T-t-t-tuesday!

A few things on the agenda today:

1) Write a post about the RealID/forum fiasco, including my professional opinion as someone who built communities for a living and still dabbles in it.

2) A new Q&A post.

3) A new poll.

But first, guild news!

I was promoted to a Raider last night in my new guild. I kind of figured I’d get promoted once my trial period was over, but it’s still nice to have the trial done with. :)

I’m going over the parses from last night’s heroic Sindragosa attempts and I can’t, for the life of me, figure out why this one tank was basically allowed to die. Probably my weakness (apart from my crappy video card) in this game is that I overanalyze things. It worked out nicely when I was a GM or healing lead, but I’m not altogether sure how my analyses of raids goes over with my current guild leadership. I’ve sent a couple out in my trial period, so at least they didn’t gkick me for being overly long-winded and detailed, but at the same time, I wonder if I should even open my mouth about things.

I think my problem is that I KNOW how to read the logs. And I read them frequently and I see things in there that maybe the RLs aren’t aware of. I should trust that they do, but all my instincts are screaming at me to let them know what I’ve found, so I think I WILL send a writeup to them about some attempts from last night. I’ll make sure it’s framed in a “I dug all this info up, please do with it what you will” way and hope they don’t regret promoting me to Raider. ;)

How do you deal with pointing things out to raid leaders and such?

Thoughts While Running Through Kalimdor

I’m determined to at least get through the fires on my hunter, if not my other toons. I am POOR on this server, funding my own alts, plus my brother’s and Majik’s.

So I’m running through Kalimdor. I play on a laptop (always have, actually) and not since the days of pre-60, before I discovered such things as frame rates and lag and such, have I played with full graphic details and such. Sure, on the rare occasion at my parents’ or at an internet cafe, such things have been possible, but it’s been a long, long, long time.

So while running down through Feralas, I turned up my draw distance, turned on the full-screen glow effect and such.

The difference between that and my regular all-low settings is astounding and reminds me of why I fell in love with the visuals in this game.

Running through the old world brings back so many memories! And I never know if THAT was the last time I’d be in Feathermoon or if THAT was the last time I’d visit Cenarion Hold.

I hate change in general. I really do. Bring back Aimed Shot with its 3s cast time and make it so it doesn’t break Shadowmeld until the shot is cast! Bring back 100% mana regen Illumination!

Overall, I can deal with the mechanical changes to the game. It took me several patches to understand that everything is always in flux, but I get that and I’m okay with that.

Changing the game world, though, that’s something else entirely.

On the one hand, I’m excited because Cataclysm will bring us back to the old world, where I arguably had the best times of my WoW career (barring BC raids). On the other hand, they’re screwing with my zones. There’s going to be a flight point in Dolanaar. That breaks my brain a bit.

The Barrens will be split into two.

Desolace will no longer be desolate.

Things will be flooded.

I know I’ll adjust to it, as time goes by. But a big part of me just wants to hold on to old-school Azeroth and never let it go.

The problem with Real ID

The problem with Real ID is not necessarily that it violates people’s privacy by linking their real name to people their Real ID friends know, although that sucks.

The problem with Real ID is that it has created a significantly awkward social situation.

Real ID has been out for all of a day and a half. How many people have you actually accepted or become Real ID friends with? How many have requested it of you? How many people have you requested it from?

Before I had even patched my client, I had requests (via other methods of communication) from my buddies Euphie, Shadowcry, Osephala and Carmentes.

I love them to death, but I am not Real ID friends with them and I won’t be unless this “feature” gets a lot more refined.

How does this make my buddies feel? Well, I can’t imagine it made them feel GOOD. These are people I’ve raided with — for practically four years, in the case of Shadow — and people I really like and respect. And they’re all excited about swapping IDs and then they find out that their former GM and/or healing lead isn’t going to friend them?

Frankly, I’d be pissed if I were any of them, and I appreciate the understanding they’ve shown after I explained my reasons to them. I’d STILL be pissed. ;)

I can understand Blizzard. They want to keep us playing, so what they’re trying to do is move us to communicate within their framework. They think it’s super easy to use and convenient. They know that people play a variety of Blizzard games and want us to be able to talk to each other across those platforms.

