Classic Lesser Arcanums of Voracity and You

A few weeks ago, I got myself into an Onyxia pug of 30 people and the Dragonstalker’s Helm dropped. I rolled a 94.

So I decided I should probably get a helm enchant. With Zul’Gurub out, there are some pretty great helm enchants that require a Voodoo Doll for your class, as well as a Primal Hakkari Idol, and then you get Falcon’s Call (for a hunter). I mean, that’s freaking sweet. Alas, a Primal Hakkari Idol drops only from Mandokir and Jin’do, both of which aren’t exactly the most easily accessible bosses in ZG. It’s not like Venoxis or even Jek’lik.

As a temporary enchant for what is probably the best helm I’ll ever have in this game, I decided to go with the +8 agility enchant.

However, as a bit of a noob back in Classic, at least when it came to enchants and such, it wasn’t until last night that I fully understood what a pain in the ass it was to get an arcanum for your helm or legs. Someone was in Ironforge selling the application of an arcanum for 250g. I was like, hah, screw that, so I embarked on the adventure of finding out everything I needed to know to get my own.

My final thoughts: 250g is a reasonable price for all the nonsense I had to go through.

First, I had to get a Libram of Voracity. These are world drops from mobs that seem to be 50+ or thereabouts. So naturally, I hit up the Auction House and dropped 90g on one.

Then, I had to go talk to a dude in Burning Steppes. At Morgan’s Vigil? No. At the tiny cave in the northern central cave, Mathredis Firestar. Doing this basically shows me what I need to get to turn in the libram for one of the Lesser Arcanums of Voracity. You can get +8 to agi, int, strength, spirit or stam.

What I needed was a Black Diamond, 4 Whipper Root Tubers and 4 Crystal Forces, in addition to the libram. I got the diamond for like 60s on the AH and I knew Whipper Root Tubers were found in Felwood, but I had no idea what a Crystal Force was.

Fun fact, after doing the Power Crystals quests at Marshall’s Refuge in Un’Goro Crater and then finding all the pylons, you can turn in 10 Green Power Crystals and 10 Blue Power Crystals for 6 Crystal Forces at the Eastern Pylon.

This took an exorbitant amount of time and running around. I had to run back and forth probably about 8 times because I didn’t read ahead and didn’t realize I had to finish all of the quests in order to get access to the exchange function on the Eastern Pylon. Finally did that, plus collected all of the 20 crystals I needed and finally got the Crystal Forces. Whew.

Then it was off to Felwood!

I had to do quests for Maybess Riverbreeze in southern Felwood. Specifically the Cleansing Felwood quest. This involved running my ass up to northern Felwood, killing 15 warpwood elementals (thankfully it’s a 100% droprate) and then running my ass back down to southern Felwood.

Now, luckily, while I was levelling, I’d already collected 20x Patch of Tainted Skin, as a skinner. This allowed me to turn in 5 of them at a time for 2x Cenarion Plant Salve each turn-in thanks to the Salve via Skinning quest.

At that point, it was like, great! Almost done!

Except then you have to find a Whipper Root plant, either corrupted (which you can cleanse with your salve) or already cleansed. I ran all over the damn map until I found this map:

http://www.blizzardguides.com/whipper_root_tubers.html

Killed a few felstalkers and finally was able to loot a cleansed Whipper Root plant and thankfully it gave me all 4 Whipper Root Tubers that I needed.

Armed with my Crystal Forces, Whipper Root Tubers, the Black Diamond and the libram, I made my way back to Burning Steppes to hand in the quest and receive my Lesser Arcanum of Voracity.

What a process.

Now, to be fair, most of the issues I encountered were because I had skipped quests when I was levelling there. So next time (on my paladin), I won’t skip them. But that was still a major pain in the ass. As I ran up and down Felwood or around and around Un’Goro, I was just thinking to myself “250g is a freaking bargain, this is awful”.

Worse, there are other kinds of arcanums that require slightly (or very) different things.

So if you can’t get a hold of a Primal Hakkari Idol for your ZG enchant, then you probably want to do the digging through the quests on Wowhead to see what’s needed for your arcanum of choice. But I promise you, if you see someone offering 250g in trade, it may well be worth it instead of the pain if you haven’t done all the quests. (Assuming you have 250g. I have like 2500g. I really should have done it.)

Dungeon Healing as a Holy Paladin in Classic

Folks, it’s been a long, long, long time since I healed in Vanilla. Healing has changed so much, and so often, that it’s hard for me to really remember what it was like. I didn’t get a chance to play on beta, outside of the stress tests, so please take my advice here with a grain of salt for now.

I healed dungeons from Scarlet Monastery onwards in Vanilla. Heck, I levelled holy. (Don’t do this, you will regret it when it takes you 12 minutes to kill a Kurzen Medicine Man in northern Stranglethorn Vale.)

For the lower level dungeons, it’s as you might expect – heal the tank and yourself primarily, cleanse people and try not to let them die (but not at the expense of you and the tank), don’t stand in bad.

