{"id":1260,"date":"2010-08-15T15:58:05","date_gmt":"2010-08-15T19:58:05","guid":{"rendered":"http:\/\/kurn.apotheosis-now.com\/?p=1260"},"modified":"2010-08-15T15:58:05","modified_gmt":"2010-08-15T19:58:05","slug":"cataclysm-beta-build-12759-holy-pally-style","status":"publish","type":"post","link":"https:\/\/kurn.info\/blog\/cataclysm-beta-build-12759-holy-pally-style\/","title":{"rendered":"Cataclysm Beta Build 12759, Holy Pally Style!"},"content":{"rendered":"<p>Hoo boy, this build, which changes up ret a bunch, throws a kink into my pretty little holy spec! Who would have thought it?<\/p>\n<p><strong>Talents\/Spells:<\/strong><\/p>\n<p>&#8211; Conviction is gone, so no more bonus 3\/6\/9% damage\/healing when you get a crit<\/p>\n<p>&#8211; Improved Judgements is now in Tier 1 of ret and THAT is the one that gives you 15\/30 extra yards on your judgement range<\/p>\n<p>&#8211; Eternal Glory gives you a 20%\/40% chance to not consume Holy Power when you use Word of Glory<\/p>\n<p>&#8211; Enlightened Judgements heals YOU for some miniscule amount (1k\/2k) whenever you judge<\/p>\n<p>&#8211; Clarity of Purpose is now .5 seconds of Holy Light and Divine Light cast times (well, .2, .4 and then .5 instead of .1\/.2\/.3)<\/p>\n<p>&#8211; Light of Dawn now gains extra healing by consuming Holy Power, although it&#8217;s still usable without any HP stacks<\/p>\n<p>&#8211; Blessed Life might now be worth something since it gives you a 50%\/100% chance to generate holy power when you&#8217;re attacked (2s internal cooldown)<\/p>\n<p>&#8211; Divine Favor, as I mentioned, gives you 20% extra spell haste\/spell  crit for 20 seconds on a 3m cooldown. I&#8217;m okay with this.<\/p>\n<p>&#8211; Divine Light is a 3 second cast instead of 2.5 seconds. Holy Light remains at 3 seconds.<\/p>\n<p>&#8211; Healing Hands got a bump. Instead of about 750 or so on someone, my Healing Hands is healing others for 1054 a tick and healing me for 1117 a tick.<\/p>\n<p>What this means is that we don&#8217;t want Enlightened Judgements anymore, we MIGHT want Blessed Life and forget about speccing into prot for support, basically ever, because ret is just way, way, way too good right now for us.<\/p>\n<p>There&#8217;s no updated talent calculator right now, but basically, my current spec on beta is exactly as it was last build, with a couple of exceptions:<\/p>\n<p>1) I dropped Enlightened Judgements.<\/p>\n<p>2) I dropped in one point in Last Word in order to get 30 points in Holy, so I could get Light of Dawn. (Last Word: Gives your Word of Glory a 30% increased critical chance when used on targets with 35% or less health.)<\/p>\n<p>3) I picked up 2\/2 Improved Judgements in ret (for my 30y range on judgements)<\/p>\n<p>4) I kept Crusade (3\/3) to get to ret&#8217;s second tier and to give my Holy Shock 30% extra healing<\/p>\n<p>5) I picked up 2\/2 Eternal Glory so that I would have that 40% chance to not consume my Holy Power when using Word of Glory<\/p>\n<p>6) I grabbed 1\/3 Rule of Law to up my crit chance of Holy Shock and Word of Glory by 5%. I should be able to fill this out at the level cap.<\/p>\n<p>In retrospect, I probably should have grabbed Blessed Life 1\/2 at least. Not that it&#8217;s terribly difficult to generate Holy Power, but now that Light of Dawn consumes it, that&#8217;s a bit of a difference. Also, I want to see if it&#8217;s AOE as well or if it&#8217;s actually someone coming up to you and smacking you that will proc Blessed Life.<\/p>\n<p><strong>Plate Specialization<\/strong><\/p>\n<p>So I trained Plate Spec. I am now wearing Silver Spur Boots (1791 armor, 196 stamina, 131 intellect, 94 spirit, 77 haste) instead of Earthsoul Boots and my 264 Emblem of Frost gloves instead of my heroic Unclean Surgical Gloves. Instead of 43.5k mana (with kings) I now have 44.9k or something close to that due to the plate specialization. Strangely, I don&#8217;t lose too much in terms of anything else (haste percentage, etc), so hey, why not.<\/p>\n<p><strong>Mastery<\/strong><\/p>\n<p>I wish the shield would last a little longer, but most of them are small enough that they&#8217;ll be gone in a hit anyways. But it&#8217;s neat, because you can see EXACTLY how big your shield is by hovering over the buff. Also, with only 41 extra mastery (from my cloak), my shields are 11.9% of the heal cast instead of 8%. (I expect this to drop as I gain levels from 83 to 85, when they open up the level cap again.) The shields are overwritten each time you cast a new one, by the way, even if the new one is less powerful, I think. They do not stack.<\/p>\n<p><strong>Instances<\/strong><\/p>\n<p>You now need to find the instance entrances in order to do them. Blackrock Caverns is easy and, for me, The Stonecore was easy since it&#8217;s right there in Deepholm, which I&#8217;ve already been to, but Madrana hasn&#8217;t touched Vashj&#8217;ir, so I think I&#8217;ll leave Throne of the Tides alone for the time being until they let me level beyond 83.<strong><\/strong><\/p>\n<p><strong>Guild Stuff<\/strong><\/p>\n<p>Internal Guild Errors if I try screwing with the ranks. Strange GMOTD spam continues. My guild should definitely be Level 2 by now, but we&#8217;re stuck at Level 1, and that&#8217;s if it even recognizes that we&#8217;re Level 1.<\/p>\n<p><strong>Bug Report is Bugged<\/strong><\/p>\n<p>The Bug Report tool now pops up when you hit the newly-returned button on the minimap, but you can&#8217;t really do anything with it.<\/p>\n<p><strong>Training<\/strong><\/p>\n<p>I was able to train from my class trainer on my shaman (shammy trainers now in the Dwarven District in Stormwind!)\u00a0 without dropping a profession, YAY!<\/p>\n<p><strong>Other notes<\/strong><\/p>\n<p>Nourish still isn&#8217;t refreshing Lifebloom as per Empowered Touch, Shammies now have a water totem that acts like Concentration Aura. And taking the Stormwind portal from Deepholm will cause you to fall through the world beneath Stormwind Lake. FYI.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hoo boy, this build, which changes up ret a bunch, throws a kink into my pretty little holy spec! Who would have thought it? Talents\/Spells: &#8211; Conviction is gone, so no more bonus 3\/6\/9% damage\/healing when you get a crit &#8211; Improved Judgements is now in Tier 1 of ret and THAT is the one [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[31,70,20,3],"tags":[],"class_list":["post-1260","post","type-post","status-publish","format-standard","hentry","category-beta","category-cataclysm","category-paladins","category-ramblings"],"_links":{"self":[{"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/posts\/1260","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/comments?post=1260"}],"version-history":[{"count":0,"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/posts\/1260\/revisions"}],"wp:attachment":[{"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/media?parent=1260"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/categories?post=1260"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/tags?post=1260"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}