Recruitment. It is the bane of my existence. Guild masters and recruitment officers spend hours and hours a week, trying desperately to attract new recruits. Sometimes, their work visibly draws people in. Sometimes, it can seem as though these people are just throwing their efforts into the ether. Recruitment can be hit-or-miss, but it's a necessary evil for just about any kind of guild. Module 2: How to Recruit includes a ridiculous amount of material!
Among the things you'll learn:
- why a website is a necessity
- why an application is important
- how to construct an application
- how to write a good recruitment post
- where to post recruitment posts
- why consistency is the most important facet of recruitment
- when you should go the "extra mile" and what that mile is!
- how to recruit for leadership spots
- why Trade Chat recruiting is pretty worthless
- how to kindly turn down a declined applicant
- and much more!
When you purchase the Epic version of the full guide, Module 2 will also contain the Epic Bonus: Paid Transfers. This bonus section examines the concept of a guild paying for character transfers in order to better attract and recruit new players. You'll learn when to offer them, how to pay for them and you'll question whether or not you even should offer paid transfers.
When you purchase the Legendary version of the full guide, Module 2 will contain both the Epic Bonus and the Legendary Bonus: Respectfully
Poaching Approaching Players. Like it or not, approaching players from other guilds in an attempt to get them to join another is a fact of life in World of Warcraft. Exceptionally aggressive recruiters will go out and try to "poach" players on a regular basis, generally promising things like better progression or gear in exchange for their transfer. This section will teach you how to go about respectfully approaching players if "poaching" is something you're going to do.