Kurn’s Sunday Brain Dump 4

Welcome, one and all, to Kurn’s Sunday Brain Dump — actually on a Sunday! :)

Topic 1: 12.0.5

Gonna be honest, I really don’t care much for this patch.

I tried the void assaults — boring.

I tried the ritual sites — less boring, but still boring.

Haven’t messed with Decimus’ stuff yet. In part, because I don’t have anything except maybe my bow that is already upgraded to 6/6 Hero.

Hide and Seek Decor Duels: apparently, Track Humanoid worked for this. Which is hilarious to me, as a hunter. But also, zero interest in this. (It was hotfixed.)

Fishing: Listen, I like fishing. I don’t know that I want to bother with spearfishing, etc. I’ll probably give it a try, though.

Marksmanship Hunter: I had to partly respec due to the partial refund of talent points I was given, but I didn’t take Explosive Shot. I should probably research things and respec appropriately, but I don’t know that I need Explosive Shot? Again?

Decor stuff/Housing: All I really care about at the moment is using Decor to make money, so most of this doesn’t affect me.

So… really, it’s all kind of meh to me at the moment.

Topic 2: Gold

When I hit about 1.7 million gold, I bought my next token, for about 235k gold. I’m now back up to 1.6 million and have used my token. I’m making decent money, but it’s not consistent. I need to look at making more cash more reliably. I’m way too reliant on concentration to make top-level potions and flasks at the moment. And I’m not using a lot of my other crafting professions to make good-quality gear, but I am getting recipes pretty regularly with moxie.

What stuff are you selling lately?

Topic 3: Bugs

Tell me you coded your Midnight patch almost entirely with Copilot without telling me you coded your Midnight patch almost entirely with Copilot.

That’s how it feels. Reading through the hotfix notes makes me chuckle and also just shake my head. How do these things get through whatever passes as “quality assurance” these days? Do they even have quality assurance at Blizzard presently? Because it really doesn’t feel like it. Like, what the hell is this patch note?

Valeera is no longer unwilling to attack Poison Dart Frog or Giant Cursed Bullfrog.

… why would she have been unwilling to attack the frogs? Why is she so poorly coded? Or what about this one?

Pandaren characters who boost during the intro sequence will now be able to port to their houses.

??? How on earth does a boost during the intro mean that they couldn’t port to their houses?

I know part of it is spaghetti code. This has got to be a vast codebase that dates all the way back to the early 2000s. I’m sure there’s still some code there that has been untouched since Alpha versions of Vanilla WoW. So I assume that’s part of it, right? But still, that’s where QA should come in.

I don’t develop software for the masses myself, although I do know how to program and read code in a variety of languages (PHP, JavaScript, Python). I have, however, spent the last decade of my life working for various SaaS companies (Software as a Service), so I see up close and personal how software is built. I know that the product team has to communicate their needs to the development team. The development team does the hard work of research and coding. Then, theoretically (although this does get skipped out on a lot), a quality assurance team tests the potential release for bugs, including regressions (which are bugs that were squashed previously, but can sometimes return for various reasons). Once internal testing is complete, you then get some public users to beta test it and development continues to fix any bugs the beta testers have found. Meanwhile, marketing is getting ready to push out a ton of, well, marketing about the latest and greatest, support is working on documentation and stuff to ensure people know how to make things work, and everything goes live when the new version goes live.

Or, at least that’s how it’s supposed to go.

As Helmuth von Moltke the Elder wrote in 1871, “no plan of operations extends with any certainty beyond the first encounter with the main enemy forces.”

And it’s true. Sometimes you have to roll things back because something happened once everyone got access to something and something went horribly awry. Sometimes a bug that wasn’t part of testing anything shows up and you need to hotfix it. All of that is totally normal.

What I posit is not totally normal is the frequency with which these WoW bugs occur. Not only that, but the type of bugs that occur. If it has to do with the new content, QA didn’t do its job.

So the track humanoids issue in the Decor Duel? Bad QA.

The Pandarens boosting thing? That was assuredly not part of testing at all, which is why it’s having to be hotfixed. My theory on this is that when they introduced housing, something in it is tied to character creation. And character creation gets interfered with by boosting. Not only that, but Pandaren are special, because they are neutral until the end of their intro quests, right? So if this only happened to the Pandaren, we can make the following assumptions:

1) Housing relies on character creation to some extent, which makes sense — someone cannot have a home without a character.

2) So somewhere in character creation, they (now, or at least since housing was introduced at the tail-end of The War Within) tie … I don’t know, a housing and decor database to the character. So let’s say that as the character is created and various database tables are created, we now create a housing one and a decor one. (Again, this is a guess.)

