I have no words…

Seriously, I ran a VOA 25 pug today with, bar none, the worst holy paladin IN THE WORLD. I feel so bad for him that I’m not even going to post his name. It’s just so TRAGIC.

Some of his stats:

1616 bonus healing

15.08% chance to crit (20.08% holy crit)

13819 mana

(All unbuffed.)

His ONLY spec is holy, 51/20/0 and yet he’s wearing TANK SHOULDERS and using the exalted AV trinket (yes, I’m serious) AND … Majestic Dragon Figurine. Seriously.

Surprisingly, his spec isn’t utter crap. There’s just a couple of points I’d re-allocate, but it’s a decent spec.

The glyphs are criminal.

Glyph of Flash of Light… which… unless you’re doing a spellpower/FoL build/gear set, I would never use.

Glyph of Judgement. … right, because it’s so much better for a holy paladin than any other glyph you can take, right? 10% extra damage on your judgements? AWESOME, right?! /facepalm

And then… the pièce de resistance…

Glyph of Crusader Strike.

Oh. And 0 minor glyphs.

When I noticed, after the tanks died on Koralon and he himself died on Emalon, that he had 16k mana, raid-buffed, I whispered him and said “Hey I know you’re probably new to being 80 or being holy. I raid as a holy paladin and one of the best sites I ever stumbled across was http://www.bananashoulders.com/ so you should definitely check that out for gear, gemming and enchanting advice for holy paladins. :)”

He wrote back with “ty for tip”

I can only PRAY he’s currently reading everything Siha has ever, ever written.

I uploaded the logs (because I log damn near everything) and was pleased to see my overall damage on my hunter, but then curiousity got the best of me and I saw that the paladin in question really failed hardcore, and that’s when I started armorying him.

Oh, the pain.

Blizzard, I don’t care what you do to your game. It’s your game, after all. But you certainly have to understand that there are some very good players out there who run into these completely misguided, uneducated and plain dumb individuals… and it makes us want to cry. A lot.

Ugh.

So I screwed up my Grid for my pally by messing around with it on my shammy. /facepalm. I spent about an hour redoing it, including all my custom buffs and debuffs. I tried to install GridStatusRaidDebuffs or whatever it’s called, but all I got were general LUA errors stemming from it, so I went back to doing things manually. I just hope I didn’t forget anything.

I also changed some Clique configurations. Previously, though I used Clique a lot, I didn’t have a couple spells bound to clicks. Now:

Left-Click: Flash of Light

Right-Click: Holy Light

Middle-Click: Cleanse

Thumb Button: Holy Shock

Shift-LC: Target

Shift-RC: Sacred Shield

Shift-MC: A macro to cast Beacon of Light on my focus target

I don’t make enough use of a focus, so I thought I’d try that last one out and see how it works. Typically, I am assigned one tank and told to keep beacon up on another. So I’m hoping to save time in binding a click to a focus/BOL macro.

And speaking of BOL… I finally have, at least temporarily, given up my Holy Shock Glyph. For the time being. Beacon of Light is just so freaking expensive and I’m wasting tons of mana on it per fight. How much? In just a five minute fight like Twins, I’m casting BOL five times. If I had the glyph, I’d be casting it 4 times.

Time / cast # for me / cast # with glyph

00:00 / 1 / 1

01:00 / 2 / 1

01:30 / 2 / 2

02:00 / 3 / 2

03:00 / 4 / 3

04:00 / 5 / 3

04:30 / 5 / 4

Each time I cast Beacon of Light, I’m spending 1461 mana (1538 minus 5% from Glyph of Seal of Wisdom). So, in a short fight like Heroic Twins, that’s 1461 mana I’m saving.

But I’ll still miss my 5-second Holy Shock. :(

And finally, I switched from crit on my shoulders and helm enchants (35 crit strike rating combined) to mp5 (18 mp5 combined). 18 mp5 isn’t a huge amount, but I have a ton of crit and I do NOT have a ton of mp5, so I’m hoping that’ll help out a bit. (If I ever get a Heroic Solace of the Defeated, I’ll go back to crit. :P)

So we’ll see how I do in Sunday and Monday’s raids, given all these changes. I just hope I can remember my new clique bindings!

Hee.

Every so often, I get the urge to go flex my hunter muscles. And it always sort of surprises me when I don’t fail utterly.

I did a GREAT Ony 10 yesterday on the hunter, which started off with a really bad/stupid wipe and we had to replace the OT, but honestly, the second attempt was successful and beautiful.

We had two tanks, two healers and six DPS.

I did 4.6k DPS, we got her down without a deep breath and we got the speed kill. I was third on DPS, and I’m pretty sure that’s only because I did two volleys on the whelps instead of four, like the other hunter.

And you know, I’m not in terrible gear, but it’s really not amazing. Seven of my pieces of gear are ilvl 200 (cloak, staff, ring, ring, trinket, trinket, boots), three are ilvl 219 (chest, gun, bracers), one is ilvl 226 (belt — which I just realized I had more than enough conquest badges for), three are ilvl 232 (helm, shoulders, pants) and two are ilvl 245 (neck, gloves).