Once you hit about level 50, it gets interesting, though. The dungeons you’ll be running are also run by level 60s, so things get a bit more challenging — your tanks get hit harder, dots tick for more damage, all that sort of thing.

This is a reasonable level 50 dungeon-healing build:

https://classic.wowhead.com/talent-calc/paladin/05503022521351–052

This is a reasonable level 60 dungeon-healing build:

https://classic.wowhead.com/talent-calc/paladin/05503020521351-5002-552

Both of these builds try to increase your utility by giving you improved Blessing of Might, plus Improved Devotion Aura, plus Guardian’s Favor and decreased Judgment cooldown.

Healing “Rotation”

Fun fact, there’s no healing rotation. You have three, count ’em, three healing spells. You have Flash of Light, which is fast, doesn’t cost much mana and subsequently doesn’t heal for much and you have Holy Light, which is a bit longer to cast, costs more mana but heals for more. Oh, and then every thirty seconds you have Holy Shock.

Now, this doesn’t touch on downranking, which is a more complex subject, but basically, those are your three castable heals. That’s it. No Beacon of Light, no Holy Radiance, no Light of Dawn. That. is. it.

Someone is missing a bit of health? Flash of Light.

Someone is missing a LOT of health? Holy Light.

Someone is ABOUT TO DIE and can’t wait for Flash of Light to cast? Holy Shock, then Flash of Light, then Holy Light. (Or Lay on Hands — see below.)

The Oh Shit Button

Divine Favor is a talent and it is glorious. It forces your next Flash of Light, Holy Light or Holy Shock to be a crit. And, IIRC, it’s not on the global cooldown, so you can macro it to something like:

/cast Divine Favor
/cast Holy Shock

You need a target in there somewhere, but it should instantly cast Holy Shock and force a crit. If you have any on-use trinkets that would be helpful that are also off the global cooldown, you can use them here, too, to chain a nice big instant heal.

Note that Divine Favor does NOT force Lay on Hands to crit.

Seals and Judging

Of course, you also have Seal of Light and Seal of Wisdom and you can judge them both. How does judging work? Well, you put up a seal (like Light) and then you judge, then the seal is no longer up. So you would need to recast Seal of Light in order to judge it again. Read the tooltips on the seals to know what the judged effect is. So attacking someone with Seal of Light up gives me, the paladin, 94 health when it procs. When I judge it, anyone attacking the mob who has it on them has a change to get 61 health when it procs. If you’re close enough to attack the mob yourself, your melee hits refresh the duration of the judgment. I’m definitely fuzzy on this — not sure if it’s you or anyone in your group, but I’ll come back to this. I was more someone who stood 30y back and mostly judged from there.

So Seal of Light is nice to judge on a boss because then everyone is attacking the boss and everyone is getting health back. However, Seal of Wisdom is also nice to judge if you have a bunch of mana users (and if you, yourself, are running out of mana). You can judge Wisdom, then put up Seal of Wisdom on yourself again, then attack the mob and get a crapton of mana back as both the seal and judgment will proc.

Blessings

Contrary to popular belief, Blessing of Kings is not the best buff. It’s Blessing of Salvation. That alone can allow you to live through a not great tank or allows a monstrous DPS to control their threat. Here’s how you should buff people.

Tank: Kings, if you’re specced into it, if only for the boost in stats and stam. If not (as you may not be, given my recommended builds above), give them Blessing of Might or, if they’re squishy, Blessing of Light. This only increases a paladin’s healing done to the target, so if you’re ret or prot in a dungeon and have a priest healing you, don’t buff this. (If you’re in some spec that allows you Blessing of Sanctuary, go for it on the tank.)

Yourself: As a holy paladin, you should give yourself Blessing of Wisdom. You naturally cause less threat than any other healer. If your tank is Not Good with the aggro, give yourself Salvation. However, you have a bubble. You should not need to Salv yourself.

All DPS: Give them Salvation. They may complain. Give them Salvation anyway.

Exception: Hunters! You may instead want to give hunters Blessing of Kings if you have it, or Blessing of Wisdom. Hunters can feign death every 30 seconds to completely eliminate any threat, so they can be in charge of managing their threat on their own. And no, do not give them Blessing of Might, no matter how much they think they want it. It is only good for melee attack power and hunters use ranged attack power. So if they don’t want Salv and you don’t have Kings, give them Wisdom. They do use mana, after all!

How Blessings Work

I think it’s at 60 you get all the Greater Blessings which last 15 minutes. Don’t be cheap. Use the Greater Blessings that use Symbols of Kings. Period. Do it. Not only do you not want to rebuff everyone every five minutes but no one else wants you to pause to rebuff and then drink every five minutes.

Finally, as they worked in more recent expansions, you are buffing an entire CLASS when you use a Greater Blessing. So if you have 3 warriors and one is tanking, buff them all Salv and then hit the warrior tank with the simple Blessing of Light or Blessing of Might. Got three mages in the group? Peachy, throw Greater Blessing of Salvation at them all and be done with one cast.

