday for me and the family, but we’ve managed to find pockets of joy here and there.

I have a LOT to say about Dragon Soul, paladins, raiding, LFR, elitism, VPs and the like… but I’m not sure when I’ll have the opportunity to write about it all.

In short:

– Apotheosis is 8/8 and we’ll be pushing H Morchok on the 3rd of January (and we’re recruiting, apply now!)
– I’ve done LFR a few times and have had mixed experiences with it, but overall, it seems to be an easy way to get at least 250 VP, if not 500.
– If a holy paladin gets the green buff on Ultraxion, HOLY CRAP, it is AWESOME, haha! (I normally get blue with Apotheosis, but got given green in Choice last week and I blew up the meters, which was hilarious.)
– I also want to do an in-depth examination of Holy Radiance at some point, but basically, it can be very, very useful. It still doesn’t mean that we are “raid healers” though. We can help on the raid significantly, but we’re still very well used as tank healers. If you have 3 resto druids, 1 holy paladin, 1 disc priest and 1 holy priest, you and the disc are likely best served on the tanks with the others on the raid. Do not forget that while Holy Radiance is all shiny, your group comp might be best served with you on the tank. And that is okay. It really depends on your assignment and your group.
– Ultraxion healing: I recommend resto druids/holy priests on red, resto shaman/holy paladins on green, disc priests/holy paladins on blue. Basically, your strongest raid healers on red, then people who will mostly proc green’s buff on green (Sanc, Wild Growth, Healing Rain don’t proc it, so Chain Heal and Holy Radiance go go go) and tank healers on blue. Seems to work nicely.

Anyhow, that’s all from me for now. Short post and it’s still about 500 words. I am incapable of writing less, it would seem!

Best wishes to you all and have a happy (and safe) new year. :)

Of LFR and Shields and Offhands

So, lots of news to do with us and our gear of late! I apologize for not being on the cutting edge of news, but hey, research papers and final exams and lack of sleep all take their tolls. ;)

Anyhow, let’s talk a bit about this little tidbit that affects Looking For Raid gear ONLY: “Some items were recently reclassified.” That means that several items were tagged so that only those classes can use them.

  • Timepiece of the Bronze Flight – Paladin, Shaman
  • Ledger of Revolting Rituals – Druid, Priest

What’s this? Paladins can no longer roll need on the Ledger? But isn’t the Ledger BETTER than the shield?

It was.

They have hotfixed the Timepiece of the Bronze Flight to add a red socket with a 10 int socket bonus. It is now 20 intellect stronger than the Ledger. (Unfortunately, no tooltips seem to have picked up on this fix.)

Without the hotfix to the shield, the reclassification of the Ledger to Druid and Priest ONLY would have been ridiculous — but again, those tags are only for Looking For Raid. If you’re raiding normal Dragon Soul (or heroic Dragon Soul, for that matter) then those classifications don’t exist.

However, given the change to the shield, there’s absolutely no point in us snagging the Ledger at all unless we’ve been SERIOUSLY screwed over by drops of the shield.

I have to say I’m kind of glad about this change. The last time I seriously used an offhand instead of a shield was probably in vanilla WoW when I was using Arlokk’s Hoodoo Stick, which was awesome if only because it looked like I was dual-wielding, hee! (And now I’m sad I won’t pick up the Ledger because now I can’t transmogrify the Ledger INTO Arlokk’s Hoodoo Stick!) But yes, as I was saying, I’m glad about the change overall. Paladins and shaman are supposed to use shields. Period. I’m not sure why that is, but seeing a paladin or a shaman using an offhand when a shield is more appropriate for them makes me sad.

I mean, no one BUT a holy paladin or a resto/ele shaman is going to want to pick up a shield with spellpower intellect on it. But potentially more than just a druid or a priest would want an intellect off-hand, particularly if it doesn’t have spirit on it. Intellect shields are made for us and the intellect-loving shaman. That’s clearly Blizzard’s vision for us and, despite my bitching (which I do a lot) I find myself reluctant to stray from that particular vision. A lot of the time, Blizzard’s vision will be in opposition with what is seen as being “optimal”. In the case of the Ledger vs. Timepiece, I was willing to just keep using my heroic Beth’tilac shield until everyone in my raid who wanted the Ledger had gotten it, and then I would have expressed interest in the Ledger. (And then would have transmogrified it.)