3) At some point, long ago, they introduced character boosting. I believe you can create a new character who will automatically be the boosted level. So they had to interrupt character creation at a specific moment to prevent having to start out at a level 1 or whatever.

4) When creating housing, we can assume that the link has not been fully established for a character who is not one of the two factions, Alliance and Horde. We can assume that the boosting track goes down one path instead of reusing the original code, lest boosting not give you your boosted toon.

5) End result: Pandaren who are boosted, who (presumably) get their faction at a different point than fresh-rolled Pandaren, cannot port to their plot because something went wonky on character creation.

Again, that’s just my assumption. But we can see within that assumption where things went wrong. Based on those suppositions, I believe that whoever implemented housing at character creation did not think about boosted characters beyond a regular boosted character who starts out as a Horde or Alliance player. Most Pandaren (except maybe those who, like NeutralAgent on YouTube) choose a faction eventually. But it’s not immediate in most cases.

So while I will say that such use-cases are more difficult to think of, someone should be thinking about it.

And what really gets me about this is that so many of the players of this game could think of the use-cases that could break things. Like the Track Humanoids thing. Or could at least question whether or not character creation for a boosted Pandaren is similar enough to other characters. You know what I mean? Often, our knowledge of the game is just so deep and so broad that we can see these problems coming a mile away.

I think that’s part of the frustration players have with the game. If we could see something coming a mile away, why can’t the devs?

There are a couple of possibilities that come to mind, here.

The first is that the devs don’t have deep game knowledge. Seeing how much turnover (and how many have been laid off) means that people are relatively new to the codebase. And while we can probably assume that a certain percentage of Blizzard employees are fans of Blizzard’s games, they may not be assigned to work on the game they enjoy the most. So it’s entirely possible a large chunk of WoW people don’t have a ton of long-term game knowledge.

The other thing that comes to mind is that people are relying entirely too much on AI for coding. It is mandatory for Microsoft employees (which Blizzard employees are) to use AI. Mandatory. As in, you don’t use it, you’re likely going to be out of a job.

Do you think Copilot or Claude or ChatGPT or whatever “AI” model they use (probably Copilot) has any game knowledge whatsoever? Do you think that an AI model can truly wonder about the possibility that if someone is appearing as, I don’t know, a chair, their character would still show up as a humanoid? Do you think that an AI model can contemplate and reason through why Pandarens might have a problem with porting to their homes?

The answer is no. Even AI models that are trained on that codebase cannot necessarily make the links between seemingly disparate items the way a real human can. It may know the exact chance of looting a Skullflame Shield off a random mob in Silithus, but it cannot link these examples together on its own. It would need a real human being to force it to review the code for all these things and ask if there are differences, or to point out the differences, at which point the AI will undoubtedly say something like “great context, thanks!”

A third possibility comes to mind — it could well be both of these.

All right, enough ranting for me for now. What would you like to hear me ramble about next week? And what do you think about patch 12.0.5?

Kurn’s Sunday Brain Dump 3

Hey, hey, gang! Look! I actually had time on Sunday to post a Sunday Brain Dump! HOORAY!

Topic 1: Valeera — again

I had to do it. I had to download an addon to mute her stupid ass. It’s called Mute Valeera (Delves) by Italistqt. It’s phenomenal. I was halfway through my first delve after installing the addon and I was like… this is awfully quiet. AND IT WAS AMAZING. Here’s the link:

https://www.curseforge.com/wow/addons/mute-valeera-delves

Topic 2: 90 — again. Again.

I’ve really only been concerned about getting Kurn up to 90, which I did ages ago. For the other toons, I’ve been herbing and mining my way there, slowly but surely. And for the first time in a very long while, my second character to max level was not either my paladin or my shaman. For years, it was my pally — my raiding toon, Madrana. It hasn’t been her for a long time, though. The regular toon who usually makes it to max second is generally my shaman, who is both an herbalist and a miner. So I just go out on him and go to town farming.

But this time? This time it was my mage, who is a miner and a tailor. I’ve been farming mobs for Sunfire Silk and Arcanoweave and as I do so, all kinds of ores spawn, so I’ll take a break, let mobs respawn, mine a bit, then go back to it. So now my mage is 90. Hilarious. I am SO BAD at my mage. I still think I’m potentially worse at my shaman, though.

Anyway, the shaman is at like 87 now, but the druid just dinged 86! Beware, shammy! Druid’s gonna catch ya!

… and let us not forget that many of my toons have been 90 before. And 100. And 110. And 120. Like, yes, I know, we cannot be at level 300 or anything like that, that’s way too daunting for a fresh player on a new toon. But like, Kurn would be something like level 160 at this point. 90 in MoP, then figure 10 levels each for WoD, Legion, BfA (all of which happened), but then ALSO for SL, DF, TWW and now Midnight.