Utility Blessings

Okay, so, blessings are crazy in Vanilla/Classic. First, and I don’t think I’m wrong about this (but I could be), Blessing of Protection, Blessing of Freedom, etc, ALL OVERWRITE your actual Greater Blessing of whatever. One blessing per paladin per person! So if you have to cast BOP on an overzealous melee, don’t forget to hit them with Salvation again.

That said, so many of these blessings are useful. Do not hesitate to cast Blessing of Protection on someone with a bleed. If it’s a melee, once the bleed drops off, hit them with their normal blessing so they can continue attacking. If a clothie is being attacked, keep BOP on them and re-bless them after, as they don’t do physical damage and aren’t prevented from casting while BOPped.

Blessing of Freedom is great to avoid slows. Don’t hesitate to use it on your tank if they need to get to a mob casting Frostbolt at them.

Blessing of Sacrifice is not as good as it is currently, but hey, it’s some damage mitigation.

Auras

Which aura to use? You have A LOT. You have the elemental resist auras, Frost, Fire, Shadow (though no arcane!), so if you’re expecting damage of any of those schools (Baron Rivendare’s Shadow Aura, Alexei Barov’s Shadow Aura, Lord Incendius’ fire attacks), use that resist aura.

Concentration Aura: if you and/or your casters are being interrupted a lot by damage, use this to prevent you from ever being interrupted. (Pretty sure you start at base 70% chance not to be interrupted in casting when damaged?)

Retribution Aura: mostly used while soloing to inflict more damage on anything hitting you.

Devotion Aura: The go-to standard. Who doesn’t want more armor?

Cleansing

Guess what? You have an overpowered ability. Well, to be fair, you have several. However, one of the best utilities you have is your Cleanse ability. At level 8, you get Purify, allowing you to dispell a disease and a poison. At 42, you get Cleanse which adds a magic effect to that. So with one click, you can remove a poison AND a disease AND a magic effect from someone. And there’s no cooldown. This is incredibly important. The only thing you can’t get rid of is curses. (Bring a mage, bring a druid.)

Cleansing is one of the most important things to do in the game, period. Get all the bad crap off your healing target and then heal them, for the most part.

Lay on Hands

Oh, that’s right, you do have Lay on Hands… except it literally is a 40 minute cooldown (when talented for it! 60 minutes otherwise!) and it literally uses all of your mana, so make sure to have a Major Mana Potion ready and judge wisdom and put up Seal of Wisdom and go hit the boss after you use it.

Turn Undead

You’re a paladin. A champion of the light. As such, you can Turn Undead. Note that this later became Turn Evil and included demons, but this is just for undead and not the Forsaken, either! This can be an effective form of crowd control. That said, just like a warlock’s fear, your dude can go running off pretty far in 20 seconds and may come back… with friends. Still, this is super handy on, say, the two adds in Scholo on Alexei Barov.

Divine Intervention

Known as “DI”, Divine Intervention is one of my favourite spells. It kills you instantly. But you don’t take durability damage. It requires a target, so target someone who can resurrect (priest, other paladin, druid, engineer with jumper cables) and cast it if you’re about to wipe. It removes the other person from combat (so make sure they’re in a good place and won’t pull when they click it off!) when it kills you, so they don’t die and can rez the group. However, druids have a 30m cooldown on their rez and it’s an in-combat resurrection, so they should be your last choice. Always try to DI a priest. This will rarely be an opportunity for you in a dungeon, though.

TL;DR:

  • There is no healing rotation. Flash of Light for small heals, Holy Light for big heals, Holy Shock when moving as it’s your only instant, Divine Favor for forced crits, Lay on Hands once every 40 minutes.
  • Buff wisely and use Salvation for everyone except you and the tank.
  • Judge Light to heal and Judge Wisdom to regen mana. Feel free to run into melee with either of those seals up to gain health and mana yourself as well.
  • Don’t forget to cleanse.
  • You can CC for about 20 seconds with Turn Undead.
  • Use auras as needed and go Devotion Aura if none of the others are required.
  • DI a priest or paladin before a druid. Engineers with jumper cables are also valid options!

 

All righty, I’ll end things on this note, but will come back to talk about raiding. Any questions? Did I miss something? Let me know in the comments below!

Changes Coming

For those of you who are unaware, I haven’t had a full-time, steady job in quite some time. I was in university for longer than I probably should have been, supplemented income with web clients and such, had a fortunate thing happen to me which allowed me to not worry about money for a while and, since graduating from university, I’ve been looking for work.

While looking for work, I’ve explored different avenues for making money. Among them, my guides. I’ve also done some web work and have complained (at length) on Twitter about some nightmarish clients.

Today, I was officially offered a position for full-time work in my field (!) (no details for you guys yet, sorry!) and, because I am not stupid, I accepted it.

