Whew.

All my 80s have done the weekly raid quest, which was for XT in Ulduar this week. I was a little worried that I wouldn’t be able to get a group, particularly on my mage, because I had no achievements for her in Ulduar. She didn’t even have the flight point. ><

But I got the pally and hunter done early this week (on Tuesday?) and then got the mage and shaman tonight.

I was on the mage and in a siege engine as the passenger (my preferred vehicle spot in the awful fail that is Flame Leviathan) and my driver took a detour to Hodir’s tower and basically wailed on it until it died.

The raid leader was saying stuff like “who started the event? Do we need to down towers?”

No response from anyone. But I had a bad feeling about it. Brann had kept pointing out each tower and its abilities as we passed them by. Was this normal or was this hard mode?

Well, we engage FL and, wouldn’t you know it, Orbital Countermeasures are online.

Some jackass, most likely the idiot huntard I was in the siege engine with, had started the event on hard mode by talking to the mage instead of Brann.

“lol you guys didnt destroy the towers?” my huntard asks.

“If some idiot hadn’t started hard mode, we wouldn’t have needed to,” the raid leader responded. Or something along those lines.

So we wipe, obviously, then go back and destroy the three remaining towers, then kill FL and then XT. I was just glad to have gotten in on my mage. And I didn’t suck, either!

The grind for Emblems of Frost continues! I’ve missed one random daily on the mage, 3 dailies on the paladin and one week of 10-man ICC on the paladin. Eh. That’s a lot of Emblems lost when I think about it like that. But I honestly don’t know how much longer I can keep doing 4 randoms a day and ICC both 25 and 10 every week on my paladin. Blah. At least I have my 2-piece set bonus on the pally and she’s wearing her new boots that I was able to craft for her on Kurn, without spending any of her own emblems.

Confession Time

I have a confession to make.

The guild my paladin is in requires BigWigs as a boss mod. I mean, they require Omen, oRA and BigWigs, and Grid/Clique if you’re a healer. That’s it. Not terribly stringent requirements, since I already had Omen, oRA and Grid/Clique.

I had never downloaded BigWigs, continuing to rely on my old favourite, Deadly Boss Mods. I resisted BW for a very long time because… well, they do the same damn thing. I still prefer DBM, to be honest, but I have to say that BigWigs definitely has useful tools to ensure you see that you’re standing in fire, poison, etc, that you’re standing too close to others on a fight where range matters…

But I downloaded BigWigs because, at some point last week, half the guild was like “crap, my BW is out of date”. And I thought, well, I should probably install it and run it simultaneously with DBM so I can get used to the BW sounds/warnings while not screwing up because I know how to react to my DBM warnings.

So, there we were, about to pull Saurfang on Wednesday, when I heard this noise and wondered what on EARTH this infernal pinging was. It had to be BigWigs, I reasoned, because it certainly wasn’t part of the fight. It sounded like I was on a submarine and we had sonar going and we were tracking other ships or torpedoes or something.

And then I saw it. A little square box had cropped up and had as its contents the list of people in my raid that I was 9 yards or less away from.

I stepped back two paces.

Silence. And a little smiley face in the range box.

Okay, I admitted to myself, an audio tool for range can really come in handy in a number of places.

Some of the warnings are a little too harsh — the screen shaking, the audio AND flashing colours, combined with raid warnings and such can make it a little confusing. But all of that is customizable.

I love my DBM. I really do. I think it’s a fine piece of craftsmanship. But I’m going to be running  both from now on, because BW just has that something extra. Plus, it was invaluable to me and my guild back in Hyjal because it would announce the types of mobs in the upcoming waves, and good ol’ Football (melee DPS officer) would call out assignments on the fly. “Shack 2, spell reflect casters, pally tank pick ’em up, warriors pull one each off him for kill targets.”

Apart from anything else, BW saved my ass twice on Thursday alone. Once, I was the person Rotface spewed his slime at — and it told me when I was targetted and not when he was done casting. And the second time was because I was TOTALLY healing my ass off and I almost got blown up by a slime. I would have been killed if I hadn’t run away, like a little girl, when my screen turned blue and shook violently, thanks to BW.

Having said that, I genuinely hope that the majority of the players in the raids DO NOT have BW installed. Why? Because they miss even the obvious things like range issues. If they actually did have BW installed, would they not NOTICE the big slime is going to explode? Would they not NOTICE that their computer is beeping at them because they’re in range of 8 other people? If they do have it installed and are still missing most of these warnings… I just don’t even have words.

By the way, you should definitely download DeadlyBossMods or BigWigs if you don’t run a boss mod addon.