Any time I get the chance to go be a hunter for a little while, I’m pretty happy to do so. I know I’m not going to top DPS in general and I know that it’s much easier to find a good DPSer than a good healer, so I do continue to heal, but it’s nice to have a change of pace now and again.

One of the reasons I chose to continue healing on Madrana for Wrath was that I really felt I could make a bigger difference by healing for my guild rather than DPSing for my guild. It’s also frustrating to have to care much about DPS. As a healer, I care about DPS to the point of “did we hit enrage or were the healers totally OOM?”. As a DPSer, I care about it to the point of “ffs, 2.5k DPS isn’t going to do it. What’s your hit rating? WHAT?! Go gem hit, for crying out loud, and do NOT come back without being hit-capped!” or whatever. (Well, 8% hit, but anyways.)

I really wish I could do some fun stuff on the hunter, get back into the swing of it, shake off the dust and get some boots that aren’t BLUE. :)

Wow. Just… wow.

Heroic Twin Val’kyrs down. Using the DUMBEST STRATEGY I have ever encountered in my ENTIRE LIFE.

The whole basis of the fight is that there are auras that you should switch to based on what’s happening right then in the fight, and the aura portals are in four spots (two for each) of the room.

But does my guild do this?

No.

On the kill, 3 of us got the light aura, 21 of us got the dark aura. (Did I mention we 24-manned it? No? We did.)

Those 3 were two hunters and a warlock in BT Shadow Resist gear, basically collecting white orbs and dodging as many black orbs as they could.

As I understand it, here are four abilities the twins use.

Light Vortex – surge of light, 16k fire damage to anyone not with light aura every second for 5 seconds.

Dark Vortex – surge of dark, 16k shadow damage to anyone not with dark aura every second for 5 seconds.

Twin’s Pact (Light) – light-coloured shield that people with dark aura should have no issues killing, then interrupting the cast (which is a heal)

Twin’s Pact (Dark) – dark-coloured shield that people with light aura should have no issues killing, then interrupting the cast (which is a heal)

So, just by describing that, one would think that half the raid is light, half is dark, everyone switches on vortex, right? WRONG.

We healed through Light Vortex.

2 resto shammies, 2 holy priests, 2 holy paladins, 1 resto druid.

It meant popping two Divine Sacrifices that overlapped (even if they don’t stack) AND all four druids in the raid popping tranquility for their groups.

But, by golly, we healed through it.

And the shammy blew heroism at the right time. And they swapped DPS targets on time. And we won!

But it was pure luck.

The order of those four abilities (which happen once a minute, I believe?) is random. But they won’t repeat until the fifth time an ability comes up. And THAT is also random, I believe. So we only got one Light Vortex. Had we gotten two, we would have been SCREWED. I was ready to Divine Protection/Divine Sacrifice (which would have killed me) if I had to, but we got through without a second Light Vortex.

Some stats:

Effective raid DPS: 121,717

Effective raid DT(taken)PS: 50,469

Effective raid HPS: 50,966

RAW raid HPS: 91,732

And only 44.4% overhealing.

My RL friend, the resto druid? 9133 effective health per second. To my 4064.7.

Whew.

… wow?

Holy crap, holy paladin tier bonuses that DON’T SUCK?!

  • 2 piece bonus – While your Divine Illumination talent is active, your healing spells are increased by 35%.

Oh my God. That is… fucking amazing. I’ve always viewed set bonuses that include talents as being something to encourage the class/spec to actually use that ability. I OFTEN forget to use Divine Illumination. Like, frequently. In reality, I should be using it on cooldown. Now this 2-piece T10 bonus is going to not only force me to remember to use Divine Illumination more often, BUT will greatly offset the fact that healing is halved when Divine Plea is up. This is a brilliant move. To date, we’ve had to use Avenging Wrath (which interferes with bubbling) to help mitigate that loss, or pop +spellpower trinkets and basically pray that we don’t have to cancel DP.

Especially considering the bonus WAS reducing Divine Favor’s CD by 60 seconds, this is a major improvement. I approve.

In fact, I consider this bonus to be just as strong as the 4-piece T9 bonus, albeit in a different way. T9’s 4-piece will encourage people to use Flash of Light and Sacred Shield more to get that FoL hot ticking away at double its regular strength. I mean, I can’t wait to get my 4-piece bonus, but I’m pretty sure I’ll be working hard to get the T10 2-piece ASAP, so I have a choice in fights. Do I aim for more healing via SS/FoL or do I aim for less panic about the tank dying? It’ll depend on the fight.

  • 4 piece bonus – Your Holy Shock spell causes the next Holy Light you cast within 10 sec to have 0.3 sec reduced cast time.