What this means for me:

  • Working Monday to Friday from 9am-6pm
  • Going to bed no later than midnight Sunday-Thursday
  • ZOMG A STEADY PAYCHEQUE
  • A distinct lack of this thing called “free time”

What this means for you:

Definite interruption in content production. Specifically:

  • Changes to the podcast schedule. I’ve been releasing most episodes on Sunday night/Monday morning. This may change to something like Sunday afternoon or Monday evening.
  • A delay in my guides. I wanted to release my Raid Leader’s Guide in August/early September. That is almost certainly not going to happen now. As of right now, before even starting work, I’m thinking we’re looking at late October/early November. On the plus side, it will almost certainly beat Warlords of Draenor to release. ;)
  • A delay in my Sneak Peeks. I generally write for my guides and then look over the content and select 2000-3000 words for sneak peeks and release those every week. Well, most weeks. With the interview process and such this week, I had no time to write, much less release a sneak peek. The best way to be kept up to date on my guides and sneak peeks is by signing up for my announcement list. With an upcoming bizarre schedule, I’ll do my best to aim for a new sneak peek every two weeks, but I can’t promise anything yet.
  • Possibly more blogging (?!) just so I have an outlet to talk about WoW stuff — assuming I have time to still play WoW.

Crap. I just realized that I may not be able to pull an all-nighter when Warlords comes out. That’d be a first for me. (Well, not really. I wasn’t here for the launch of Mists, but that’s because I was in Italy.) Oh, well, a steady paycheque makes a lot of things worth it. ;)

Anyhow, that’s what’s going on with me. I’m very careful about keeping my “real life” away from my “WoW life” and I didn’t give out any of my WoW-related stuff to my new employer, but I want to remain very vague about things anyhow (hence all the [REDACTED] tweets on Twitter!).

So that’s what’s going on with me. I’m really excited about this and will spend some time planning stuff out. With any luck, there won’t be too large a disruption to stuff you’ve come to expect from me.

That said, there should be a new Kurncast this Sunday night/Monday morning, by the way, and look for content (YouTube?) about the new Naxx “adventure” in Hearthstone after it comes out on Tuesday! (I’m seriously so excited about PVE coming to Hearthstone. I realize this makes me a little sad. I’m okay with that.)

Hope you’re all doing well. :)

7 Days & the Raid Leader's Guide

I recognize that I’m long-winded and I also recognize that, sometimes, people may feel intimidated about reading 70+ pages of stuff.

Today, I’m introducing 7 Days to Becoming a Better Raider. It’s a week-long email series that takes my Raider’s Guide and compresses and condenses it into the very basics of what you need to know. It’s really the nuts and bolts of my basic raider’s guide and it is delivered to you each day for a week after signing up, for less than a dollar a day. (Seriously, we’re talking five bucks, here.)

I had a lot of fun going through my guide and really paring it down to the absolute essentials. I’m not terribly likely to go back and do this for my GM guide, because that thing is just monstrous, coming in at 358 pages, all told. I’m currently planning to do it as I go along with my forthcoming Raid Leader’s Guide, though!

And speaking of my forthcoming Raid Leader’s Guide, here’s what I’m thinking:

– work begins in earnest this weekend (May 17th/18th) and I’m super excited about it!
– Sneak Peeks will come out on Thursdays and could appear as early as June 12th, perhaps June 19th.
– estimated length will be around 150 pages for the Legendary version.
– aiming for launch in early August.
– price will range from ~$15-~$25 or so, probably $10 for an email series version.

Most of my expectations are dependent on whether or not I have to stop and restart and rewrite entire sections the way I did with my Raider’s Guide, mind you. That said, if things go smoothly, I’m really going to try to put together an email series for this guide as well, at the same time as I write the guide itself, and try to launch it all at once. (That may be reaching a little, but I’m super psyched and very excited!)

Of course, I’d love your feedback, too! Email me (kurn (at) kurn (dot) info) or tweet me with what you’d like to see in a Raid Leader’s Guide! What problems do you run across? What issues do you think need better solutions? Hit me up, let me know!

And, of course, if you’d like to be informed as to when sneak peeks come out or when new stuff is happening (as well as get special discount codes!), then sign up for my free, low-volume, spam-free announcement list! (You’ll also get Module 1 of my Kick-Ass GM guide for free when you do, just as a bonus and thank you.)


Introducing the GUILD PACKAGE!

Ladies and gentlemen, I’m pleased to announce that, starting today, a new version of my Kick-Ass Raider guide is available. It’s the GUILD PACKAGE! That’s right, if you’re a guild master or a raid leader (or perhaps just a generous person), you can purchase unlimited copies of my Raider guide for your own raid team.

For a limited time, $37 (regular price is $47) gets you virtually unlimited copies of my guide for your raid team members. It’s the EPIC version of the guide, too, not just the basic, rare guide. That means that if you want to get four copies for people, that’s already cheaper than buying four of the $9.99 Epic guides. That also means that if you have 30 people on your roster, for example, and you get this package, you’re paying just $1.23 per guide for all of your teammates. If you’ve got 12 people on your team, that’s just about $3.08 per guide. That’s cheaper than a cup of coffee at Starbucks! ;)

Okay, so it’s not truly unlimited in that it’s really meant for a single raid team, but if you’re the GM of a huge guild with a dozen teams or something, email me at kurn (at) kurn (dot) info and we’ll work something out!