This is not bad. This is actually pretty cool. I’m all for convenience and easy communication and honestly, I enjoy the idea of chatting with my brother on Proudmoore while I raid on Skywall. It was actually a fun thing to do while I was in ICC 25 last night.

What is bad is that people aren’t thinking about the consequences. I’m seeing people in my new guild throw around their email addresses in a flurry. I love my new guild, but I don’t know them terribly well and I DEFINITELY don’t want most of them to know my “real life” name and identity at this point. Shit, they’ve found this blog and I was totally unprepared for that. :P Not only that, but do I really want my new guild to be able to find me on Proudmoore or something? Not particularly. If I’m on Proudmoore instead of Skywall, it’s because I’m doing something ON PROUDMOORE. I have five 80s there. I have things to do! :)

And yet, there’s this social pressure — not necessarily with my own guild, but I’ve had hints of it there — to friend everyone you’re friends with in WoW.

Apart from the fact that this completely redefines “friend”, it puts anyone unwilling to jump on that bandwagon in a very awkward situation.

How do you tell people you truly like and whose presence you enjoy in your raid that you don’t want them to know about your alts? How do you tell these same people that you don’t want to share your real name with them? Or your real email address with them? Or the names of YOUR friends?

There are three answers.

1) You tell them straight-out that you don’t want to be Real ID friends with them. This is hard to hear and I swear it’s harder to say. But it sucks for both individuals.

2) You tell them that you’re reserving Real ID friend use to a very small group of people; likely people you actually HAVE met IRL, whose real names you already know and use and that’s it. This is what I’ve chosen to do because it’s TOO COOL to be able to chat with people on other servers while I raid.

3) You don’t tell them how you feel and, instead, get peer-pressured into using Real ID when you’re actually a little hesitant or uncomfortable.

Why has this happened? This has happened because geeks have a problem with social niceties.

Don’t get me wrong; I’m very geeky. I really think that I am that rare kind of person who can understand where geeks are coming from and translate their behaviour to non-geeks and vice-versa. I understand both the geeks and the non-geeks.

The geeks see it like this, I’m thinking:

“Man, I wish I could talk to Majmaj while he’s playing SCII and I’m wiping in heroic ICC25.”

Which leads to: “Hey, if I built a system that was common to both and I used email addresses as the actual destination/recipient identifier but used the name linked to the account as the name representing the email address, that could be done! Oh my God, how cool would that be?!”

And then, being geeks, they CAN create that system. So they do. Voila, hello, Real ID. How’re you doing?

Being geeks, however, they have completely ignored the social niceties required in a situation like this.

The social niceties required are as follows, in my not-remotely-humble opinion:

– a character privacy scale: let the person see all your characters (as it presently is) or certain characters only, where you would get a list of all your toons and select the ones they could see.

– a RL privacy scale: let the person see your full real name (as it presently is) or just your first name.

– a Real ID friends privacy scale: let the person see all your Real ID friends’ names (as it presently is) or select which friends you want them to be able to see through you.

– a self-Real ID friends privacy scale: allow yourself to be visible (as it is now) or hidden to Real ID  friends of YOUR Real ID friends.

– a self-privacy setting: allow yourself to be visible to all your friends when online (as it is now) or just visible to those on the same server as the specific character you’re on. (The way the old friends setting used to work.)

The privacy creep is on, people. I’m not trying to be an alarmist, but when people I don’t know can see that I’m a Real ID friend of someone else, that’s not really cool by me. Doesn’t matter if they can’t link me to my toons or servers within the interface itself; I don’t want to share my name with a lot of people.

In all, I think Real ID, as it’s currently implemented, is a FANTASTIC groundwork for inter-server/inter-game communication. Long overdue, if you ask me. This all works okay, but that’s all.

The geeks have neglected to take into account how people will want to use this and how awkward it might be if people choose not to. They haven’t considered how this will force some people to redefine what “friend” means. Worse, they haven’t considered how this will force some people to EXPLAIN what their definition of “friend” is to some people who don’t make the cut.

I’m sure that the flurry of posts and comments about Real ID will subside soon enough and that within a month or so, no one will really care if you friend them that way or not.

But on launch? Boy, does this have the potential to be ugly.

Kurn's Q&A 22

Good evening, or perhaps good morning! Had a lovely Tuesday, including dinner with the family at my parents’ house, then got to login and play with the new chat features a little bit. Again, as stated before, please don’t be offended if I choose not to include you in my Real ID network. I feel that the tools they give us are still rather clunky and not remotely refined enough for my tastes to consider sharing with people I don’t already know in real life.

