Guilds and Relationships

By special request, here is a post about guilds and the relationships within them. Thank you, Majik, for the prompt!

A guild is a weird thing. It’s a tag, a chat channel, a list of ranks, a collection of junk (and money) in a bank.

It’s also a collection of people.

There are all kinds of people in a guild. You have your GM (or GMs), your officer(s), your raiders, your friends, your alts and pretty much everything in between.

Even weirder, guilds are different things to different people.

To some, it’s a tight-knit group of people who’ve known each other for half a decade who are single-mindedly going about their declared purpose and vision. To some, it’s a loose collection of people, filled with strangers you’ll never really get to know or talk to before they just stop logging on or decide to leave. To still others, a guild is an online place for real life friends to meet up and chat. To others, it’s a home for bank alts and a repository for all the junk this game requires us to use.

As if those descriptions didn’t make guilds sound weird to begin with, there are hundreds of variations between those types (and other types I didn’t even dare to mention!) that make guilds unique. There’s the business-like guild, where you all log on almost in unison, do your raid/PVP/RP, then log off again, only showing up again some 20ish hours later to repeat the process. There’s the social guild, where everyone knows everyone else and people call out toon names in guild chat akin to people shouting “NORM!” on Cheers.

Today, I thought I’d talk a little bit about some of the relationships within a relatively typical raiding guild. We’re talking about one that isn’t 100% business but isn’t 100% social, has a mix of people who know each other from RL or for many years and new people as well.

So here are some relationships that I’ll examine.

1) The Romantic Relationship

Just about every typical raiding guild has a couple in it. You might not know about it, you might not be privy to that information, but there’s almost always a couple. The couple may pre-date the game or may have been formed once the two participants met in-game, in that very guild.

In general, this is cool. Who am I to judge if someone finds their soulmate through this game? There are stranger ways to meet someone.

It becomes uncool as soon as it starts affecting the guild. This usually happens when one of the participants is a guild leader (officer or GM) and the other is, shall we say, not a very talented player. (For some reason, this is typically a male guild leader and a female player, giving women everywhere in WoW a bad name. :P)

In the hopes of impressing his or her newfound love, the guild leader campaigns extensively to allow the player into raids, using a subpar spec and gear, or might just award them loot or such in a less fair and transparent guild.

Actual example of this:

Guild Master L fell for a new priest we’d recruited, O. O was, back in those days, a shadow priest. You know, back when ALL the priest tier gear was +healing and there was absolutely no second kind of tier? (As an aside, I did some Naxx 60 when I was 70 with my RL friend the resto druid and a friend of hers, who was a shadow priest. The friend rolled on some Tier 3 token and then was like “Uh. Where’s the shadow set?” when he got to the tier vendor. Not joking!)

Considering our old guild had a severe shortage of these elusive things called “healers”, we tried to get O to swap to healing. She refused for a while and then, when she finally caved, she INSISTED to Guild Leader L that she be his healer. Period.

Never you mind that THE BEST PRIEST of that era was in our guild (we miss you, BW!) and the healing lead at the time. Never you mind that this awesome priest had Benediction and some Tier 1. Never you mind that O had mostly the Devout set and was still trying to figure out what the hell Greater Heal did. She wanted to heal L.

When she was not only not allowed to heal L and only L (she was given a group to heal, if I recall correctly) and, worse, was not in his GROUP and, even worse, the resident (female!) warlock WAS in L’s group (hi, imp buff? How are you?), she threw a fit.

She eventually gquit.

L talked her into coming back. Whereupon she promptly threw another fit. And gquit. Again.

The officers as a whole decided we were better off without her.

Which led to L making me the GM and gquitting himself and starting up a new guild with O where they could be their lovey-dovey kissyface selves.

Of course, if you have a couple that doesn’t expect special favours or extra loot or anything of the sort, that’s a lot more workable for the raid and may actually not cause any drama whatsoever. The L/O scenario isn’t even a worst-case situation. L could have easily gkicked everyone, retained control over the guild and reinvited her.

2) The Relative/Pre-Existing Real-Life Friendship

Similar perils exist in this relationship as in the romantic relationship. Relatives and RL friends obviously prefer to play together, most of the time and may make demands upon guild leader friends/relatives.

Actual example of this:

Picture it. Early summer of 2007. When Apotheosis was clearing Karazhan regularly with one group, we started looking at rosters for two groups. Being the kind and benevolent raid leader at the time (God, I miss having Toga be GM) I did what I could to balance the groups to respect pre-existing friendships or relative relations.

My brother and I were at our parents’ cottage one weekend when I’d finally set the rosters.

“What the fuck?!” he exclaimed, “Why the fuck am I stuck in YOUR group and I’m not in Majik’s group with Pal?!”

I sighed. “Because, dear brother, you and Palantir are the only two in the guild who can currently summon Nightbane.”

“So?!”

“So you can’t lock yourselves to the same instance.”

“Oh.”

“Look,” I said, “each group needs 1 MT, 1 OT who can DPS, 3 healers and five DPS. There’s the list of 24ish people. Do what you can to make sure people raid with their relatives or BF/GF or their friends.”

“FINE,” he said, grabbing the papers from me.

Over an hour later he came back to me, threw the papers at me and said “I give up, you win.” The groups he’d come up with were exactly the same ones I’d come up with.

Of course, our preference wasn’t necessarily to raid together. But we put the good of the guild and the happiness of our guildies ahead of our own desires.

In fact, my brother and I don’t always get along when we play together.