All the details can be found here:

http://kurn.info/raiderguild.html

PLUS, the first 10 people to use this discount code get 15% off. The code is LEEROYJENKINS. (This promotional code is only good for this guild package.)

Looking for something free? No problem. Sign up for my free announcement list (very low volume, no spam!) and get a free copy of the rare version of Module 1 of my Kick-Ass GM Guide! Additionally, I expect to start work on my next project, the Kick-Ass Raid Leader Guide, in May, with sneak peeks showing up sometime in June, so sign up for the mailing list anyway to be notified when this stuff comes out!

Finally, remember that I’m writing the Guild Leadership column over at SentryTotem.com! I’ve got a new column up roughly twice a week at the moment, so be sure to check that out, not just for my stuff, but for all the other quality content on the site. :)

Happy Monday, people!

(PS: This post comes to you from The Storm Peaks where I sit, waiting, ever-patiently. Or, you know, not patiently at all.)

On Leadership

I have a staggering number of drafts in my draft folder, but at 3:53am, I find that I’m inspired to write a post about something that doesn’t exactly come up in any of the 30+ drafts of half-written blog posts.

That is leadership.

Brutall, the GM of Static of Arthas (H-US), has this little YouTube channel and did a video about me and my guides today. I initially wrote to Brutall a couple of months ago (good grief, that long ALREADY?) because I had started watching his videos and I knew that this random bald, bearded dude on the Internet (with an odd affinity for tacos) was on the same page that I was. I’m sure we have differences of opinion about small things, but so very much of what he was saying in his videos was stuff I had either said myself or had written down either on this blog or in my guides.

Today’s video that he released rendered me actually speechless. ME. I know. Inconceivable to think of me as “speechless”, right?! The video was exceedingly kind and positive. It helps that he called me a “young lady”. I don’t think he knows I’m older than he is… ;) But, honestly, I feel honoured that Brutall felt that we ARE on the same page when it comes to World of Warcraft and raiding and leading, because this guy is so charismatic and cheerful and positive and insert all kinds of awesome adjectives here. I feel we are united in our goal to help people out by leading them through problems, helping them to avoid common pitfalls and generally, just to be better at what they aim to do.

In the video, Brutall says that you can recognize a good leader by their passion. Someone who’s genuine, who cares about what they do and where they invest their time. (I feel awkward repeating that because the implication is obviously that I am those things… but bear with me.)

While I like to think that I’ve been a good leader over the years, I wanted to say something that I’m not entirely sure I’ve discussed adequately here before.

I was not born to be a good leader. I learned to be a good leader.

I had the good fortune to go to an all-girls’ private school for the majority of my time in school. Among those people, my classmates, I was pretty much the least ambitious, the least-willing “leader”. I was somewhat apathetic. I didn’t join any sports teams, I was only in a couple of clubs… I didn’t stand out. I didn’t want to stand out. In my final year of high school (that’s Grade 11 up here in the province of Quebec), just about everyone in the grade was given a position of some kind, to better hone their keen leadership skills.

Folks, I dreaded that part of Grade 11. I didn’t want to be a leader. I didn’t want to be the yearbook editor, I didn’t want to be the music head (which was a position my amazingly talented best friend filled). I didn’t want to be a prefect or a house official. I didn’t want to run the school paper. I didn’t want to do any of those things. I ended up being the Head Ambassador, because I was pretty darn passionate about my school, despite not wanting to do a lot of extra-curriculars. I’d spent 11 years at that school and was a “lifer” and, to this day, I still love my old school. So they made me the Head Ambassador which basically meant I organized about 50 girls (Ambassadors) from Grades 9 and 10. I had to organize which girls gave tours to prospective students and their parents and there were also some points where I, along with the Head Prefect, would go to events to represent the school. I’d served as an Ambassador in the new program the year before and was fine talking about my school, my second home, for 30-45 minutes, but managing people? Being a representative for my school? C’mon, now. Ugh.

Aside from the fact that I got to fill in on tours for Ambassadors who were out sick (I missed SO much French class in Grade 11, no joke), it wasn’t so bad. But I still graduated from school kind of wishing that someone else had done it. There was stress involved, lots of time involved… But I did it. And I did it well.

Kurn, seriously, wtf does this have to do with leadership?!

Right, right, sorry. But the backstory was important. :)

I learned, in Grade 11, that I could do a job when I had no one else upon whom I could rely to get the job done. I learned that I could do it well, too. I would just have preferred to have followed a “real” leader around. Years later, I would look back at being Head Ambassador and term myself “a reluctant leader”.

Guys, my entire experience in World of Warcraft is exactly that — me being a reluctant leader. I didn’t want to be an assistant raid leader when my guild first started dipping into Zul’Gurub, but my guild master was relying on me and others weren’t stepping up. So I did. When that very same guild master abandoned our guild, I stepped up. (I maintain that Majik tricked me into stepping up, but he refuses to admit this even years later.) When we formed Apotheosis on June 1 of 2007, we made our buddy Toga be the GM. I assumed half of the raid leader responsibilities and later, the healing lead duties. And later still, when Toga had to step down, I stepped up.

