All of these posts focus on things of interest to you in dungeons starting around level 50. Intellect is your best stat for a paladin healer, followed by crit. Why? At Rank 5, Illumination gives you a 100% chance to regain the mana cost for a spell if it crits. So crit, for a holy paladin, is not only good for your output, but it’s great for your mana regen. +healing and mp5 are decent stats too, but intellect also increases your healing done and gives you chance to critically strike with your spells and crit gives you mana back, so that’s generally the direction we should go. (That said, there’s nothing wrong with a ton of +healing if you’re not running out of mana.)
It’s also possible that some of these mail recommendations may not drop for an Alliance group, so please be aware of that possibility. I’ll update these posts when I’ve been able to confirm this.
My paladin’s life-long transmog is Lightforge Armor, but it’s actually really tragically bad for healing. Some of the pieces don’t have intellect! You should collect it, though, because the Tier 0.5 armor, Soulforge Armor, is not terrible. All the pieces have intellect and +damage/healing on them. When Phase Five comes out, in order to get the Tier 0.5 armor, you need to do a ton of things, including exchanging your T0 pieces for the Tier 0.5 pieces. So make sure you grab all your Lightforge so you’re able to exchange it for Soulforge.
Ready to face the Baron? Let’s do it. (Even better if you can do it in 45 minutes!)
Classic Loot for a Holy Paladin in Stratholme (Undead)
As I mentioned in my last post, Stratholme Live and Undead are the same instance and you can get from one to the other and, in fact, unless you have the Key to the City (Strat UD key) or a rogue or someone else who can open doors, that’s the only way you can get in. The Key to the City drops from Magistrate Barthilas towards the end of Strat UD. This is likely a green item you can roll on.
Helm: While it should go to clothies first, the Crimson Felt Hat is the only helm of note in Strat UD. It’s cloth and requires level 54 and drops off Magistrate Barthilas.
Neck: Animated Chain Necklace, requiring level 57, drops off Ramstein the Gorger.
Shoulders: Two pieces of cloth of interest here, one of which, the Shroud of the Nathrezim, I mentioned in my last post, because it’s a zone-wide drop. Of particular interest is it gives you 1% to crit on spells. Another interesting piece, though should go to cloth DPSers first, is the Thuzadin Mantle, requiring level 58 and dropping from Baron Rivendare.
Chest: Two interesting drops from the Baron: Robes of the Exalted, cloth and requiring level 58. This chestpiece is +healing, which means no other cloth-wearing person in your group should want it if you’re healing. However, there’s also Tunic of the Crescent Moon to consider. Sure, it’s less +healing (and is made for moonkins), but it’s got way more intellect and it has +crit. Which one you go for is really going to be dependent on what else you’re wearing at the time. Need more mana regen? Go for the tunic. Need more raw +healing? Go for the robes. Also, let moonkins have first dibs on the tunic.
Cloak: Only one drop of note here and that’s Royal Tribunal Cloak. It requires level 54 and drops from the Magistrate.
Bracers: The only thing of remote interest is Magistrate’s Cuffs, requiring level 54 and made of leather. No intellect, but 4 mana per 5 seconds. Truly sub-par.
Belt: There’s one belt that doesn’t totally suck and it’s from Nerub’enkan: Thuzadin Sash. Of course, it’s cloth and should go to DPSers first, but 12 intellect on a belt is nothing to sneeze at. Requires level 56.
Gloves: The Wildheart Gloves are a zone drop requiring level 54, but are underwhelming and belong to druids. Better gloves exist elsewhere. Shadowy Laced Handwraps require level 55 and are cloth, dropping from Baroness Anastari, but again, dibs to the cloth-wearers. They are not phenomenal, though 15 int is nice.
Legs: Baron Rivendare drops all of the class legs. We’re talking Lightforge, Beaststalker, Valor, everything. So, obviously, get your Lightforge Legplates from him, requiring level 56. However, these are not great for healing. (They’ll do in a pinch.) Instead, the best legs for healing that are available here are the Chitinous Plate Legguards, off of Nerub’enkan, requiring level 56 as well. 20 int, 5mp5, these were made for holy paladins.
Feet: The Lightforge Boots, requiring level 54, are a zone drop. However, they suck for healing. Verdant Footpads, which should go to a druid before you, do have some straight-up +healing, but nothing else of value. On the other side of things (+int, but no +healing), the Devout Sandals and Dreadmist Sandals drop from Baroness Anastari and Maleki the Pallid respectively, but, of course, should go to priests and warlocks before you.
Main Hand: Ramstein the Gorger drops the Felstone Reaver, which has a random enchantment. Pretty useless but you could get lucky and get of Intellect, of the Eagle, of the Owl, of Healing or of Concentration, all of which would be, at the very least, interesting, depending on what you already have. I should note that there’s a level 58 2H mace called Hammer of the Grand Crusader, which is a zone-wide drop. This is definitely made for paladins but is worse than a 1H/shield or off-hand combo for sure.
Off-hand: Nothing.
Rings: The Baron drops a nice level 56 ring: Seal of Rivendare.
Trinkets: Nothing here.
Next time…
That’s it for Strat UD! Don’t forget the Chitinous Plate Legguards and your Lightforge Legplates and Lightforge Boots.
Next up: The Barov family, Darkmaster Gandling and tier 0 helms as we tackle Scholomance!