Actual example of this:

One night, back in 2006, my brother came over for pizza and WoW together, since we were raiding Molten Core that night. At one point, we were yelling at each other in officer chat, in /raid, over vent AND IRL, all while sitting in the same room. I can only assume it had something to do with people not looting their Ancient Core Hounds, or not stacking up for Lava Surgers, but I could be mistaken.

3) The In-Game Friends

This category of relationships consists of those people who have played with each other in-game enough during some of the formative moments in their WoW lives. I’m talking about those people you met in Zul’Farrak, after you spent forty-five minutes looking for a group and you had two people to replace in that time. Those people who stood at your side at the temple steps or helped you summon Gahz’rilla, chances are, those people became your WoW friends for quite some time. (My ZF buddy, who remained on my friends list for years, was Mikezanze, a great paladin who eventually healed in Apotheosis during BC.) Generally, they’re people you might not be guilded with or see all that often, but you try to run with them if you can.

4) Those Friends With Whom You Run

These are the people in your raid group, generally (or PVP group, arena team, what-have-you) whom you see often in-game and have developed a genuine friendship. You may know their real names, they may know yours, and you feel relatively secure in the knowledge that they’re not going to show up at your front door with an actual axe with which they would smash your face in.

These are the people you chat with on Vent or in-game well after the raid or whatever has ended. These are the people you do stupid things with at 2am. These are the people who make you laugh so hard you feel like you’ve done fifty situps.

Ideally, these are the people for whom we’re all searching, if indeed someone is searching for people as a reason to be in a guild and to play this game.

In my case, these are the people like Majik, Tia, Crypt and Tan and many others from Apotheosis, with a sprinkling from my Bronzebeard guild and maybe even some from my Skywall guild will join these ranks.

These are the people with whom I want to play the game. I don’t want to play in Cataclysm without Majik and Daey, Toga and Shadow, Euphie and Osephala, Fadorable and Kaleri, just to name a few. (NO, Sham, I did not forget you. ;))

There are other relationships to explore; the relationship between a guild master and his or her officers; the relationship between guild officers and their raiders; the relationship between a guild master and his or her raiders.

But those examinations will have to wait until another time. I started writing before I’d really found a point to my post and I found it when I hit point 4. I love this game, yes, but it’s the people who make it worth my time and make the experience something memorable and special.

Feel free to regale me with your tales about the relationships in your guild.

(Oh, and because I was lacking a conclusion for a while, here’s Majik’s suggestion for a conclusion: “conclude that majik is just the greatest thing since sliced bread.”)

(ETA: “Wait. Can you make it conjured sliced bread? Pleeeeeeeease”)

Victory, for now.

As the official blue post says, the new forums will not integrate people’s real names.

I hope that’s the last we’ll hear of this “real name” stuff. I kind of doubt it, to be honest, but I’m satisfied for the moment. I am trying not to entertain any conspiracy theories that indicate this might have been their initial position and didn’t think it would fly, so they pushed the envelope even further and then “compromised” by using this unique identifier thing.

I don’t see how on earth anyone at Blizzard could possibly be so out of touch with the players to think that the Real ID on the forums thing would fly, so I can see where these theories can make sense.

However, I have enough crap in my head that I don’t need more outlandish theories. I’ll take this as a victory, for now, and encourage everyone to respectfully thank Blizzard for listening to the community’s outcry.

Raiding and progression.

It’s kind of a weird situation I’m in, I keep realizing. My guild is working on heroic modes, right? They were 7/12 when I joined and then we got Dreamwalker that week. (All they were missing was a kick-ass holy paladin, obviously!) Then we did some work on Lady Deathwhisper the second week. Didn’t get her down, but worked on refining the strategy.

The third week, last week, we went out and downed Lady Deathwhisper. And Halion (on regular), too. Then we worked on some heroic Sindragosa. I swear to God, it’s my least-favourite fight in the instance, but I know it pretty damn well at this point. ;)

So this week, we got LDW down again and one-shotted heroic Saurfang for the first time. (The first four marks were all on healers, if you can imagine.) We also got Princes down that night and then went on to Halion.

Last night, though, we were short a healer. We’re seriously in need of a priest and another pally would be great. But one of our priests had his wisdom teeth out or something, so he wasn’t going to be on.

We did BQL, Festergut and Rotface all on heroic with five healers.

And then decided to play with heroic Putricide, which the guild’s never seen before.

I actually really love the heroic Putricide encounter. Malleable Goo sucks ass, don’t get me wrong, but I LOVE the heroic Putricide encounter because I happen to be GOOD at dealing with the stupid Unbound Plague.

In the first night of attempts, and not even a full night, mind you, but we’re talking less than two hours, my new guild almost pushed phase 3.

Of course, it’s going to be HILARIOUS to see their reaction to the insane, incomprehensible amounts of raid damage once we hit ~2 stacks on each tank in P3, ahahahaha. I’m really looking forward to the reactions on Vent or in raid chat, because it’s going to be freaking hilarious. The one warning I gave the healers was something along the lines of “if we make it to P3, don’t worry about me. I’m going to Beacon myself and heal the active tank. Just worry about yourselves and the raid.”

We didn’t make it to P3, but I feel as though in less than two hours of work on him, we did as well adjusting to the mechanics as my previous guild did in about six or seven hours.

I really feel good about the raid group. We did a lot of plague swapping without calling it out and had a few (of our 9? 10?) attempts where the plague swapping was, honestly, PERFECT. We were killing Putricide in my last guild (with AVRE still in use!) and not getting plague swaps that clean.