When Apotheosis crashed and burned in early Wrath of the Lich King, I moved to another guild and, within two months or so, I was suddenly an officer and eventually the healing lead. In my next guild, my RL Friend the Resto Druid was my healing lead but then she had to step away for something like three or four months, and GUESS WHO became the unofficial new healing lead? Yeah, that was me.

For reasons beyond my comprehension, I keep stepping up when I need to. To this day, I maintain that as long as I am being adequately led, I will be more than happy to follow. But when I think about it, what is it that leaders do? They care enough about the various situations they’re in to identify problems, then come up with solutions those problems and then execute them. Sometimes they succeed, sometimes they fail, but they care enough to try to fix things when they see something’s not working.

It ties in with what Brutall was saying in his video: leaders are passionate people, who put in the time and effort to do what they really care about.

Anyone can be a good leader. It’s easier for the more extroverted and charismatic among us (cough, Brutall, cough, Majik), but by nature, I’m an introvert. That doesn’t mean I couldn’t lead a raid. It just means it took practice. It took work. Like being a kick-ass raider, being a leader, of any kind, requires some effort. Those who want to lead their team (hockey team, raid team, it’s all team stuff!) to victory will give it their best shot, because they care.

My guides give you a lot of solid info, a lot of practical “do this if this happens” stuff, but one of the most important lessons to learn from me isn’t what to say or do in various situations. What I really want you to walk away with is the knowledge that you can absolutely be a great leader, that no tiny subsection of the population is BORN into leadership. It simply requires passion and it requires a lot of effort. But ultimately, if you care enough, if you are genuinely passionate about things, it hardly seems like work at all. :)

 

Being a Kick-Ass Raider

Ladies and gentlemen, I am proud to say that my newest project, Kurn’s Guide to Being a Kick-Ass Raider, is now LIVE! You can go read Sneak Peeks or purchase it over at Kurn’s Guides.

It was an interesting guide to work on. I definitely wanted to share the lessons I’d learned while I was a raider, but how could I do that when I have no idea how to play various classes like a rogue, a death knight, a warlock or a monk?

I decided to take an approach that relies on teaching the fundamentals instead of the specifics. I mean, the game changes too much and too quickly as it is for any kind of detailed, mechanical guide like that to have a very long shelf-life. So I focused on the lessons I learned about being a raider instead of being a hunter or a paladin.

So what are some of the fundamentals of being a raider?

That took me a while to narrow down. I went through two major rewrites of the content, trying to figure out what, exactly, I wanted to talk about, plus there were certain announcements at BlizzCon that rendered some of what I’d already written completely useless, alas! But I got it down to four major sections where people could really improve on.

1) Knowledge. So many people are completely unaware about how to play their classes and this is the first step in determining what the problem is in terms of someone not playing well. Do they know HOW to play? I indicate a few places where people can check in on what specs they should be playing (in the case of pure DPS classes, for example) and basic priorities and rotations. This also includes a fair bit about understanding your abilities and how they work together, plus planning for encounters and practicing, since practice makes perfect, after all!

2) Avoiding Mistakes. This is where we get into the more detailed stuff about user interface, various types of AWARENESS (the best friend of the truly kick-ass raiders!), buff durations, cooldowns, keybinds and the like. I even dissect my hunter’s awful UI and point out all of the mistakes. Worth it just for this section, I think. ;)

3) Being a Team Player. Raiders don’t exist in a vacuum. They are individual parts of a larger team. Section 3 deals with how to be a kick-ass raider in the sense of being an awesome member of the team. I talk about reliability and what that means, helpfulness, critcism, whining/complaining and how to know when a guild is the right fit.

Those three sections, adding up to 69 pages or thereabouts, are included in all the versions of the guide, but the Epic version gives you a bonus section: Technical Difficulties. This is where I talk about other things you may have to overcome to improve yourself as a raider, including upgrading your computer, improving your framerate, how to reduce world latency, reducing input latency and such.

The Legendary version of the guide includes all four sections, plus a bonus guide on how to apply to guild or raid team. Because, sadly, people out there really need help with this. As a former GM who would occasionally receive applications that would render me close to tears, I felt this was needed. (Actually, I felt it was SO necessary that it’s available to buy separately from the rest of the guide, too! Just scroll down to the bottom of the Kick-Ass Raider page!)

My next project is going to be a guide on how to be a Kick-Ass Raid Leader… but I think I’m going to take a nap before I get started in on that one. ;)

Thanks to everyone for your support. I wouldn’t be able to do this without you!

A Slight Delay…

So it’s been a crazy few weeks here, which means that, unfortunately, Kurn’s Guide to Being a Kick-Ass Raider is being pushed back by a week. Instead of being released on Tuesday, February 18th, it’ll come out the following Tuesday, February 25th.

It’s due to a combination of family stuff (grandmother in the hospital, but is stable and doing well) and freelance work, which just haven’t allowed me to work on it much for the last couple of weeks, so I’m behind schedule.