Having said that, BOY HOWDY, do we have a bunch of interesting terms this week! You’d think someone had been BORED TO DEATH at work or something! As such, starting this week, I’ll have an anonymous form for questions you’d like to ask me for this Q&A-style post. Look for it on Wednesday or Thursday.

In the meantime…

I clearly made a mistake last week when I said:

“I like seeing myself in search terms. It’s cute.”

1)

kurnmogh, why is majik the best tank?
kurnmogh, how did majik redefine the mage class and why was he so good?
kurnmogh sucks and majik rules
why is kurnmogh just not as good as majik at wow?

And my personal favourites:

how come kurn can only play any given class in world of warcraft just about half as well as majik?
how has kurnmogh played and lived in the shadow of majik for so long?

Let’s tackle these burning questions individually.

1a) Majik is the best tank because he is a stupidly good player. It’s like he’s an idiot savant.

1b) Majik was key in redefining the mage class because he was frost and he was competitive DPS through ’till Hyjal. His approach to playing his mage was one that involved using Billy, the water elemental, to his full extent, making sure to be hit-capped and generally not dying to stupid things. However, it should be noted that, while still drunk from the traditional pony keg booze after Maulgar, Majik did blink into Gruul, causing a wipe. He was so good because, as previously noted, Majik is an idiot savant when it comes to the World of Warcraft. It also helped that he was a meter whore throughout the ENTIRETY of Burning Crusade and this drove him to swap to an Arcane/Frost rotation which meant that he was constantly Arcane Explosioning on Hyjal waves. Like a tool. Sure, his numbers were huge, but I do believe he started dying more frequently at this point, which had a negative effect on his overall DPS.

1c) We’ll pair the next two together, as they’re essentially the same. It’s true, dear readers, I am not as good as Majik is at WoW. I just don’t have the instincts that he does when it comes to, well, basically anything. Majik is ten times better at this game than I am and doesn’t have this habit of forgetting to do things like pop class-specific cooldowns the way I do. (Nature’s Swiftness? What’s that?)

1d) My favourite questions! Hooray!

– Majik has four level 80s and is working on his fifth. The classes are: mage, druid, shaman and death knight. Kurn has six level 80s and they are: hunter, paladin, shaman, mage, druid, priest. As you can see, there’s some overlap. Majik’s hunter is in his 40s, Majik’s highest paladin toon still would get beat down by Hogger and Kurn hates death knights in general, so the comparison is really versus each other when it comes to a mage, a druid and a shaman.

– Given that Majik raided full-time on his mage for years, that’s not a fair comparison. This leaves us with two alts, the druids and the shaman. I fully agree I can only play the druid and shaman half as well as Majik can. Why? This is largely because I have spent all my time really focused on the paladin and the hunter.

– Thus, while I fully admit I can’t play a mage, druid or shaman as well as Majik, due in part to my not being an idiot savant, if he wants to try to level up his hunter or paladin to get a good comparison going, he is welcome to do so.

– As to living in his shadow, I’ve got to say that it was cold there in his shadow, to never have sunlight on my face. I was content to let him shine, that’s my way. I always walked a step behind. So he was the one with all the glory, while I was the one with all the strength. I wonder if he knows that I’m really his hero or everything he wishes he could be? Clearly, I am the wind beneath his wings.

Now that I’ve learned from my lesson regarding search terms, let’s move on!

2) unbound plague ticks damage

Here’s a parse of a mage in the raid having Unbound Plague for 10 seconds before passing it off:

[23:34:40.353] Mage afflicted by Unbound Plague from Professor Putricide
[23:34:41.515] Professor Putricide Unbound Plague Mage Absorb (999)
[23:34:42.459] Professor Putricide Unbound Plague Mage Absorb (1249)
[23:34:43.463] Professor Putricide Unbound Plague Mage Absorb (1561)
[23:34:44.410] Professor Putricide Unbound Plague Mage 1410 (A: 541)
[23:34:45.424] Professor Putricide Unbound Plague Mage 2439
[23:34:46.359] Professor Putricide Unbound Plague Mage 3049
[23:34:47.507] Professor Putricide Unbound Plague Mage 3811
[23:34:48.433] Professor Putricide Unbound Plague Mage 4764
[23:34:49.354] Professor Putricide Unbound Plague Mage 5955
[23:34:50.399] Professor Putricide Unbound Plague Mage 7444