Speaking of, HudMap on this encounter is freaking phenomenal. I kept messing with my settings and accidentally turned the entire thing OFF at one point, but it does a great job of showing you who has the plague and how long they’ve had it for, which is the difficult part of the encounter. According to the Curse page, it’ll show you who you can’t give it to, too (or rather, shouldn’t, due to Plague Sickness), but I didn’t even see that. I didn’t really need it, given my experience with the encounter, but it might be handy in general.

Anyways. I feel like heroic Putricide is within our grasp. We called the raid a little early last night and left him up for Monday, along with Dreamwalker, Sindragosa and LK. If I were running the raid, I’d spend 2.5 hours on Putricide, then roll through heroic Dreamwalker, regular Sindragosa and LK. Even if we don’t get Putricide on heroic this week, I have a good feeling about next reset.

I think the coolest thing about this is that even though I’m not the one getting achievements like Heroic: Storming the Citadel or Heroic: The Plagueworks… it still feels like progression to me. Even though it’s not new to me, even though I’ve wiped for countless hours on all of these encounters before and then stood in screenshots over their bodies. This is awesome forward momentum. This is progression for the guild. I WANT to get these people their heroic kills, I WANT to get these people their drakes. I want to wipe on heroic LK with these people. I want to wipe on heroic Halion with these people.

I think the end of Wrath of the Lich King will be a great time for me and it is SO NICE to feel that way and look forward to raids instead of dreading them.

An interesting idea.

If you’ve never raided with me, but you read my blog, you already know that I’m long-winded as all get out.

If you’ve both raided with me and read my blog, you know that I’m not just long-winded as all get out, but that I am very detail-oriented and I use that to go through the logs and pick apart where a raid went wrong.

My RL friend the resto druid told my former raid leader that she thinks I might actually enjoy going through parses more than playing the game itself. Sometimes, I think she has a point. ;)

I had an EPIC-length post that I sent to my RL friend the resto druid and my former raid leader in regards to the Failadin who apped to that guild a couple of months ago. You know, the one who only cast Sacred Shield when he was MCed by Lady Deathwhisper.

I actually sent that post to the other GOOD holy paladin in the guild and he was like “… you should do this for a living.” He also could not believe how bad the pally app was, but anyways. ;)

As I mentioned in a previous post, I’ve sent out a couple of these analyses to the raid leaders and the GM of my current guild, in the hopes of pointing out some issues that they may or may not be aware of, but that I know need to be addressed in order to progress in various encounters. Because they’re SO LONG and SO DETAILED, I’m sure their eyes tend to glaze over. ;)

So my GM snagged me on Vent last night and we had a long chat about going over parses and stuff and we may have found a constructive outlet for my ramblings and my attention to detail and stuff.

It also involves a Cliff’s Notes version of the raid analyses. ;)

Also, in talking to her last night, about all kinds of guild ideal stuff, I realized that, if all goes well with the planning of Apotheosis 2.0, I’m really going to miss my current guild. I know that I’m new, that I’ve only been there for three weeks and that the honeymoon period is still going on, but I honestly really like how things are done and the attitudes of people, for the most part. (I think the biggest issue I might have with the guild is that, as a raiding group, the raiders have an occasional tendency to talk themselves out of being able to do something — they can sometimes think they’re going to fail, so they do. I have thoughts about that, too, because it’s the first time I’ve really encountered that sort of thing. Most guilds I’ve been in have either been too cocky or too stupid to realize they “can’t” get something done. ;))

I feel good that Apotheosis will come back and kick ass in Cataclysm. I really do. But if it doesn’t, I think I have a really good alternative open to me. And hey, if it means I don’t have to be GM? SWEET. ;D

Real ID and the Official WoW Forums

Today, it was announced by Blizzard that forum posts to the official World of Warcraft forums would be tagged with your Real ID. It was later clarified that this is not something that will be retroactive, so if this creeps you out, you do not need to go purge the current forum system of all your posts.

When I read this post, my first thought was “Well, there go the forums.”

For those of you who don’t know (which is likely a great many of you), I have worked for quite a few years in the Internet industry. Specifically, I was a content producer for a top-ten website as well as maintaining the most active chatting community on that web property for a period of approximately three out of the four years I worked there, at the height of the boom in the “dot com” industry. (For the record, it took me a year to build up the community and then my community was the most active chat for the next three years until I got laid off with hundreds of other people because they were too stupid to monetize us.)

I haven’t worked too much in that area of the industry recently for a variety of reasons, including the “dot com” crash and a return to university to get my degree. Still, I maintain a variety of different forum and chat-based communities across the web and have successfully grown self-sustaining communities in both mediums from scratch. I love online communities and I love creating them. I daresay I’ve created a nice little community here on my blog as well and I really enjoy the back and forth I have with my commenters.

So as a seasoned professional in the area of online communities, my first thought wasn’t to myself and Blizzard’s privacy creep as it infringes on me. It was “Oh Lord, Blizzard has just completely ruined their own forum community and the forums will now be a desolate wasteland.”

Let us go through my thought process on the matter:

– Blizzard has provided us with access to their many, many forums for many years. They existed when I started playing over four years ago, but I’m unsure if they were available at launch or not. Regardless, a minimum of 4+ years is a long time to have a community tool such as the forums easily accessible to every customer. Changing how the forums work after so long is bound to anger some customers, regardless of what the change is.