I want to play my class optimally (or as close as I can while still enjoying what I’m doing) but when “the vision” of the class is in opposition to “optimal play”, it discourages me overall.

So good for Blizzard for fixing the Timepiece. I’m really glad I get to rock a shield again this tier. That’s just how it should be.

(Now, having said that, anyone have any recommendations for a shield to transmogify to that matches Lightforge?)

There was also a hotfix to the Heart of Unliving: It got 323 intellect to go with the stacking 88 spirit bonus.

And there was a hotfix to our 4pc bonus — now increases healing done by Holy Radiance by 5%, down from 20%. So… yeah, that’s a nerf.

As such, I updated my Gear List post with a few strikeouts and new notes.

In other news, Apotheosis is seeking a HUNTER and a RESTORATION SHAMAN! We’re 7/8 with a 7.8% wipe on Madness and, well, we’re generally awesome, so apply now. :)

Of Dragon Soul and Podcasts

I have holy paladin stuff in my head, but I don’t have a lot of time today, so that’ll have to wait until tomorrow or something, but as a player and specifically as a raider in World of Warcraft, I have a couple of things to say about Dragon Soul.

Apotheosis walked into Dragon Soul on Tuesday and 1-shot Morchok, 1-shot Yor’sahj and 2-shot Hagara. We had a bit of trouble with the bouncing ball on Zon’ozz, but we still cleared half of the raid instance in a single night. And here’s a hot tip: I honestly was the least-prepared for Hagara that I had been on a boss since Omnotron and hadn’t put any Hagara strats up prior to the raid.

Choice walked into Dragon Soul on Wednesday and 1-shot Morchok, 2-shot Yor’sahj and had a great attempt on Hagara. Zon’ozz also caused a bit of trouble, but nothing too bad.

With absolutely no disrespect to either my guild or the team of people I raid with in Choice on the baby pally, that’s crazy. This is the last raid before Mists of Pandaria. We’re not even in Alpha on Mists, apparently. From the point in time when Beta opens for a WoW expansion, there’s typically about 6 months until release. If I’m remembering correctly, there’s 1-2 months of Alpha before Beta.

So if we’re pre-Alpha, there’s no less than about 7 months, possibly 8, before the release of Mists of Pandaria.

What does any of that have to do with the fact that my guild is 4/8 in Dragon Soul?

It means that, unless Ultraxion, Blackhorn and the Deathwing encounters are SUPREMELY difficult (which they don’t really appear to be, from most accounts), we’ll clear the instance shortly, in the first 1-2 weeks of its release.

And then it’s on to heroic modes.

For something like 7-8 months.

Are you kidding me?

As long-time readers know, I was NOT a fan of the Firelands nerfs. At all. But, as I grew to accept the changes to the instance, I recognized that maybe this was a test for the Looking for Raid difficulty level. I thought “Hey, maybe normals in Dragon Soul will be the same as normals originally were in Firelands and the nerfed variety will be the baseline for LFR!”

With 4/8 under my belt and 3/8 on another pretty identical toon, I have to say that I believe I was wrong. Nerfed normal Firelands is the baseline for normal Dragon Soul and LFR is, from what I’ve heard, even easier.

So this is going to have to last us through until Mists of Pandaria?

I’m sure heroics will be different, but it’s looking as though we’re in for a repeat of Icecrown Citadel — almost a year of being in the same instance, barring a Ruby Sanctum-like instance and even then, that barely counts as a raid instance, because everyone kept spending most of their time on ICC.

I don’t like where this is going. I’m not sure where it’s going, to be honest, but if it’s heading in the direction I think it is (beating our heads against the same heroic bosses for 6+ months, losing people to boredom, etc) then I’m not looking forward to this. And if this is where they’re taking raiding in Mists of Pandaria…

Well, I guess we’ll see.

In happier news, I’m going to be on the Twisted Nether Blogcast this Saturday! There will be a livestream of the podcast and such and all the fun starts at 11pm ET (8pm PT) on Saturday, December 3rd! Tune in and give it a listen!

And of course, there’s still Blessing of Frost for your (usually!) weekly fix of me and Majik yelling at each other and trying to start trends on Twitter, like #sadmoose, #sadmooseftw and, sadly, #kurngoingret. In particularly, Episode 42 is a great one to listen to. So much laughter! It was our anniversary episode (1 year of doing a podcast!) and we had a great time.

Anyhow. More holy paladin thoughts soon, but I hope to see some friendly faces in the Twisted Nether chat on Saturday night!