What’s kind of neat is the warband mentor thing, so like, my levelling is going to start skyrocketing soon, becaue for each toon you get to 90, the more bonus experience you get on your other warband toons.

Topic 3: Skinning

I can summon the Grand Beast in Voidstorm!

Hilariously, I still have some crappy RNG on the majestic skinning bits. Better than it was, but not great by any means. Still, I’m pleased to have that checked off and I can sell a couple Majestic Hides here and there.

Okay, that’s it for me for now. What are you up to? Do anything interesting this week? What do you want me to talk about next week?

Kurn’s Sunday (Monday) Brain Dump 2

Well, time got away from me and so here we are, again, on Monday, posting a Sunday Brain Dump. Whoops!

Topic 1: Valeera

I really didn’t think a delve companion could be more annoying than Brann. I really, truly did not think that was possible. AND YET… Not only do I not like her emotes, but she will occasionally (frequently?) run into a room to harvest a node of herbs or ore and PULL THE ROOM. Great. Thanks, Valeera. I was totally ready for that.

Then, because I have been playing this game off and on for 20+ years, I know how to pull mobs back so that we don’t get other mobs, like patrols or whatever. So I will often set my pet to passive, autoshot one mob and then take care of that large and ugly thing in a safe area. Valeera, on the other hand, does not like my pro strat and will leap into the fray, fighting the mob basically where they started. 🙄 This has, on more than one occasion, led to multiple mobs pulling. Thanks, Valeera. Super helpful. 😒

The other thing she does that drives me absolutely bananas is that she yells “STRIKE!” right after something dies. Strike? Strike what? What the hell, dude? Blizzard, tell me you coded Valeera entirely with Copilot without telling me you coded Valeera entirely with Copilot. 😟

And none of that even touches on the fact that she will occasionally just… not fight? She leaps in and out of the fray, seemingly randomly. She also breaks my traps EVERY CHANCE SHE GETS. She is the absolute worst and, I cannot believe I’m saying this, I wish I had Brann as a choice.

I will say this, she is not the worst healer. She’s not the best, but she’s not the worst. With my pet, Fluffy the Turtle as my tank, Kurn as DPS and Valeera as off-DPS/off-heals, I can do a fair amount. It’s just painful is all.

What do you hate most about Valeera?

Topic 2: Gear

Look, I’m glad that we have other ways beyond raiding or even doing dungeons (and mythic dungeons) to get gear. I’m really glad. My characters have traditionally lagged wayyyyy behind in gear. The whole Adventurer to Veteran to Champion to Hero thing is stupid though. IMHO. I miss when you got a piece of gear and it was good and you were like “nice!” and would try to get another piece of gear. Now it’s like “okay, I got a Champion piece so I may as well upgrade it because who knows when I’ll get a Hero piece” and like… what? Really? This is, to be fair, my first real go-around with this. I never really got anything higher than Champion (and on Kurn, at that, no one else) in past expansions. Like I said, I’m glad that we can get good gear from things other than raiding, other than dungeons, etc. But dear God, sometimes I miss the very simple “kill boss, hope item drops, hope the hunter doesn’t ninja it, yay got the item” routine of getting gear.

Also, I am so not into the modifiers that were used at some point, like heroic, but I know things got even weirder somewhere in there, with like half-step upgrades and stuff?

What’s your favourite way to get loot?

Topic 3: Bad Guesses

So when the expansion started, I looked at the skinning tree and thought that the diffuser skill would be useful. After all, motes of everything are used in basically everything, so I thought that was the wise way to go.

In fact, I did not realize just how abundant the motes would be. I enjoy throwing diffusers on virtually everything I skin, but this is not the way to get the big bucks in skinning. I am finally getting close to maxing out the Talented Tracker section. I can make four of the lures and usually end up fishing for all the fish almost every day, and then I go spawn the majestic beasts and often get absolutely zero majestic items for my trouble. Next week, I’ll be able create the Grand Beast Lure, so that’ll be fun.

But it got me thinking about how good I am at predicting some things in-game and how bad I am at predicting others. Many moons ago, there were these green gems, I think it was Talasites, and in a forthcoming patch, a new cut was going to be released with stam and resilience (for PVP) and I was like “OMG, this will make a FORTUNE!”

Reader, it did not, in fact, make a fortune. 😢

I was, however, pretty good at predicting things like nerfs and buffs and stuff when it came to raid encounters.

Honestly, I would take the inverse these days, and I would rather be able to properly predict what’s going to make money versus the meta-like things in the game. 😅

What about you, are you good or bad at predicting in-game things?