– People get acclimated to the forums, particularly when they become a very official method of communicating with Blizzard (Blue), once Ghostwalker (Greg Street) starts posting in his official capacity on a regular basis and solicits your feedback and opinions with regards to class development and design. People also flock to the forums for a variety of other reasons: looking for a guild, recruiting for a guild, advertising guild progression, advertising crafting services on your realm forum, looking for technical support, looking for customer support, even posting to ask on which characters you’ve done the 00x quests. The forums become a valuable method of communication as soon as both sides start using the forums as a tool to communicate what they feel is important information, regardless of what that information is. As soon as people feel it’s important, the medium in which that information is available becomes valuable.

– As with all online communities, trolls and other unwelcome entities have had their fun. In fact, a lot of people disregard the official forums as completely useless, disgusting, troll-filled message boards rather than the potentially useful tool that they are. How about the Guild Relations forum? The Customer and Technical Support forums? The Guild Recruitment forum? Your realm forum? Sure, there are trolls and otherwise unhelpful individuals in each of those places, but, by and large, the good information in each of those forums is enough to outweigh the undesirables.

“So,” I concluded, “Blizzard wants to get rid of the trolls.” I feel that this upcoming system will certainly help to combat the troll problem. Without low-level alts to hide behind, without the veil of anonymity, people are bound to be less moronic. In fact, I believe that it will stop around 75% of trollish behaviour on the forums since people will be accountable for their actions as they will no longer be able to jump from alt to alt to alt as a persona. (Note that I have no data on how much crap Blizzard actually locks and deletes versus how much gets posted, etc. This is a ballpark figure based on my previous experience in online communities and the more than four years I’ve spent in the World of Warcraft community.)

So the next question I asked myself was “What will forcing people to post using their ‘real ID’ actually do?” Well, first of all, I strongly believe that a portion of the people upset over this would be upset over any change, as I mentioned before. Already, there’s a portion of the community that won’t take this “slap in the face” lying down.

Then you have the people who have reason (regardless of what the reason is) to be reluctant to share their real name with eleven million other players and anyone who happens to surf along. (“Anyone” being someone who ran some kind of search on you, like a prospective employer, a potential significant other, your cousin in Nebraska, the kid you used to babysit, anyone.) Given the uproar on this already, I would have to wager that approximately 20-25% of Blizzard’s overall customer base is actively unhappy with this upcoming change. Again, this is a ballpark figure, based on my never having seen such a strong, negative reaction to anything Blizzard has done before. The original thread, posted by Nethaera at about noon, eastern time, has grown to 607 pages of 20 responses on each page in ten hours.

Conservatively estimating things, that’s about 900 responses from unique individuals an hour, the vast majority of them disagreeing with this upcoming change. And that’s just on the North American forums. I’ve never seen such an outcry in my four-plus years in this game. No nerf has ever generated this much response.

Therefore, my conclusion is that if the change goes forward, about 25% or so of people (conservatively estimating) who did use the official forums in some capacity, including trolling, will stop doing so. There’s even an MVP poster, Snowfox, who will no longer post if this goes through.

25% less traffic means 25% less posts to make sure aren’t obscene, profane or threatening. 25% less traffic means less bandwidth/server costs. 25% less traffic means less manpower hours to supervise the posts. 25% less traffic turns into money saved for Blizzard.

Forums and other community-based tools are notoriously hard to monetize. Go on, click on the link above to the WoW forum thread about this to see how Blizzard is currently trying to monetize their forums. I’m currently looking at two banner ads. One is for swagdog, offering your guild tabard on a t-shirt. The other is for Warcraft figures.

Because the forums are so heavily trafficked, I imagine that Blizzard does make a bit of money from the display of advertisements on each forum page, just by virtue of the law of averages. But it’s my professional opinion and experience that lead me to believe that this kind of advertising is NOT enough to sustain the infrastructure and manpower the forums require and so the cost of the forums is likely subsidized by other avenues of income, including our monthly fee.

Because I do not believe the forums to be entirely self-sustaining, I believe that Blizzard is attempting to do two things here that are designed to cut costs:

a) Lower traffic on the forums to lower infrastructure-related costs

b) Lower the amount of trolling on the official forums by making people accountable for their posts by virtue of using a single identifying tag (the real ID) which lowers the amount of human supervision the forums need.

I further believe that they are doing this under the guise of hopping on the social networking bandwagon. They may be thinking that since Facebook is mostly real-life names and identities and it’s so popular, why not tap into that willingness to share and connect? Targeted advertising could be next, based on the assumed gender your real ID indicates. Advertising that can be directed to specific segments of the population can bring in a lot of money versus ads that are directed at a general population. The bottom line is, Activision Blizzard is a business and they want money. They are clearly looking at new avenues to procure money or, at the very least, save it.

So to recap, it is my professional opinion that the change forcing us to use Real ID when posting on the official forums will cut official forum use substantially, meaning less money spent on the forum infrastructure and supervision, with the bonus that trolling will drop even more than legitimate traffic.

Now for my personal opinion.

Blizzard, you’ve lost your mind. Personally, as someone who doesn’t use the Real ID in-game friend system except for three people (one of whom I’m related to, one of whom I’ve known IRL for 27 years and one of whom I’ve spent hours with IRL and many years playing with), this is ridiculous.

From the Real ID FAQ:

“Who should I add to my Real ID friends list?
Real ID is a system designed to be used with people you know and trust in real life — friends, co-workers and family”

Versus the announcement today:

“The first and most significant change is that in the near future, anyone posting or replying to a post on official Blizzard forums will be doing so using their Real ID — that is, their real-life first and last name”

So, hold up. You want me to share my real name with people who already know it, who are people I know in real life… okay. That’s my choice, I got it.