Briefly, in other news, I’ve managed to outheal the other holy pally. Finally. He has this stupid tendency to judge light, CONSTANTLY. I mean, all the time. Even with ret pallies in the raid. But tonight, he didn’t judge light (no idea why) AND I got the following Rotface assignment:

– Beacon the MT, heal infected players

I even outhealed my RL friend, the resto druid/healing lead. The only person I didn’t outheal was the disc priest, and half of his effective “healing” was casting PW:Shield on people. I don’t normally get caught up in the numbers, but DAMN, did it feel good to finally not have all my heals totally sniped! I usually just focus on keeping my target up, which is usually the MT or OT, and keeping my beacon up on the other of them, but I’ve noticed that the other holy pally will tend to beacon his target and raid heal, unless he’s specifically told to place his beacon on someone else. (And then he’ll usually judge light.)

So now I know that I don’t totally suck and confirms my suspicions that the only reason I’m “so low” on the meters (which suck anyways) is because of assignment. My RL friend knows I won’t deviate from my assignment except for quick spot heals, so she gives me the job of primarily keeping the tanks up by virtue of direct heals and beacon.  And I do enjoy it, except that all the healers are also tossing heals on the tanks — the other holy pally (via beacon if not direct heals), my RL friend rolling hots, the priests dropping POM, Renew, using Penance and shields, the shammies with ES and Riptide and chaining off the tanks and melee… So, it’s very rare that I have high effective healing or show up huge on the numbers. Which is fine. It’s just nice to see for myself that a small change in assignments can bring out those numbers and I AM capable of doing them, when asked to do so.

Rotface and Cleansing Totem

I haven’t really spoken about strats for ICC25 as of yet, mostly because I’m not a raid leader or even a healing lead at this point in time, which suits me just fine.

But I found this in my search stats, and thought I should address this immediately:

“rotface cleansing totem”

No! Don’t do it! I know I am a HUGE proponent of Cleansing Totem. I have said, repeatedly, that shammies should drop it all the time because it’s the best totem ever.

But dropping it on Rotface is BAD. As soon as the person with mutated infection gets cleansed, they drop an ooze. Dropping an ooze in the group is similarly BAD.

What we do, and your mileage may vary, is have everyone stack up on Rotface and beat on him at close range, sidestepping Slime Spray and running out when the big oozes explode.

If someone gets the mutated injection, we have them run to the OT who is on the outer edges of the room, dodging slime pools and trying not to run headfirst into the slime that fills up quadrants of the room.

We do not currently cleanse any of the people with mutated infection. This is similar to most people’s strategies on Grobbulus in Naxxramas. Just let it fall off naturally. The reasoning is that it appears that cleansing someone will reset his timer on casting it and will eventually lead to more casts of mutated infection, leading to more slimes, leading to more explosions, leading to less DPS just by virtue of people running away, not even taking into consideration the number of people who may die due to more infections, slimes and explosions.

So, long story short: NO CLEANSING TOTEM ON ROTFACE. Your raid will thank you for not cleansing, I promise. And if they don’t, point them here. :P

Dear DPS…

Dear DPS,

I know we’re in levelling content and that you’re anxious to get your bonus XP from the random dungeon and move on to another one. I get that.

I further recognize that, as it’s levelling content, people’s gear basically sucks and so DPS can be low.

But these two facts do not combine well. If you want to get out of the dungeon faster, please do not pull. Let your tank pull. Please do not CC mobs when your tank is trying to move them or execute a line of sight pull. Please do not stun mobs randomly for extra DPS (ret pallies, I’m talking to YOU about Holy Wrath) because it’s really freaking annoying. (Similarly, anyone with a knockback, if you use it, I will kill you.)

The fact that I have to go around chasing things that didn’t follow me because you CCed it or stunned it does not make for a faster run. The fact that I have to blow Challenging Roar because you ran into a group of mobs and dropped Consecrate ALSO does not make for a faster run.

To continue, Mana Spring Totem is secondary in terms of priorities when your healer is a priest and your ret pally doesn’t know where his Cleanse button is. Drop Cleansing Totem, please, shammies. Pallies, LEARN TO CLEANSE. Every paladin who doesn’t cleanse magic, disease or poisons when their healer is unable to cleanse one of those and there’s no totem, is IMHO, a FAIL. And you make me embarassed to raid as a paladin.

But perhaps you’re just unaware as to who can cleanse what. SO LET’S CLEAR THAT UP, SHALL WE?

1) Paladins can dispell: Diseases, Magic Effects and Poisons with one button – CLEANSE.

2) Druids can dispell: Curses and Poisons with three buttons – Remove Poison, Abolish Poison, Remove Curse.