More encouragement to use Holy Shock? Another oh-shit use for it? Hm. My Holy Lights, raid buffed, are already coming in at about 1.2 seconds. I have 673 haste and then usually swift retribution aura and wrath of air and, of course, judgements of the pure. This bonus is probably not as amazing as the 2pc, but nothing to sneeze at, either. It’s not like you don’t WANT your tier, and this bonus will serve as halfway decent incentive to upgrade from T9’s 2-piece bonus, which is utter crap, unless you’re the only paladin in a 10-man raiding guild.

I’m really happy with the bonuses, for once. Can’t wait to see what the models will look like, although I’m going to predict something purple. I could really go for yellow, but I’m guessing pink/purple instead. After all, I got my wish for good set bonuses. Can’t have everything! ;)

In other news, about to go do Ulduar 10 with my hunter!!! I can’t remember the last time I was *excited* to do Ulduar…

Rounding up the last little while.

First thing… I tried Algalon for the first time tonight, ever. It was 25m. It’s a seriously fun fight. We only got through one Big Bang at most, though. The guild I’m apping to hasn’t killed him on 25m yet and only killed him on 10m for the first time tonight (after the 25m attempts were done). Still, I didn’t fuck up hardcore, so I’m pleased. Still, look at this damage.

[00:00:25.621] Algalon the Observer hits Tank1 4639 (A: 7176)
[00:00:25.621] Madranah Flash of Light Tank1 +*0* (O: 6637)
[00:00:25.621] RestoDruid Lifebloom Tank1 +525
[00:00:25.854] Algalon the Observer hits Tank1 24051
[00:00:25.854] Tank1 Necrosis Algalon the Observer 74
[00:00:25.868] Tank1 Retribution Aura Algalon the Observer 209
[00:00:26.028] Tank1 Frost Fever Algalon the Observer 353 (R: 88)
[00:00:26.164] Tank1 Retribution Aura Algalon the Observer 233
[00:00:26.343] Algalon the Observer hits Tank1 7441 (A: 4659)
[00:00:26.343] HolyPally1 Flash of Light Tank1 +443
[00:00:26.714] Tank1 Plague Strike Algalon the Observer 1131
[00:00:26.726] RestoDruid Lifebloom Tank1 +1066
[00:00:26.897] Algalon the Observer hits Tank1 21430 (O: 2249)

And just like that, dead like dinner. My holy light was in the middle of casting and I just needed another half second to make sure it would land… Anyways. I didn’t make a fool of myself, which is nice.

As to the previous guild’s drama…

Continue reading “Rounding up the last little while.”

Eesh.

Got the shammy to 80 at long, long last, so now I have:

Kurnmogh (80 hunter on Proudmoore)

Madrana (80 paladin on Bronzebeard)

Katarrah (80 shaman on Bronzebeard)

Plus I still have my 74 mage on Proudmoore.

In the less-than-24 hours that Katarrah has been 80, she’s healed (!) Vault of Archavon 25 and 10, DPSed Azjol-Nerub and ToC (both heroic)… I’ve gotten a TON of nice gear, stuff I made on Kurn that I sent over with Katarrah when she transferred to BB. I also got a couple nice drops here and there and, overall, am kind of excited I have another 80 on the server.

In other news, server first Northrend Beasts, faction server first (server second) on Lord Jaraxxus and server/faction second on Faction Champions.

Woot.

Sigh.

2-piece HOLY T9 bonus is extending the duration of our judgements by 10 seconds, to last 30 seconds.

Blizzard hates us.

Not only that, but I’m trying to figure out what to do with regards to the Illumination nerf. 30% of mana back on a crit instead of 60% (and all that is instead of the original 100%!!!).

Do I stack spellpower so my FoL/Sacred Shield hot is huge? Do I keep stacking int so that I can cast close to forever? Do I stack even more crit so that even if I’m only getting 30% of mana back on a crit, at least 50-60% of my heals ARE crits? Do I respec back into ret for the +crit?

I should probably go read up on this stuff at EJ, PlusHeal and other places, but part of the problem is that I’m just so SAD about our bonuses and our nerfs. And I’m sorry, I don’t particularly like the idea of beaconing the tank and healing the raid so that the heal can transfer .5 seconds later, even if it’s now going to count overhealing. I’ll probably still beacon the other tank and spam heal the current tank. The only places in current content where I can see beaconing the tank and raid healing as viable are:

– Freya +any elders (’cause the tank doesn’t take a lot of damage, but good LORD, does the raid)

– Head tank on Mimiron, MAYBE?

– Thorim in the arena, I guess? I still foresee a squished tank.

I’d like to take this opportunity to say that I LOATHE Beacon of Light with all my heart. I use it so sparingly. I use it on a second tank, I use it on my tank on Mimiron’s Plasma Blasts and use Hand of Sacrifice and then heal the crap out of myself, I use it on myself on Kologarn and Iron Council and Hodir… and that may be it.

I want the new expansion to come out and I want a decent 61 point talent, please. Sigh.