After a discussion I had with Majik and Oestrus on the latest episode of Blessing of Frost, I thought I’d throw some thoughts out here with regards to lower-level paladins who are new rerolls and such. We’ll break this down into 5 sections: 1-25, 26-50, 51-75, 76-80 and 81-85. You can also refer to my 4.0.1/4.0.3 posts for advice at 80 to 85.
In each section, I’ll look at the talents available and the glyphs available. This advice is based on healing in a PVE environment, so levelling through the Dungeon Finder, primarily. You should ideally fill out the talents in the order I discuss them as I’m selecting talents that will help your overall healing output the most.
1-25
Here’s the Wowhead link: 9/0/0
Why those talents:
Tier 1:
– 3/3 Judgements of the Pure because Judgements of the Pure is awesome. Always pick talents that will increase your haste.
– 2/3 Protector of the Innocent because we need to get to Tier 2.
Tier 2:
– 3/3 Clarity of Purpose: Talent that reduces your cast time on two spells, even though you only have one of them at the moment. 3 seconds to 2.5 seconds on Holy Light? Yes, please.
– 1/2 Last Word: Useful talent. We’ll want to fill this out with our next talent point, as well.
Glyphs:
We get one Prime, Major and Minor glyph slot at 25, 50 and 75. Here we’ll go with Holy Shock, Lay on Hands and Blessing of Kings. Holy Shock because you’re using it all the time, Lay on Hands because it’s never a bad thing to reduce that cooldown and Blessing of Kings because our minor glyphs suck and that’s one of the ones that sucks least.
Tips:
– Always have a Seal up so that you can judge so you can get your Judgements of the Pure up! At level 30, use Seal of Insight and feel free to swap to the Glyph of Seal of Insight, or you can wait until level 50 for that, too.
26-50
Here’s the Wowhead link: 21/0/0
Why those talents:
Tier 2:
2/2 Last Word: Fill this out so you can get down to Tier 3.
Tier 3:
1/1 Divine Favor: A real cooldown to use that will increase haste and crit chance. Pop this when you’re in trouble.
2/2 Infusion of Light: Crit Holy Shocks lead to a much shorter cast time on Holy Light and, later, Divine Light. And this talent also gives us 10% extra crit to Holy Shock. Even if this didn’t lead to Speed of Light, this is beautiful.
2/2 Daybreak: A chance to get two Holy Shocks in a row? Yes, please!
Tier 4:
1/1 Beacon of Light: Beacon, also known as Bacon, lets you heal the tank (or another beaconed target, but typically the tank) while healing someone else. This is only 50% of the healing your target gets, mind you.
1/1 Sacred Cleansing: The ability to cleanse magic debuffs. Ecstasy!
3/3 Speed of Light: At this level, it’s just spell haste, yet again reducing the amount of time it takes to cast your heals.
Tier 5:
1/3 Conviction: This is a buff to healing based on your crits, so up to 3% extra healing based on your crits. You’ll want to fill this out with your next two talents.
Glyphs:
Prime: Seal of Insight (or put Holy Shock back in if you swapped it out at 30)
Major: Divinity (why not gain mana when you do use Lay on Hands?)
Minor: Blessing of Might (again, our minors suck.)
Tips:
– Have Seal of Insight up with the Glyph so that your healing is increased by 5%.
– Cleanse, cleanse, cleanse! You are one of two healers who can cleanse three kinds of debuffs, the other being druids. You can magic, diseases and poisons and resto druids can do magic, curses and poisons. So use your cleanse button!
– Typically beacon the tank and do not be afraid to directly heal your beaconed target.
51-75
Here’s the Wowhead link: 31/3/0
Tier 5:
3/3 Conviction: Fill out Conviction to bump up your healing done.
1/1 Aura Mastery: Ultimately, probably not the most useful talent in lower-levels, but play around with 100% extra resistance (with Resistance Aura up) or immunity to silence (with Concentration Aura up) for six seconds. Think of AOE Shadow, Frost or Fire damage. Or if a boss has an enrage and is doing physical damage, use it with Devotion Aura.
1/2 Paragon of Virtue: Divine Protection is a great button to prevent damage to yourself, Hand of Sacrifice is a great button to prevent damage to others and when you get Avenging Wrath, that’s a great button to help your output. This talent reduces the cooldowns on all these things. Pick this up at 1/2, we will definitely come back here.
Tier 6:
3/3 Tower of Radiance: Hooray, another way to generate Holy Power! This is why you shouldn’t be afraid to heal your beaconed target.
Back to Tier 5:
2/2 Paragon of Virtue: Here we go, pick up this remaining talent because it’s awesome and it can help us get down to our 31-point talent.
Back to Tier 4:
1/2 Enlightened Judgements: Now you can step back another 5 yards when keeping your judgement up. This is useful to get you the heck out of melee range.
Tier 7:
1/1 Light of Dawn: Hello, Light of Dawn! Our very own Circle of Wild Dawn! ;) This is our version of the holy priest’s Circle of Healing and the resto druid’s Wild Growth and even the shammy’s Chain Heal. Aim yourself at people. Hit the button (preferably with 3 holy power). Witness awesome group heals.
To the Protection Tree we go!
Tier 1:
3/3 Divinity: 6% increased healing. Bam, done. Eternal Glory is also an option, but mana should not be such an issue that you need the EG procs for more Word of Glory heals.
Glyphs:
Prime: Word of Glory (+healing)
Major: Light of Dawn (extra target, so up to 6)
Minor: Seal of Insight (see what I mean about our minors sucking?)
Tips:
– Get used to using Aura Mastery in various instances because it starts to get useful in BC dungeons and Wrath dungeons.
– Make sure you’re keeping Judgements of the Pure up. The extra haste is really going to come in handy in BC/Wrath dungeons.
– Make sure you’re keeping your Holy Power up and using it appropriately with Light of Dawn or Word of Glory as needed. Remember that 50% of each Light of Dawn heal will go to your beaconed target!
76-80
Here’s the Wowhead link: 31/3/2
To the Retribution Tree we go!
Tier 1:
2/3 Crusade: You’re using Holy Shock basically on cooldown. Increase its healing!
81-85
First, the Retribution tree:
3/3 Crusade: Fill this out for some awesomeness.
Back to the Protection tree:
2/2 Eternal Glory: This is where you end up learning how to use Word of Glory back-to-back when you get procs of EG.
And back to the Retribution tree:
2/2 Improved Judgement: Extra range! You now have a 35y range on your judgements, which is excellent.
So a level 85 spec looks like this:
Additional reading: 4.0.1 post /4.0.3 post
Hope that was useful for anyone who’s embarked upon the challenge of starting a new holy paladin!
You know what. I just might do that. I’ve retired my own paladin to prot/ret pvp, but I do miss Holy. Call me crazy, but it actually sounds like a lot of fun!
… and I might actually learn how to heal on my paladin if I try to level with it.
That said, awesome post Kurn! /palllylove
got almost epic holy pally (downed cho’gall twice somehow). and i leveled shammy who is now on hc blues mostly. i regret so much having wasting time with pally (leveling up professions etc).
i can heal with shammy exactly like i heal with pally (use just earth shield instead beacon) and do much much more. great passive manaregen. +manatide, +mana back from watershield when damage. passive raid healing. aoe heals. resurrection… damn why the f i wasted my time with pally :(
ohh and i can dps! as enhance… lol 17k just with facerolling. while retri is like “omg, when this holy power comes”.. “why its not procin yet” …