That said, I feel pretty good in saying that it’ll be out the following week, since my freelancing is wrapping up and my grandmother’s doing well.

That also means that the pre-launch #AskKurn Twitter Event will be pushed back a week to Sunday, February 23rd at 3pm ET (noon Pacific).

On the plus side, the delay means my daily tweets with the #KickAssRaider hashtag will be extended to 32 raider tips instead of the originally-scheduled 25! So be sure to follow me on Twitter. :)

So that’s what’s going on with me. I’m looking forward to chatting with you all on the 23rd and I’m really excited for the 25th. I think you guys will really enjoy the new guide. Take a look at the Sneak Peeks, in the meantime and be sure to sign up for my announcement list to be reminded of all upcoming sneak peeks, releases and such!

Being a Kick-Ass Raider & an Epic Giveaway

As anyone who’s been reading this blog for a while knows, I’ve been working on a series of “kick-ass” guides. The first was about being a guild master and the second is in progress. It deals with being a kick-ass raider and I’ve already got my first free Sneak Peek up over at Kurn’s Guides.

While I already have a basic idea of what I want to talk about (skill/knowledge, gearing, logs/parses, etc), I want to know what you want to know more about when it comes to how people can improve as raiders. If you’re interested in helping me out, here’s a handy-dandy embedded form for you to fill out!

The other thing I wanted to talk about is that I have finally set up a Kurn’s Guides presence on Facebook. If you like the page before midnight (ET) on November 3rd (which is next week!), you’ll be automatically entered in a giveaway where the prize is one free copy of the Epic full version of my Kick-Ass GM guide, which is actually my best seller. Normally $59.99, you can get it for free and all you have to do is like the page!

Oh, speaking of free stuff, the Thanksgiving Happy Moose Spectacular was so awesome that I’ve extended parts of it! The basic (rare) version of Module 1: Starting Up from my Kick-Ass GM Guide is free until November 8th, with the epic and legendary versions of that module sitting pretty at just $2.99 and $4.99 each, also until November 8th. Take advantage of the offer and learn how to start up a guild — just in case you may be in that position one day!

Finally, I really appreciate everyone’s support in my various endeavours. My Twitter followers, and dedicated RTers in particular, never fail to make me smile and remind me how grateful I am that everyone’s been so receptive to my guides. :) Good luck in the Epic Giveaway and thanks for your support here at the blog, over at Guild Chat, on Twitter and now on Facebook. :)

Various Current Thoughts

I have something like four draft posts that I’ve written chunks of in the last couple of weeks that will probably never see the light of day, simply because they’re no longer timely or perhaps even relevant. (One might question the actual relevance of ANY of my blog posts, though, I suppose. ;)) That said, I’ve obviously wanted to blog, so here I am.

New on Twitter

One of the blogs I’ve been reading for, oh, forever, is Blessing of Kings. It’s written by Rohan and every time I see he’s updated, I run to his blog to read his thoughts. We don’t always agree on things and there are some topics (SWTOR, for example) that I’m not interested in at all, but he’s a smart guy who writes very well. Happily, he’s now on Twitter! Go follow him, ASAP: @rverghes

New (to me) Blog

So I started up my Guild Chat forum a couple of weeks ago (go, read, ask questions, post your guild recruitment ads, etc!) and one of the members introduced himself and joked about me not following him on Twitter. I searched my emails to see if it was someone I knew or whatever and I saw a couple of emails exchanged between us — and it turns out that the guy is the amazing individual who runs WoW Lemmings. Not only is he awesome for running that site (because that site has SAVED MY GUILD’S ASS more times than I can count), but he’s got a WoW blog. It’s called “Eight Years in Azeroth: Memoires of a Casual/Hardcore Raiding Guild Leader“. Basically, he tells the story of his guild, from its inception to… well, he’s up to somewhere in Wrath now, I believe. I’m only a couple of entries in, but I’m really enjoying it. He’s a good storyteller and, of course, he’s currently talking about Vanilla, so I’m enthralled. ;) (Hilariously, I just noticed the URL can also spell out “Eighty Ears”, but I’m pretty sure it’s “Eight Years”. ;))

First entry is here: http://eightyearsinazeroth.blogspot.ca/2012/03/1-1.html

Hearthstone

I admit it. Since losing my King Krush card in the wipe, I’ve been a bit sad. I LOVED that card. Sure, I could craft it — if I had 1600 Arcane Dust lying around. I have, oh, 380. I’ve already spent some cash in the beta (pre-wipe), so I’m not particularly inclined to spend any money right now, so I’ll just have to deal. That said, I do still quite enjoy the hunter deck. It feels really good and I think it’s got a lot of synergy.

I do plan to post something about card synergy for hunters, but, well, not today.