Here’s me in the same raid for 11 ticks:

[23:37:09.981] Professor Putricide Unbound Plague Madrana 681  (A: 289)
[23:37:11.135] Professor Putricide Unbound Plague Madrana 1212
[23:37:11.978] Professor Putricide Unbound Plague Madrana 1254 (A: 261)
[23:37:13.153] Professor Putricide Unbound Plague Madrana 1895
[23:37:13.965] Professor Putricide Unbound Plague Madrana 2368
[23:37:15.331] Professor Putricide Unbound Plague Madrana 2960
[23:37:15.877] Professor Putricide Unbound Plague Madrana 3701
[23:37:17.203] Professor Putricide Unbound Plague Madrana 4626
[23:37:17.827] Professor Putricide Unbound Plague Madrana 5782
[23:37:19.300] Professor Putricide Unbound Plague Madrana 7227
[23:37:19.964] Professor Putricide Unbound Plague Madrana Absorb (9034)

So you can get an idea of the damage: it starts out very low and ramps up hugely. The damage it does isn’t too bad, but if someone with Plague Sickness gets it, that damage is increased by 250%.

3) any new way to cheat unbound plague

Well, I don’t condone cheating. Are you talking about better plague visibility now that AVR and AVRE have been broken? If so, you may want to look into using HudMap:

http://wow.curse.com/downloads/wow-addons/details/hudmap.aspx

4) dbm mark vengeful shade

Okay, here’s the problem with Vengeful Shades; they’re not able to be targetted. That means you can’t click on them to mark them, you can’t hit V and see their health bars. You just have to watch for them when they spawn and run the hell away.

5) does feign death work on frozen orbs on toravon

Yes.

6) elixir mastery will double flasks?

Okay, let’s explain this again.

As an alchemist, you get this fun thing called “Mixology” which doubles all elixir and flask *durations* and increases their effects slightly.

In order to have the *possibility* to proc extra flasks, you must be an elixir-specced alchemist, that is an Elixir Master. This will not proc all the time. This will not double your haul. This happens approximately at a 10% rate from what I’ve noticed. So for every ten flasks you make, you will roughly get one extra.

7) how many people go into frostmourne on 25 lk

On normal, this is one at a time, approximately once a minute throughout the final phase when he casts Harvest Soul on someone. On heroic, EVERYONE goes into Frostmourne.

8) lightning-infused leggings worth it

I recently crafted mine, replacing the heroic Legplates of Failing Light. After looking at the Ruby Sanctum loot tables at MMO-Champion there are NO new legs being added. That means that there are no legs higher than ilvl 264 with haste on them. So yes. Definitely worth it for any holy paladin.

9) server transfer raid lockout

It all gets cleared. I had done my daily random heroic before I transferred my paladin. Then I transferred and ran another — none were barred from me, and I also got 2 extra Emblems of Frost by virtue of doing another “first” random.

10) shadow trap lich king

Don’t stand in them. It’s not rocket science, folks.

A note about Real ID

Miss Medicina posted about 3.3.5 and Real ID stuff today.

I am someone who is very, very protective of her real life identity and would like to thank Miss Medicina for reminding me to let you all know that I do not plan on sharing my Real ID info with ANYONE I don’t actually know in real life. And even then, I’m not sure everyone I know will get my info. Not only do I like my privacy, but I don’t really like the idea of some people seeing me online on ALL of my toons at any given point.

There are three or so ways to get a hold of me if you really need to reach me: email, commenting here and twitter, in order of likelihood of my seeing stuff.

Having said THAT, be sure to check out the Battle Net page about Real ID. There’s going to be a lot of misinformation going on and it’s important that you educate yourself about what Real ID friending someone means and does not mean.

PS: Ruby Sanctum is patched into the game but will remain INACCESSIBLE, people. We’ve got at least another week’s wait on that since they want to make sure this launch goes relatively smoothly on US servers before they patch Real ID into the European servers. And THEN we get to play with the scary dragon.

Post of Miscellaneous Stuff

1) I’m behind on comments. I am bad. I will respond soon. :) Er, that might be Soon ™. Actually, probably tomorrow.

