I’m not in the beta yet, but beta invites have definitely gone out and the various WoW sites, like MMO-Champion, are going nuts with info.
So I went digging through the Curse/MMO database site at wowdb.com and dug up some interesting paladin-related stuff. Bear in mind this is JUST data-mined stuff. This is stuff that may not be implemented, etc.
Battle Healer: This appears to be a glyph. And it appears to encourage paladins to stand in melee range with Seal of Insight up. Interesting. Is this Blizzard saying “hey, holy paladins! YES, you! YOU have been designed to heal in melee range. For real. Here’s the proof.”? Or is it allowing our prot and ret cousins to help out? Or something in between?
Beacon of Light: This also appears to be a glyph. No GCD on Beacon? Well, now. This speaks to lots of beacon swapping? Perhaps?
Blinding Light: A new ability at 87. Meh?
Boundless Conviction: A new passive at 85. Whee? I mean, I can see the benefit here, but I’m afraid they are going to throw this out because we will be totally imbalanced. :P
Cleanse: Looks normal, right? WRONG. Hello, 8 second cooldown!
Cleansing: Appears to be a glyph. Interesting.
Divine Plea: Appears to be a glyph that will reduce the healing penalty AND the mana return on Divine Plea? Would love to see what the actual numbers end up being.
Divine Protection: Looks as though the current glyphed Divine Protection is going to become the standard…
Divine Protection: And it looks as though the glyphed version of Divine Protection returns the physical damage portion. This makes a lot of sense, actually, because I almost never remove my Divine Protection glyph.
Divinity: Interesting! Looks like the standard glyph BUT, instead of just returning mana when you cast Lay on Hands, this glyph will increase the cooldown as well.
Double Jeopardy: Looks to be a ret glyph.
Frugal Blessings: Finally, those two minors are combined into one.
Holy Shock: Oh boy. A glyph that will, single-handedly, convince people out there that being a “shockadin” is finally viable. Or something.
Illumination: This *appears* to be a glyph that returns to us our dearly departed Illumination, albeit in a different form. 1% mana return on every critical Holy Shock, but 10% less mana through Meditation. Interesting. The return of crit stacking?
Improved Judgement: This appears to be a passive. And I’m so confused. There are SO MANY ways to get mana back…
The Mounted King: Apparently a glyph. I do not see the use. At all.
Turn Evil: Looks like they’re changing this ability of ours to double the fear duration. Perhaps the Sha are “evil”? Hm.
And that’s about all I’ve found with tooltips thus far. More soon, I would imagine. :)