But then you want me to use the same information on a public forum which is accessible to anyone on the Internet?

Uh, no.

I’ve used the official forums a moderate amount over the years. I used to post guild progression updates, I’d post in people’s “looking for a new guild” posts with information about my guild, I’d post recruitment threads, I’d post on the forums to say hey, I’m a Leatherworker and can make this stuff…

No one needs to know that [my real name] is a holy paladin looking for a new guild.

No one needs to know that [my real name] is a Leatherworker on some realm with a couple of interesting patterns.

Further, I am, in case you didn’t know, a woman. I have had enough bad experiences in online communities over the years just because I am female that when I first made a toon in WoW, I made my hunter male. While the numbers between men and women in WoW are getting more balanced, this is still an environment that is inherently extremely hostile to women. Just about every insult used frequently in-game by others is hostile to women because it equates women with being weak and apparently some of the ultimate insults in the game have to do with men being equated to women or just being less of a “man”.

Seriously, think about that for a minute. I apologize if this is a trigger for anyone, but think about this: why do people use “rape” as casually as they do in this game? “Aw yeah, I’m gonna rape that guy!” It’s because, to them, “rape” is synonymous with exerting power and control over another person. It is encouraged in this game to exert power and control over others and I don’t have a problem with that. What I do have a problem with is that people use the term “rape” so casually, to indicate they are powerful beings in this world, when the fact of the matter is that one in six women (and one in thirty-three men) will be sexually assaulted in their lifetime. I have been fortunate enough to not be that one-in-six, but I certainly know my fair share of people who haven’t been that lucky.

Due to the fact that is is disturbingly common for women to be assaulted in such a way, how can using the word “rape” in-game not be hostile to women? Even if the intent is clear that someone doesn’t want to actually sexually assault another person’s character, it trivializes what is a horrifying event for anyone who is subject to it. It also emasculates the intended target, since most victims of rape and sexual assault are women.

On a related note, how can calling someone “gay” or a “fag” not be hostile to members of the GLBT community? For that matter, how is that not hostile to women as well? If someone is calling someone else “gay” as a derogatory insult, it can only be because they are not as “manly” or “strong” as a heterosexual man is perceived. And, in our binary society, if you are not a man, you must then be… a woman! So to call someone “gay” or a “fag” is not only equating homosexuality with weakness, but the implication is also that weakness is equated to being a woman.

So given the prevailing attitudes in this overall World of Warcraft community, is it any wonder that many women don’t want to be known as women to the general public? Don’t want to give people even the slightest opening into being able to look them up and stalk them?

I have an EXTREMELY common name. It’s so common that I was stopped in Germany a few years ago because suspected terrorists are using passports and other identification papers using that same name and they wanted to make sure that I was really me and not actually a suspected terrorist. And I STILL don’t want people in-game to know my real name, in general. I certainly can’t blame anyone, regardless of the popularity of their names, for not wanting to give out that information.

Giving out my real name should always be my choice. There’s a reason I post as Kurn and not my real name. Kurn is my public WoW identity. Kurn is not now, nor has ever been, linked to my real name in any capacity except where I have chosen to share my name. Kurn is SO FAR AWAY from my professional online presence that I’m sure no one even suspects that I play WoW. (Well, I hope, anyways.)

And I LIKE it that way.

That’s why, if this change goes through, I will no longer be posting on the official World of Warcraft forums. There are too many people out there who are REALLY good at e-stalking to even risk it. Doubt me? Poor Bashiok, a blue poster, made the mistake of posting his real name on the official forums and now a ton of people have looked him up, determined he’s 28 and lives at home with his mother and older brother, possibly a sister as well, and found his Facebook (now 100% closed if you’re not friends with him) and found a contact number for him. Even if that’s not Bashiok, what about the poor guy who shares his name? Do you really think there aren’t people who are going to call that number at 4am just to be dicks? If you don’t believe that’s a distinct possibility, then please, tell me what game environment have YOU been playing in? Check out Trade, sometime.

Then, there’s the whole “gainful employment” thing. On some versions of my curriculum vitae that I send out, I mention the whole officer/GM thing. On some, I don’t. I fully expect some potential employers to think it’s a good thing and some to think I’m a nutcase if they come across that information. I’m careful about which prospective employers I share that information with.

And now, some links:

Miss Medicina has a cautionary tale for you all, as well.

Ciderhelm at TankSpot is against this, too.

So is Lume.

ETA:

Larisa’s thoughts at Pink Pigtail Inn: 1 and 2

Nattie’s comment at MetaFilter is long and detailed and TOTALLY worth every moment of the read. (Thanks for the link, Mattias.)

Lissanna of Restokin is also against this and will not post her extremely popular and useful druid guides to the new forums. (Thanks for posting, Lissanna!)

The last thing I’ll say in this post is: please think about how this affects other people before you pronounce this to be “okay” or “fine”. Please think about the various uses people have for the official forums, including technical and customer support before you call people with valid concerns “paranoid”.

And finally, please note that I’ll be monitoring my comments on this post carefully. If you disagree with me, I don’t have a problem with that. But disagree with me respectfully, intelligently and back up your arguments with proof. Troll comments will be deleted.

T-t-t-tuesday!

A few things on the agenda today:

1) Write a post about the RealID/forum fiasco, including my professional opinion as someone who built communities for a living and still dabbles in it.

2) A new Q&A post.

3) A new poll.

But first, guild news!