2) I have the makings of a post in my head about healers and tanks and obligations to guilds. More of an observatory post, looking back on the changing roles of healers and tanks within a guild over the years. I hope to post this sometime this week.

3) Getting to be around time for another Holy How-To post. I still find myself reluctant to do anything about healing meters and parses and stuff. Anything anyone is particularly curious about? Wondering about? Need to know about? Would LIKE to know about?

4) My new guild has done a few pulls on heroic Sindragosa 25 (before I showed up) and plans on playing with her tonight, so I’ve tossed in probably a dime’s worth of information in on the discussion. Tips and tricks for helping me NOT sound like a know-it-all tool would be welcome. ;) I seem to have three settings:

a) No comment. I just literally don’t say anything. I have trouble with this.

b) “If you have any questions, let me know!” which I say a lot in general (see #3 above!) but then that means not saying anything. With which I have trouble, as noted.

c) “UR DOIN IT WRONG”. (See basically every post I’ve ever written.)

Tips and tricks for helping me steer clear of “C” would be lovely. Not that I think they’re doing anything wrong or whatever, but I AM prone to opening my big mouth and would like to pre-emptively shut it, just in case.

5) Oh, yeah, PATCH DAY TOMORROW, in all likelihood, as per MMO-Champion. Dammit, I better get used to Sindragosa without AVR, pronto.

6) The guild got another holy pally app today who doesn’t totally suck on paper but lacks a shoulder enchant and a bracer enchant. He uses the 245 holy libram, not the Libram of Renewal. He’s glyphed for Seal of Light (yet gemmed straight intellect with one exception) and picked up 4/5 Toughness instead of 3/3 Imp Righteous Fury (right, armor’s going to be useful at all, there, buddy) while building down to Divine Guardian. He’s not quite off the mark enough to be “UR DOIN IT WRONG” but enough off the mark to concern me, so I wrote a quick review for my GM who was then basically like “<3” and asked him questions about his choices in his app thread. I can’t WAIT to see how he justifies ANYTHING!

7) Blog maintenance. At some point this week, I’m going to upgrade to v3.0 of WordPress. No IDEA how this will affect some of my plugins, if at all, so maybe Thursday is when I’ll tackle that. Pray for an easy upgrade.

And with that, back to working on my RL friend the resto druid’s website. Yes, folks, my life is really that thrilling.

Healing Classes and History

(or, Why the Hell do I Have All Four Healing Classes??!?!)

Yep. It’s true. I finally have all four healing classes at max level. I’m still not sure why, exactly, but I do. As such, I feel the need to discuss some of the differences and such between them. This isn’t going to be a direct comparison between all the four classes and five specs, but more my own history and views on each. I feel that I’ve spent a lot of time recently giving out information, which I love to do, but haven’t spent a ton of time on me/my classes/my history, despite the whole “I hate my guild” post last week. So this is a fair amount of rambling about my history with my healers in the game. You’ve been warned. ;)

Continue reading “Healing Classes and History”

AVR to be Broken

Better get out your pens and paper again, ladies and gentlemen, and start sketching out where those with the raid symbols for Frost Beacon are supposed to stand on heroic Sindragosa. They’re purposely breaking AVR’s functionality.

http://forums.worldofwarcraft.com/thread.html?topicId=25002150557&pageNo=1#0

I’m not terribly upset about this. Sure, it was fun while it lasted (and will last until 3.3.5), but it really did feel like cheating. More detailed thoughts on its use in this previous post.

What I Look for in a Holy Pally App

I’ve been basically begging my guild to recruit a third holy paladin for months. A third holy paladin would have been great when the main holy paladin (who had been there when I arrived) ninja-transferred in the middle of the night after killing LK on 10-man for the first time and getting his Kingslayer title. A third holy paladin would have been awesome even last week, when I, and the current other holy paladin, both had our birthday celebrations. A third holy paladin would be great at any time for heroic Saurfang.

We had two holy paladin apps but one didn’t like the idea of sharing raid time at all, so he came up with some lame excuse and transferred. The other one stuck it out, is a member of the guild in good standing and is someone I know I can rely on to do what he’s told in a healing situation. Unfortunately, he’s also going to be unavailable for close to a month, starting, oh, nowish.

