{"id":2912,"date":"2015-01-06T07:13:13","date_gmt":"2015-01-06T12:13:13","guid":{"rendered":"http:\/\/www.kurn.info\/blog\/?p=2912"},"modified":"2015-01-06T07:13:13","modified_gmt":"2015-01-06T12:13:13","slug":"on-competition-winning-and-being-stubborn","status":"publish","type":"post","link":"https:\/\/kurn.info\/blog\/on-competition-winning-and-being-stubborn\/","title":{"rendered":"On Competition, Winning and Being Stubborn"},"content":{"rendered":"<p>If you&#8217;ve been reading this blog for even five minutes, you <em>may<\/em> have gotten the impression that I am a stubborn person.<\/p>\n<p>If you&#8217;ve been reading this blog for longer than that, you <em>know<\/em> I&#8217;m a <em>very<\/em> stubborn person.<\/p>\n<p>You may also have gathered that I am someone who tends to care about winning &#8212; at least in the sense of getting a <em>team<\/em> win. (Winning stuff as an individual, while I&#8217;m in a team, doesn&#8217;t really matter much to me. Winning stuff individually when I&#8217;m not in a team setting, of course, is nice.)<\/p>\n<p>A lot of people who play <em>World of Warcraft<\/em> are competitive and enjoy &#8220;winning&#8221;, whatever &#8220;winning&#8221; means to them. That&#8217;s fine. That&#8217;s great, even. If people didn&#8217;t enjoy winning, people wouldn&#8217;t even play this game. Every time someone tops damage or healing meters, I&#8217;m sure they&#8217;re psyched because they &#8220;won&#8221;. Every time a boss dies, people have &#8220;won&#8221;. There&#8217;s a lot of competition baked into the game and the developers leverage that personality trait of ours, the desire to win, to get us to do all kinds of things.<\/p>\n<p>However, the fact that so very many of us <em>are<\/em> competitive also works against us.<\/p>\n<h2>Winning Isn&#8217;t Everything<\/h2>\n<p>Winning isn&#8217;t everything, &#8220;they&#8221; say. Whoever &#8220;they&#8221; are, &#8220;they&#8221; are right. That said, it seems silly to think that there&#8217;s no reason you shouldn&#8217;t be winning regularly in <em>World of Warcraft<\/em>, right? I mean, once you get your gear and have practiced your rotation or your role or whatever, chances are good that you ought to win in whatever you&#8217;re doing on a pretty consistent basis, right? Isn&#8217;t that what farm bosses in raids are all about, after all? I mean, you work hard to get to the point where you know what you&#8217;re doing and then you win. Consistently. (Well, hopefully.)<\/p>\n<p>Winning seems to be the very <em>point<\/em> of <em>World of Warcraft<\/em>, no? Races for world-firsts, server-firsts, top of the arena rankings, best challenge mode times&#8230; the list goes on.<\/p>\n<p>Wanting to &#8220;win&#8221;, though, harms the communication process a great deal. As someone who can be <em>inordinately<\/em> stubborn (whether that&#8217;s because I&#8217;m a Taurus or it&#8217;s just a character flaw I embrace because a Taurus is supposed to be stubborn, I am unsure), I had a bad habit as a guild leader, of which I absolutely had to rid myself: I had a tendency to want to win arguments.<\/p>\n<p>WRONG.<\/p>\n<p>So wrong.<\/p>\n<p>So very, very wrong.<\/p>\n<p>This is wrong on the same level as a hunter wearing cloth spirit gear and wielding two one-handed swords.<\/p>\n<p>This is wrong on the same level as not moving out of the fire.<\/p>\n<p>So. Very. Wrong.<\/p>\n<p><em>Why is it wrong?<\/em> you may ask.<\/p>\n<p>It&#8217;s wrong because, believe it or not, <em>you are not always right<\/em>.<\/p>\n<p>Sorry. It&#8217;s true. I know this because I tend to be right a good proportion of the time, and yet I can still be wrong. So if I can be wrong (and I can be!), you can be wrong, too.<\/p>\n<p>Unfortunately, the problem with being &#8220;wrong&#8221; is that sometimes you don&#8217;t know it. And because you don&#8217;t always know it, you may be tempted to dig in your heels and&#8230; yes, be stubborn.<\/p>\n<p>If you want to do that in real life, go ahead. I can&#8217;t say you&#8217;re going to make a ton of friends that way, but it&#8217;s your choice.<\/p>\n<p>However, if you try to pull that as a guild leader, raid leader, guild officer&#8230; that&#8217;s when you&#8217;re going to have trouble.