I was promoted to a Raider last night in my new guild. I kind of figured I’d get promoted once my trial period was over, but it’s still nice to have the trial done with. :)

I’m going over the parses from last night’s heroic Sindragosa attempts and I can’t, for the life of me, figure out why this one tank was basically allowed to die. Probably my weakness (apart from my crappy video card) in this game is that I overanalyze things. It worked out nicely when I was a GM or healing lead, but I’m not altogether sure how my analyses of raids goes over with my current guild leadership. I’ve sent a couple out in my trial period, so at least they didn’t gkick me for being overly long-winded and detailed, but at the same time, I wonder if I should even open my mouth about things.

I think my problem is that I KNOW how to read the logs. And I read them frequently and I see things in there that maybe the RLs aren’t aware of. I should trust that they do, but all my instincts are screaming at me to let them know what I’ve found, so I think I WILL send a writeup to them about some attempts from last night. I’ll make sure it’s framed in a “I dug all this info up, please do with it what you will” way and hope they don’t regret promoting me to Raider. ;)

How do you deal with pointing things out to raid leaders and such?

Thoughts While Running Through Kalimdor

I’m determined to at least get through the fires on my hunter, if not my other toons. I am POOR on this server, funding my own alts, plus my brother’s and Majik’s.

So I’m running through Kalimdor. I play on a laptop (always have, actually) and not since the days of pre-60, before I discovered such things as frame rates and lag and such, have I played with full graphic details and such. Sure, on the rare occasion at my parents’ or at an internet cafe, such things have been possible, but it’s been a long, long, long time.

So while running down through Feralas, I turned up my draw distance, turned on the full-screen glow effect and such.

The difference between that and my regular all-low settings is astounding and reminds me of why I fell in love with the visuals in this game.

Running through the old world brings back so many memories! And I never know if THAT was the last time I’d be in Feathermoon or if THAT was the last time I’d visit Cenarion Hold.

I hate change in general. I really do. Bring back Aimed Shot with its 3s cast time and make it so it doesn’t break Shadowmeld until the shot is cast! Bring back 100% mana regen Illumination!

Overall, I can deal with the mechanical changes to the game. It took me several patches to understand that everything is always in flux, but I get that and I’m okay with that.

Changing the game world, though, that’s something else entirely.

On the one hand, I’m excited because Cataclysm will bring us back to the old world, where I arguably had the best times of my WoW career (barring BC raids). On the other hand, they’re screwing with my zones. There’s going to be a flight point in Dolanaar. That breaks my brain a bit.

The Barrens will be split into two.

Desolace will no longer be desolate.

Things will be flooded.

I know I’ll adjust to it, as time goes by. But a big part of me just wants to hold on to old-school Azeroth and never let it go.

The problem with Real ID

The problem with Real ID is not necessarily that it violates people’s privacy by linking their real name to people their Real ID friends know, although that sucks.

The problem with Real ID is that it has created a significantly awkward social situation.

Real ID has been out for all of a day and a half. How many people have you actually accepted or become Real ID friends with? How many have requested it of you? How many people have you requested it from?

Before I had even patched my client, I had requests (via other methods of communication) from my buddies Euphie, Shadowcry, Osephala and Carmentes.

I love them to death, but I am not Real ID friends with them and I won’t be unless this “feature” gets a lot more refined.

How does this make my buddies feel? Well, I can’t imagine it made them feel GOOD. These are people I’ve raided with — for practically four years, in the case of Shadow — and people I really like and respect. And they’re all excited about swapping IDs and then they find out that their former GM and/or healing lead isn’t going to friend them?

Frankly, I’d be pissed if I were any of them, and I appreciate the understanding they’ve shown after I explained my reasons to them. I’d STILL be pissed. ;)

I can understand Blizzard. They want to keep us playing, so what they’re trying to do is move us to communicate within their framework. They think it’s super easy to use and convenient. They know that people play a variety of Blizzard games and want us to be able to talk to each other across those platforms.

This is not bad. This is actually pretty cool. I’m all for convenience and easy communication and honestly, I enjoy the idea of chatting with my brother on Proudmoore while I raid on Skywall. It was actually a fun thing to do while I was in ICC 25 last night.

What is bad is that people aren’t thinking about the consequences. I’m seeing people in my new guild throw around their email addresses in a flurry. I love my new guild, but I don’t know them terribly well and I DEFINITELY don’t want most of them to know my “real life” name and identity at this point. Shit, they’ve found this blog and I was totally unprepared for that. :P Not only that, but do I really want my new guild to be able to find me on Proudmoore or something? Not particularly. If I’m on Proudmoore instead of Skywall, it’s because I’m doing something ON PROUDMOORE. I have five 80s there. I have things to do! :)

And yet, there’s this social pressure — not necessarily with my own guild, but I’ve had hints of it there — to friend everyone you’re friends with in WoW.

Apart from the fact that this completely redefines “friend”, it puts anyone unwilling to jump on that bandwagon in a very awkward situation.

How do you tell people you truly like and whose presence you enjoy in your raid that you don’t want them to know about your alts? How do you tell these same people that you don’t want to share your real name with them? Or your real email address with them? Or the names of YOUR friends?

There are three answers.

1) You tell them straight-out that you don’t want to be Real ID friends with them. This is hard to hear and I swear it’s harder to say. But it sucks for both individuals.

2) You tell them that you’re reserving Real ID friend use to a very small group of people; likely people you actually HAVE met IRL, whose real names you already know and use and that’s it. This is what I’ve chosen to do because it’s TOO COOL to be able to chat with people on other servers while I raid.

3) You don’t tell them how you feel and, instead, get peer-pressured into using Real ID when you’re actually a little hesitant or uncomfortable.