So I’ve spent some time over the last couple of days perusing wowlemmings looking for holy paladins who can meet our raid times, who are fairly geared and, here’s the kicker, know what the hell they’re doing in terms of gearing, enchanting, gemming, speccing and glyphing.

You would think that they would, for the most part, know what they’re doing. Particularly if they’re looking for a progressed guild, right? Well, they don’t. No kidding. They do not. Thus, here is what I look for (and therefore, what I don’t look for) when looking at a holy paladin’s armory. (Please note that this is what I look for when taking my current guild situation into account. That means typical raid makeup, encounters we’re working on and the like. Posting it here is basically showing you what my own rules of thumb/preferences are in general and there are, of course, a variety of circumstances that could change these preferences.)

1) Overall gear. Is the gear strictly out of heroics or from the Emblem of Frost vendor? If so, chances are slim that the rest of the stats will impress me. What I am looking for in particular:

2pc T10, even if it’s 251. Ideally, the helm and the shoulders, as these are our strongest pieces at 251/264/277 levels of gear.

Talisman of Resurgence as one trinket and then a variety of others. Why Talisman? Well, it’s easy to get, stacks our best stat and has an on-use that helps to offset Divine Plea. Of course, FoL pallies would probably prefer two +spellpower trinkets, but for Holy Light pallies, I want to see Talisman. For the other, I would prefer Meteorite Crystal or heroic Solace of the Defeated, but will also be okay with regular Solace, Pandora’s Plea or even DMC: Greatness (Intellect). What would not wow me, but would still be better than a spellpower trinket for a Holy Light paladin, is Tears of the Vanquished.

– Something other than the badge shield. Even the 226 shield from Kel’Thuzad. I do not want to see Zom’s Crackling Bulwark or the Protective Barricade of the Light.

– At least the honored version of the Ashen Verdict ring. Sorry, you cannot step into an 11/12 HM guild if you’re not that familiar with the instance.

2) Gems. I want to see all +20 intellect and a Nightmare Tear or all +23 spellpower. If you’re all +intellect, I also want to see an Insightful Earthsiege Diamond as your meta and if you’re +spellpower, it’s that OR an Ember Skyflare. Pretty much no exceptions. If you have anything else as your meta, I’m moving on to the next paladin on the list.

3) Enchants. Helm is spellpower/mp5 for HL and spellpower/crit for FoL, shoulder is spellpower/mp5 with exalted Hodir or inscription for HL, spellpower/crit for FoL, chest is powerful stats, bracers is +16 intellect (HL) or +30 spellpower (FoL), gloves are +28 spellpower, belt has the extra buckle, legs are spellpower/stamina (if you use the spirit one, I swear to God, you need to be smacked), boots are either Greater Vitality or Tuskarr’s, weapon is either +63 spellpower (FoL but acceptable for HL) or+30 int (HL), shield is +25 int. Period. Again, there is VERY little room for argument.

4) Libram. This probably should be under overall gear, but it’s SO important that I felt it deserved its own little category. If you are a holy paladin and use Holy Light more often than not and you are NOT wearing the Libram of Renewal, you fail. Hardcore. Screw gearscore, this is ten thousand times more important than upping your ridiculously stupid gearscore by 50 points. I don’t even want to know that you exist if you don’t use this libram. If you are a holy paladin and use FoL more often than not and you are NOT wearing one of the Gladiator Librams that increases your FoL spellpower, then you ALSO fail and I definitely don’t want to ever meet you.

5) Haste rating. I’m going to try to be calm here, but I might lose it… If you don’t have 676 haste, GO OUT AND GET MORE FREAKING HASTE. Gah. What is wrong with people in ICC content, who have downed the Lich King who have like, 400 haste? You’re being idiots! EVERY holy paladin needs 676 at minimum and if you don’t have the spell haste buffs in your raid, you need MORE. You also need more if you cast Holy Light more. Do you get me? HASTE IS AWESOME. I have 936 haste and eat 40 haste food, for 976 haste PLUS Wrath of Air PLUS Swift Retribution Aura PLUS Judgements of the Pure. It is GOOD.

Ahem. Yes. Haste needs to be over 600 before I’ll take any holy paladin remotely seriously.