And that’s it for Brain Dump 2. Anything you folks want me to discuss next week? Let me know!

Kurn’s Sunday (Monday) Brain Dump 1

Hey there, folks! Once upon a time, a long, long time ago, in this very galaxy, I used to do answers to search terms here on my blog. I’d look up the search terms that brought people here and I’d answer them as best I could.

I don’t have those kinds of analytics these days, but I do still have a blog and a brain, so I thought I’d use the combination to brain dump on 3-5 topics every Sunday. (Who me? Starting on Monday? Yes.)

So here, for your reading enjoyment, is Kurn’s Sunday Brain Dump 1!

Topic 1: Patron Orders in Midnight

I recently hit the 1.5 million gold mark on my bank toon. Most of my characters have somewhere between 1500 and 2000 gold on them, and if it’s over that, I send the money to my bank toon. (Gone are my days of trusting anything remotely related to a “bank” to hold my cash.) When I think about what I’ve done in order to get that much money (half a million profit in three weeks), a lot of it comes down to fulfilling Patron Orders on my various toons. I have like 7 characters I regularly do orders on, plus a couple others I’m pulling into the rotation.

Here’s what I do, pretty much every day, on all of them:

I log in, check the orders and then do them in this priority sequence:

– Are all the materials provided? Do it if I know the recipe, regardless of the payment.

– If not all of the materials are provided and I know the recipe and I have the materials on-hand, do I get 2 points of knowledge? If so, do it. If not, do I get 1 point of knowledge? Check to see if other orders will reward me 2 points of knowledge instead of 1. If they don’t, then fulfill the order.

– I also prioritize first-time crafts, assuming I have the materials or they are easily obtained.

– Unless the order gives 2 points of knowledge and a nice reward, I don’t fulfill it if it requires using more than 200 concentration to get to max quality. (a rune, a thing to help craft that goes for a thousand or so gold, etc)

– After all the orders for that character’s professions are done, I send everything that’s not soulbound, in terms of rewards, to my bank toon.

I then rinse and repeat for virtually all my characters.

By the end of 15-20 minutes, I have probably gained 1-4 points of knowledge for each character, I have gained a few trade goods (ore, herbs, leather, scales, rarer trade goods too), and each character probably has earned 30-60 moxie. Most importantly, most of my characters probably have at least 800 concentration.

It is okay not to fulfill a wildly expensive order, even if it’s a first craft, even if it’s got a nice reward, if it’s going to cost you 5k to get the materials. Don’t sweat it.

* Fun fact: if you get a max-level vial as a saved reagent while crafting something alchemical, you can probably just sell that sucker by itself for a stupid amount of gold.

Topic 2: Tuesday Prep

On Monday evenings and Tuesday afternoons, I start crafting for reset day in North America. Tuesday nights are huge for selling of consumables. I will typically do the following, especially since most of my characters will have most of their concentration:

– Flask-specced alchemist (Madrana): Will craft once or twice to get 2-4 flasks (pre-multicraft). Multicraft is, of course, the way to make money on max-level flasks. Nocturnal Lotuses are still outrageously expensive, so I save them up throughout the week from farming and can sell a couple of extras for over 2000 gold each on Tuesdays.

– Potion-specced alchemist: Will craft 3-4 times to get 15-20 max-ranked potions. We’re talking mana potions, potions of recklessness and Light’s Potential, whatever I really have mats for without buying anything. Again, multicraft is excellent here.

– Enchanter: will craft 2-3 times to get some max-level Oil of Dawn or Thalassian Phoenix Oil.

If I’m feeling extra motivated, I’ll cook a bunch of food of Kurn, too, like Royal Roast or Impossibly Royal Roast.

Last Tuesday, I made over 50k in the span of like 2 hours while all this stuff sold.

Topic 3: Cleansing

I went Timewalking to heal Cataclysm dungeons this past week. Here’s a couple of videos.

Bar none, the thing I hate most about it, apart from running with randos whom I despise within three seconds of the start of the run, is that Cleanse is on an 8-second cooldown.

DO YOU KNOW HOW MUCH WE HAD TO CLEANSE/DISPELL/ETC IN CATACLYSM??? It was a freaking lot more than every EIGHT SECONDS. I know, I can hear you now, prioritize, Kurn! Yeah, well I was trained for like 7 years to cleanse all the things as soon as I could unless it was……. whatever that damn warlock debuff was. Oh, right, UNSTABLE AFFLICTION. I need to be able to cleanse all the things. I was GOOD at it. And having an 8-second cooldown on CLEANSE drives me absolutely crazy.

And there you have it, folks, my first Sunday (Monday, in this case) Brain Dump.

What do you want to hear about next week?