Why has this happened? This has happened because geeks have a problem with social niceties.

Don’t get me wrong; I’m very geeky. I really think that I am that rare kind of person who can understand where geeks are coming from and translate their behaviour to non-geeks and vice-versa. I understand both the geeks and the non-geeks.

The geeks see it like this, I’m thinking:

“Man, I wish I could talk to Majmaj while he’s playing SCII and I’m wiping in heroic ICC25.”

Which leads to: “Hey, if I built a system that was common to both and I used email addresses as the actual destination/recipient identifier but used the name linked to the account as the name representing the email address, that could be done! Oh my God, how cool would that be?!”

And then, being geeks, they CAN create that system. So they do. Voila, hello, Real ID. How’re you doing?

Being geeks, however, they have completely ignored the social niceties required in a situation like this.

The social niceties required are as follows, in my not-remotely-humble opinion:

– a character privacy scale: let the person see all your characters (as it presently is) or certain characters only, where you would get a list of all your toons and select the ones they could see.

– a RL privacy scale: let the person see your full real name (as it presently is) or just your first name.

– a Real ID friends privacy scale: let the person see all your Real ID friends’ names (as it presently is) or select which friends you want them to be able to see through you.

– a self-Real ID friends privacy scale: allow yourself to be visible (as it is now) or hidden to Real ID  friends of YOUR Real ID friends.

– a self-privacy setting: allow yourself to be visible to all your friends when online (as it is now) or just visible to those on the same server as the specific character you’re on. (The way the old friends setting used to work.)

The privacy creep is on, people. I’m not trying to be an alarmist, but when people I don’t know can see that I’m a Real ID friend of someone else, that’s not really cool by me. Doesn’t matter if they can’t link me to my toons or servers within the interface itself; I don’t want to share my name with a lot of people.

In all, I think Real ID, as it’s currently implemented, is a FANTASTIC groundwork for inter-server/inter-game communication. Long overdue, if you ask me. This all works okay, but that’s all.

The geeks have neglected to take into account how people will want to use this and how awkward it might be if people choose not to. They haven’t considered how this will force some people to redefine what “friend” means. Worse, they haven’t considered how this will force some people to EXPLAIN what their definition of “friend” is to some people who don’t make the cut.

I’m sure that the flurry of posts and comments about Real ID will subside soon enough and that within a month or so, no one will really care if you friend them that way or not.

But on launch? Boy, does this have the potential to be ugly.

Kurn's Q&A 22

Good evening, or perhaps good morning! Had a lovely Tuesday, including dinner with the family at my parents’ house, then got to login and play with the new chat features a little bit. Again, as stated before, please don’t be offended if I choose not to include you in my Real ID network. I feel that the tools they give us are still rather clunky and not remotely refined enough for my tastes to consider sharing with people I don’t already know in real life.

Having said that, BOY HOWDY, do we have a bunch of interesting terms this week! You’d think someone had been BORED TO DEATH at work or something! As such, starting this week, I’ll have an anonymous form for questions you’d like to ask me for this Q&A-style post. Look for it on Wednesday or Thursday.

In the meantime…

I clearly made a mistake last week when I said:

“I like seeing myself in search terms. It’s cute.”

1)

kurnmogh, why is majik the best tank?
kurnmogh, how did majik redefine the mage class and why was he so good?
kurnmogh sucks and majik rules
why is kurnmogh just not as good as majik at wow?

And my personal favourites:

how come kurn can only play any given class in world of warcraft just about half as well as majik?
how has kurnmogh played and lived in the shadow of majik for so long?

Let’s tackle these burning questions individually.

1a) Majik is the best tank because he is a stupidly good player. It’s like he’s an idiot savant.

1b) Majik was key in redefining the mage class because he was frost and he was competitive DPS through ’till Hyjal. His approach to playing his mage was one that involved using Billy, the water elemental, to his full extent, making sure to be hit-capped and generally not dying to stupid things. However, it should be noted that, while still drunk from the traditional pony keg booze after Maulgar, Majik did blink into Gruul, causing a wipe. He was so good because, as previously noted, Majik is an idiot savant when it comes to the World of Warcraft. It also helped that he was a meter whore throughout the ENTIRETY of Burning Crusade and this drove him to swap to an Arcane/Frost rotation which meant that he was constantly Arcane Explosioning on Hyjal waves. Like a tool. Sure, his numbers were huge, but I do believe he started dying more frequently at this point, which had a negative effect on his overall DPS.

1c) We’ll pair the next two together, as they’re essentially the same. It’s true, dear readers, I am not as good as Majik is at WoW. I just don’t have the instincts that he does when it comes to, well, basically anything. Majik is ten times better at this game than I am and doesn’t have this habit of forgetting to do things like pop class-specific cooldowns the way I do. (Nature’s Swiftness? What’s that?)

1d) My favourite questions! Hooray!

– Majik has four level 80s and is working on his fifth. The classes are: mage, druid, shaman and death knight. Kurn has six level 80s and they are: hunter, paladin, shaman, mage, druid, priest. As you can see, there’s some overlap. Majik’s hunter is in his 40s, Majik’s highest paladin toon still would get beat down by Hogger and Kurn hates death knights in general, so the comparison is really versus each other when it comes to a mage, a druid and a shaman.

– Given that Majik raided full-time on his mage for years, that’s not a fair comparison. This leaves us with two alts, the druids and the shaman. I fully agree I can only play the druid and shaman half as well as Majik can. Why? This is largely because I have spent all my time really focused on the paladin and the hunter.