6) Spec. Holy Light paladins should have a prot subspec and FoL paladins should use a ret subspec. I don’t want to see you speccing into ret and Conviction if you’re gemmed all intellect and basically vice-versa. Don’t spec and gear half-assedly. Pick Holy Light or Flash of Light and spec/gear/gem accordingly. I also don’t want to see any crazy, cockamamie 68 points in holy. You go 51 or 52 or 54 points into holy and 5 or 17 or 20 into prot or 2 or 15 or 20 in ret. You definitely want your talents to be something like:

51/5/15 – FoL

51/20/0 – HL

51/0/20 – FoL

54/17/0 – HL

52/17/2 – HL

Check out this previous post of mine to help determine what talents you absolutely need to take and which are situational and debatable.

7) Glyphs. If you’re a Holy Light paladin, it’s Glyph of Seal of Wisdom, Glyph of Holy Light and Glyph of Beacon of Light. If you’re a FoL paladin, Glyph of Seal of Light, Glyph of Flash of Light, Glyph of Holy Light. If you use Beacon a ton, you might want to swap out Glyph of Holy Light. There’s a little wiggle room here, but not too much.

8) Achievements. If you’re a Hand of A’dal, you get extra points in my book. If you did any of the “big” fights before T9 became super easy to get (ie: Sarth 3D, various Ulduar hard modes, Algalon, etc), you get extra points. “Extra points” means I’ll be willing to listen to you defend some of your more bizarre choices in gear/enchants/etc. It is not a carte blanche to be a total moron when it comes to your character’s spec and equipment.

So there you go, what I look for on each paladin’s armory before I go posting the typical “hey, want to raid with us?” post.

As an aside, yes, as of May 14th, I am still pushing to get another holy paladin in. If anyone reading has a geared holy paladin and you’re looking for a new guild, here’s some info on us:

– mature PVE/PST server

– guild has been together for 4+ years, downed Algalon in Ulduar, TOC, TOGC (4/5), ICC25 12/12 and ICC25 HM 11/12

– raids are 8pm-11pm PST on Sundays, Mondays, Wednesdays, Thursdays

– you *must* run Grid/Clique or Grid/mouseover macros (not my requirement, but I’m okay with it) as well as DXE as a boss mod and AVR for Sindragosa and oRA2 and Omen

– definitely prefer a holy paladin who is HL-specced/geared at the moment, with the possibility of being able to play with FoL spec/gear in the future

Bear in mind that we don’t typically use Vent (or, at least, it’s not required).

We’re 11/12 HM and doing achievements NOW for Glory of the Icecrown Raider, so do not think we are your ticket to a mount. We are currently your ticket to hardmode loot as we push to down LK on heroic.

If you can make close to 100% attendence and feel you’re the type of paladin we’re looking for, email me for more details:

kurn [at] apotheosis-now [dot] com

(Note that that’s my personal address and not affiliated with the guild I’m currently a part of.)

You can also tweet me at kurnmogh on Twitter and we’ll chat. :)

Kurn's Q&A #16

Ah, Tuesdays. Relaxing day with no raid. It feels sooooo good to chill.

And I kind of deserve the day off, even if it’s nothing special and we always have Tuesdays off. We downed heroic 25-man Sindragosa on Monday, bringing us to 11/12 HM in ICC 25. Gah. I’m so worn out. Of course, our second holy paladin is apparently going to be MIA for a MONTH starting after Thursday, so I am not going to get a lot of recovery time. I told the raid leader that we needed not just one more paladin, but two, because I NEED a night off sometimes without the potential guilt that a raid can’t happen. Neither of us were there last Thursday, since we, strangely enough, both had our birthday on Friday, so in three hours they only got heroic Rotface, heroic Festergut and a few attempts at heroic Putricide before downing him on regular.

Anyways, guilt and obligation are not a factor tonight, so I ordered pizza and will be watching some TV shortly. While I wait, it’s time for Search Terms I Wish To Expound On!

1) unbound plague melee

Probably the most important thing you need to do if you, as melee, get Unbound Plague is to run the hell out of melee until you and people in melee no longer have it. The worst case scenario is that everyone, including your tank, keeps passing Unbound Plague around, increasing your debuff stacks and then you all die.

Check with your raid leader, but that thing spreads FAST, so my advice is to get out ASAP.