Hearthstone 2

The hot topic today, I expect, will be the fact that Hearthstone ranked players have just experienced their first rank wipes. Prior to the patch and general overall wipe last Tuesday, I’d made it up to Platinum 2 with some half-hearted playing in the weeks beforehand. I got to Gold 3 this last week with some occasional play and experimentation with new hunter deck builds. And yet, I logged in today and it was like “Last week, you hit Gold 3!” And I’m now apparently back to the start. Since I haven’t put in a lot of effort, I’m okay with that. But I can see why some people are annoyed.

On the one hand, if you hit the top rank (Masters 3, I think?), what else are you going to do if ranks don’t reset on a regular basis? Plus, eventually, most people will be somewhere between Gold and Masters, I would imagine, leaving newbies to die hideously. There would be too much of an advantage for the older players, no? Something like that.

But on the other hand, why bother playing ranked if your progress is just going to vanish on Tuesday? That’s… it’s sort of like levelling a WoW toon for a week and hitting, I don’t know, 77, and then getting it wiped. There’s talk about “weekly tournaments” or rewards or whatever, but I haven’t seen too much info about this yet (not that I’ve been looking particularly hard). Still, one needs to ask what kind of rewards are viable for each type of player. Card packs aren’t useful to players who have all the cards (and there are people who do — or almost all of them). Dust isn’t useful to those people either. Gold, then? Gold allows Arena entry, so that’s a possibility, but ranked play is very different from Arena play. Ranked play is all about you customizing your own deck and painstakingly tweaking it and testing it out. Arena play is “hey, here are three heroes. Pick one. Oh, good, you picked one! Now, here are 90 cards, pick the best 30 you can and, by the way, you have no idea against whom you’ll be playing, GOOD LUCK!”. Arena play is basically throwing you into the deep end, because you can’t change your deck and you can’t even choose your hero (okay, you can, but the choice is one of three — if a hunter, for example, isn’t offered as a choice, guess what? That’s right, no Rexxar for you.). You have to be really familiar with all the classes and all their abilities in order to do well in the Arena, IMHO. (This would explain why I’m not good. Yet.)

So my question is, what kind of rewards would be good for BOTH new ranked players that would get them to work to be better in ranked play AND highly-ranked players who have clearly mastered ranked play and have the vast majority of cards in the game?

Good God, it’s like Blizzard’s replicated the WoW “casual vs. hardcore” in Hearthstone, too! ;)

World of Warcraft

It’s been a year since I got back from my trip to Italy which means it’s been about eleven months since I last played WoW (barring a 30m quick bit of testing on a trial account – on my laptop – for Module 2 of my GM Guide, to properly ascertain which Horde race can get to Trade Chat the quickest). I last properly played on November 10th and, I admit, with all the talk of 5.4, it’s tempting to go back and screw around a bit, maybe form some flex raids or some such thing.

Then again, it’s not all that tempting.

But Proving Grounds seem interesting. And it’s tempting to see how long it would take me to get a legendary cloak, since I’d be starting from scratch…

Yet every time I get the urge to play, I question if it’d be worth it. I know myself well enough to know that I’d play a LOT until all the newness has worn off and then I’d be like “why am I even PLAYING if I’m not RAIDING?” and honestly, do I want to learn boss strats? Nope, not particularly. And since I don’t have the client on my desktop, I’d be in for something like a 17GB download, which is enough to dissuade me from impulsively signing back up.

I will go back at some point — apart from anything else, I’d like to try to get server-first skinning in the next expansion, which has LONG been a goal of mine — but I don’t think that time is now. Plus, going back now seems silly when I’m so close to a year without playing. Maybe after NaNoWriMo, when it’s December and it’s cold and snowy outside.

Speaking of Majik

Majik and his wife are coming up to Montreal in November. Those two, plus my brother, Fog, and his wife, and I will all be going up to our parents’ cottage in mid-November for a three-day weekend. Should be fun, although cold. Plans currently include a lot of board game playing: The Resistance (which I just picked up this week), Pandemic, Settlers of Catan and possibly more. We may also get to canoe if it’s not TOO cold, perhaps have a short hike up a small mountain (assuming my brother and I can remember where in the hell the mountain is and where the path is) and possibly have a bonfire while keeping an eye out for the shooting stars stemming from the Leonid meteor shower. It should be a good time. And maybe I’ll get him to SING for the old Blessing of Frost podcast listeners.

(I still have a very short mini-episode thing I need to finish editing, one of these days, that was recorded back on Maj’s wedding day.)

Kick-Ass Raider’s Guide

Writing my GM guide this summer was a fantastic experience. I was really into it and very passionate about what I was doing and wrote a lot. I haven’t found the same energy for my raider’s guide, but I do plan to get some serious writing done this week. I feel like I keep saying this, but hopefully I’ll have a sneak peek for you guys Soon ™. Right now, it seems as though each time I try to write, I end up going through my GIGABYTES of screenshots, trying to find examples for what I’m talking about and then I, invariably, get caught up in old memories. Not useful for writing something, surprisingly. ;) Anyhow, you should sign up for my announcement list at Kurn’s Guides for info on when things are launched and released. :)

Okay, I think that about sums up what’s up with me and current stuff. Maybe I’ll get some guide writing done, now. :)