– Thus, while I fully admit I can’t play a mage, druid or shaman as well as Majik, due in part to my not being an idiot savant, if he wants to try to level up his hunter or paladin to get a good comparison going, he is welcome to do so.

– As to living in his shadow, I’ve got to say that it was cold there in his shadow, to never have sunlight on my face. I was content to let him shine, that’s my way. I always walked a step behind. So he was the one with all the glory, while I was the one with all the strength. I wonder if he knows that I’m really his hero or everything he wishes he could be? Clearly, I am the wind beneath his wings.

Now that I’ve learned from my lesson regarding search terms, let’s move on!

2) unbound plague ticks damage

Here’s a parse of a mage in the raid having Unbound Plague for 10 seconds before passing it off:

[23:34:40.353] Mage afflicted by Unbound Plague from Professor Putricide
[23:34:41.515] Professor Putricide Unbound Plague Mage Absorb (999)
[23:34:42.459] Professor Putricide Unbound Plague Mage Absorb (1249)
[23:34:43.463] Professor Putricide Unbound Plague Mage Absorb (1561)
[23:34:44.410] Professor Putricide Unbound Plague Mage 1410 (A: 541)
[23:34:45.424] Professor Putricide Unbound Plague Mage 2439
[23:34:46.359] Professor Putricide Unbound Plague Mage 3049
[23:34:47.507] Professor Putricide Unbound Plague Mage 3811
[23:34:48.433] Professor Putricide Unbound Plague Mage 4764
[23:34:49.354] Professor Putricide Unbound Plague Mage 5955
[23:34:50.399] Professor Putricide Unbound Plague Mage 7444

Here’s me in the same raid for 11 ticks:

[23:37:09.981] Professor Putricide Unbound Plague Madrana 681  (A: 289)
[23:37:11.135] Professor Putricide Unbound Plague Madrana 1212
[23:37:11.978] Professor Putricide Unbound Plague Madrana 1254 (A: 261)
[23:37:13.153] Professor Putricide Unbound Plague Madrana 1895
[23:37:13.965] Professor Putricide Unbound Plague Madrana 2368
[23:37:15.331] Professor Putricide Unbound Plague Madrana 2960
[23:37:15.877] Professor Putricide Unbound Plague Madrana 3701
[23:37:17.203] Professor Putricide Unbound Plague Madrana 4626
[23:37:17.827] Professor Putricide Unbound Plague Madrana 5782
[23:37:19.300] Professor Putricide Unbound Plague Madrana 7227
[23:37:19.964] Professor Putricide Unbound Plague Madrana Absorb (9034)

So you can get an idea of the damage: it starts out very low and ramps up hugely. The damage it does isn’t too bad, but if someone with Plague Sickness gets it, that damage is increased by 250%.

3) any new way to cheat unbound plague

Well, I don’t condone cheating. Are you talking about better plague visibility now that AVR and AVRE have been broken? If so, you may want to look into using HudMap:

http://wow.curse.com/downloads/wow-addons/details/hudmap.aspx

4) dbm mark vengeful shade

Okay, here’s the problem with Vengeful Shades; they’re not able to be targetted. That means you can’t click on them to mark them, you can’t hit V and see their health bars. You just have to watch for them when they spawn and run the hell away.

5) does feign death work on frozen orbs on toravon

Yes.

6) elixir mastery will double flasks?

Okay, let’s explain this again.

As an alchemist, you get this fun thing called “Mixology” which doubles all elixir and flask *durations* and increases their effects slightly.

In order to have the *possibility* to proc extra flasks, you must be an elixir-specced alchemist, that is an Elixir Master. This will not proc all the time. This will not double your haul. This happens approximately at a 10% rate from what I’ve noticed. So for every ten flasks you make, you will roughly get one extra.

7) how many people go into frostmourne on 25 lk

On normal, this is one at a time, approximately once a minute throughout the final phase when he casts Harvest Soul on someone. On heroic, EVERYONE goes into Frostmourne.

8) lightning-infused leggings worth it

I recently crafted mine, replacing the heroic Legplates of Failing Light. After looking at the Ruby Sanctum loot tables at MMO-Champion there are NO new legs being added. That means that there are no legs higher than ilvl 264 with haste on them. So yes. Definitely worth it for any holy paladin.

9) server transfer raid lockout

It all gets cleared. I had done my daily random heroic before I transferred my paladin. Then I transferred and ran another — none were barred from me, and I also got 2 extra Emblems of Frost by virtue of doing another “first” random.

10) shadow trap lich king

Don’t stand in them. It’s not rocket science, folks.

A note about Real ID

Miss Medicina posted about 3.3.5 and Real ID stuff today.

I am someone who is very, very protective of her real life identity and would like to thank Miss Medicina for reminding me to let you all know that I do not plan on sharing my Real ID info with ANYONE I don’t actually know in real life. And even then, I’m not sure everyone I know will get my info. Not only do I like my privacy, but I don’t really like the idea of some people seeing me online on ALL of my toons at any given point.

There are three or so ways to get a hold of me if you really need to reach me: email, commenting here and twitter, in order of likelihood of my seeing stuff.

Having said THAT, be sure to check out the Battle Net page about Real ID. There’s going to be a lot of misinformation going on and it’s important that you educate yourself about what Real ID friending someone means and does not mean.

PS: Ruby Sanctum is patched into the game but will remain INACCESSIBLE, people. We’ve got at least another week’s wait on that since they want to make sure this launch goes relatively smoothly on US servers before they patch Real ID into the European servers. And THEN we get to play with the scary dragon.