2) “divine sacrifice” putricide hm

Dear sweet God, if you have it as a holy or ret pally, bubble and hit Divine Sacrifice in P3. Right about when the third stack of Mutated Plague starts hitting the tanks is a REAL good time for the whole raid to take 20% less damage, assuming you have Divine Guardian, or a good time for your group to take 30% less damage. (Do not hit Divine Shield and Divine Sacrifice if you are a protection paladin who has stacks of Mutated Plague, because you will heal Putricide.)

3) 2 beacons on 1 tank

Yep, no problems here. They do stack. Bear in mind that there is lag between the casted heal on a person and the person with beacon, so watch your tank anyways.

4) anti magic zone viable for sindragosa hardmode?

This is a great question. I don’t actually know. I will state, with confidence, that nothing but LOS is wiping off stacks of Mystic Buffet. But AMZ may be useful for P3 on heroic Sindragosa, perhaps allowing people to drop Instability stacks in the raid for a short time.

5) can fury of frostmourne be bubbled through?

Excellent question. I’ll try that this reset. I think one of our shammies Reincarnated on Monday’s LK kill after FoF, so…

6) do you have to interupt npc in frost tomb lich king

I love that I’m answering this without actually ever getting sucked into Frostmourne.

– If you’re a DPS, you need to kill the bad NPC and that includes interrupting his cast.
– If you’re a healer, you need to heal the good NPC and that includes dispelling the magic effect on him.
– If you’re a healer who cannot dispel magic, you must heal your good NPC and then interrupt the bad NPC’s cast. Shammies would, in this case, use Wind Shear. Druids will need to bear form and bash.

So unless you’re a priest or a paladin, you need to interrupt the bad NPC’s cast. If you’re a priest or a paladin, you just need to dispel magic or cleanse the debuff on your good NPC.

7) haste pally 3.3.3 holy

If you’re someone stacking spellpower and mostly casting Flash of Light, get to 676 haste and then stop worrying about it, given Wrath of Air Totem, Improved Moonkin Aura/Swift Retribution Aura and Judgements of the Pure.

If you’re a holy paladin who stacks intellect and mostly casts Holy Light, don’t stop stacking haste! Ever! :) Stat priority goes:

Intellect > Haste > MP5 > Crit > Spellpower

8) nagrand level range

I believe 64 is when you can start picking up quests in Nagrand and you can easily spend four levels there if you do ALL of the quests, including some group quests like Durn the Hungerer, the forge camps, etc. And Corki. But I prefer leaving him to die. I hate that bastard.

9) prot pally why not divinity

This is an interesting question. After all, Divinity improves the healing you take by up to 5%, right?

The issue here is one of what is a better allocation of those five talents.

A semi-typical spec for a raiding prot paladin would look something like this:

http://www.wowhead.com/talent#sZVhxA0uMusIufdxfbzbc

With a spec that’s 0/53/18, could you take five points out of ret and sneak them into Divinity? Sure. But you’d be losing out on more damage done out of something like Crusade and Seal of Command or utility out of Pursuit of Justice. It’s not really worth it when you have Improved Devotion Aura which you should usually have on if only for the armor bonus, which also adds 6% extra healing. If you are suffering so much that you feel you really need the 5% extra healing from Divinity, your healers are slacking.

As a tank, you have two main jobs.

a) Hold threat. You hold threat by doing damage and using high-threat abilities.
b) Stay alive. You stay alive by virtue of the gear you’re wearing and various cooldowns like Divine Protection, Ardent Defender and other forms of avoidance (dodge/parry) and mitigation (block).

Your first responsibility is to pull everything on to you and hold them there. Your survivability, while most certainly something that should concern you, is not your most pressing concern. If you’re specced and geared properly for the content you’re attempting, your healer(s) should be able to keep you up. Blow cooldowns if you have to, but you should not need the extra 5% healing. Consider those to be points incenting holy paladins to start dropping points in Protection.

10) toc toc different lockouts?

Yep. There are FOUR lockouts for Trial of the Crusader.

a) Trial of the Crusader, 10 man (regular)
b) Trial of the Grand Crusader, 10 man (heroic)
c) Trial of the Crusader, 25 man (regular)
d) Trial of the Grand Crusader, 25 man (heroic)

Thankfully, Blizzard recognized that that is WAY too much time spent on the same bosses in what is the same blasted instance and changed hard modes for ICC back to being something you can trigger or select within the same instance of the raid.