<\/p>\n<h2>The Needs of the Many&#8230;<\/h2>\n<p>The needs of the many outweigh the needs of the few, or the one. So says Spock. And we can&#8217;t really argue with Spock, can we? (No, we can&#8217;t.)<\/p>\n<p>What this post is really driving at is the concept that, if you&#8217;re in an argument with someone about guild-related stuff, you <em>need to step back<\/em> and take as objective a look as you can and try to see if what you&#8217;re doing is going to benefit the guild.<\/p>\n<p>Are you arguing because you want to be <em>right<\/em> or are you arguing because you want to <em>do what&#8217;s right<\/em> for the guild? These are not always the same thing.<\/p>\n<p>Even more frustrating, arguments can get heated and suddenly, you&#8217;re pitted against someone else in your guild. Not only does logic typically fly out the window in these scenarios, but suddenly the argument becomes less about whatever it is you&#8217;re arguing about, and becomes more about <em>beating the other person<\/em>. That&#8217;s what we do, right? We&#8217;re competitive. We want to win. Winning means that someone else loses. Whether it&#8217;s a boss or a PVP opponent&#8230; or even our guildmates and fellow officers.<\/p>\n<p>This is precisely the wrong mindset to have. As a leader, one needs to make quick shifts in mindset. One moment, you may be trying your best to down a boss, the next, you may be arguing with your officers about the best strategy to ensure people don&#8217;t inappropriately soak Twilight Barrages on 25m Heroic Blackhorn&#8230;<\/p>\n<p><iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/43AUj1MYOdM\" width=\"450\" height=\"253\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><br \/>\nWhatever the case, you need to stop being competitive when you start talking to other people. You need to slow down, calm down and <em>listen<\/em> to what they&#8217;re saying and then, regardless of how much you don&#8217;t want to, you may have to concede that the other person is right.<\/p>\n<h2>It&#8217;s Not Easy<\/h2>\n<p>Well, it&#8217;s not easy for me. And if you&#8217;re remotely competitive at all, it&#8217;s not going to be easy for you. But this is <em>why<\/em> I recommend that you do not surround yourself with &#8220;yes men&#8221; as officers. You <em>want<\/em> that other perspective, you <em>want<\/em> that dissenting opinion, if only to point out that there are other ways of looking at various problems.<\/p>\n<p>It can lead to tempers flaring, it can lead to that sinking feeling in the pit of your stomach when you realize that you were <em>wrong<\/em>, but&#8230; if it leads to something better for the guild, isn&#8217;t it worth it?<\/p>\n<p>Yup. It is.<\/p>\n<p>So the next time you&#8217;re arguing with someone about guild stuff, take a second to look at the situation from another perspective. Understand why you&#8217;re digging in. Try to figure out if your wanting to be <em>right<\/em>, if your desire to <em>win<\/em>, is because you just want to be right or if it&#8217;s because that&#8217;s what you think is best for your guild.<\/p>\n<p>(I promise you, it gets easier with practice!)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you&#8217;ve been reading this blog for even five minutes, you may have gotten the impression that I am a stubborn person. If you&#8217;ve been reading this blog for longer than that, you know I&#8217;m a very stubborn person. You may also have gathered that I am someone who tends to care about winning &#8212; [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[76,3],"tags":[],"class_list":["post-2912","post","type-post","status-publish","format-standard","hentry","category-guild","category-ramblings"],"_links":{"self":[{"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/posts\/2912","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/comments?post=2912"}],"version-history":[{"count":0,"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/posts\/2912\/revisions"}],"wp:attachment":[{"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/media?parent=2912"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/categories?post=2912"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/kurn.info\/blog\/wp-json\/wp\/v2\/tags?post=2912"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}