3) Priests can dispell: Magic Effects (both offensively and defensively) and Diseases with three buttons – Dispell Magic, Mass Dispell and Abolish Disease.

4) Shaman can dispell: Curses, Poisons and Diseases (and can purge Magic offensively using Purge) with 1 button – Cleanse Spirit. Plus the Cleansing Totem removes Poisons and Diseases on a pulse. (Note that all shaman have Cleansing Totem and all shaman can remove poisons and diseases, but only resto shammies can remove curses.)

Do the math. If I’m a paladin tank with a priest healer and 3 non-cleansing DPS classes and I get poisoned, I WILL CLEANSE MYSELF. Get Decursive. Learn to cleanse when needed, people.

Please do not boast to me about your DPS numbers. I do not care. As long as the boss dies or the mobs die, and I can get the hell out of your group, that’s all that matters.

Having said that, the next time I have to tank Jedoga Shadowseeker and my DPS fails to kill the volunteer not once but TWICE, thereby buffing her damage 200%, I will be very, very cranky. Let’s just say I’m happy that I have Barkskin.

First volunteer: Barkskin, Survival Instincts.

Second volunteer: Enrage, Frenzied Regeneration, Lifeblood (go go herbalism) and Barkskin when it came back up.

And to the ridiculously mouthy, braggy ret paladin from my Old Kingdom group, who, it must be said, buffed us with Greater Blessing of Kings… I am SO glad I put your dumb self on ignore. If you want to tank, GO AHEAD AND FREAKING TANK. Do NOT just attack at will. Also, Divine Storm at the START of your rotation, before some of the mobs have even become aware that I, the tank, exist? BAD CALL, BUDDY. Finally, learn to use Every Man For Himself and your bubble to get out of fears before you pull another Faceless One, kk?

No love,

Your Tank

This post brought to you in part by frustration, annoyance and by the fact that I just tanked Old Kingdom on my druid for the very first time.

RankWatching a PuG VOA 25 raid

Oh, the stupid. It hurts.

First up, a shadow priest. CLEARLY the shadow priest is usually holy or disc. Why do I say that?

At least, I HOPE he or she was usually holy or disc.

Then, a shammy:

And yet, they did great damage. There are three separate Lightning Bolts for them in my parse. I’m very confused.

Meanwhile, Huntard alert! Huntard alert!

REALLY? Arcane Shot at ALL and rank one at that? Y’know how much that hit for, according to my worldoflogs parse? 41. 41 damage. And he’s survival. Arcane Shot shares a cooldown with Explosive Shot. Why on EARTH would you EVER use Arcane?!

Ahem.

Back to the priest that I REALLY HOPE is holy or disc:

Rank 1s. $10 says they never trained up for their shadow spec. I actually know this person, having done a run at some point with one of their alts. I know that this is a long-time 80. That this is only being caught NOW terrifies me.

And back to the shammy.

… wha? For real? That’s worse than my shammy using Rank 4 for 2+ months. :P

No joke, my worldoflogs parse says this huntard used Ranks 1-4 of Aspect of the Hawk and then settled on Aspect of the Dragonhawk. Rank 2. Why on EARTH would anyone do that? The icon isn’t even the same!

Anyways, so I went on my mage and I kind of sucked, but I beat the other mage. The other mage, however, won T9 ilvl 245 pants from Koralon. :P And I DEFINITELY beat the “shadow” priest.

My mage: 674,133 damage, 5130.7 dps #12

Other mage: 632,687, 4923.1 dps #14

“Shadow” priest: 254,378, 2021.2 dps #18

I feel naked.

Since I have felt, how to put it… silly hauling out my Water Elemental (his name is Clyde) in raid situations (VOA), I decided to get dual spec on my mage. Primary spec is frost and is more of a heroic spec so that if I get a fail tank who can’t hold aggro, at least I have my Ice Barrier and Cold Snap.

My secondary spec is arcane and I’m trying to get the hang of it before I go embarass myself in a raid, so I just did a boss and a half (we wiped on Hadronox when the fail tank pulled everything at once) of Azjol-Nerub before the healer (and the rest of the group) bailed. I cannot express how naked I felt without my Ice Barrier and how lonely I was without Clyde. :(

Still in the LFG tool though, to get my two Emblems of Frost and to continue acclimating to arcane. I have NEVER been arcane before. I went fire for like, two and a half levels in my early-to-mid-60s and hated it. Long cast times, no real defense and no Ice Barrier!

I may have a love affair with Ice Barrier. But Mana Shield just isn’t the same. :(

Having said all that, Kurn and Madrana both did XT today for the weekly raid. Hilariously, Kurn had no issues getting in. At some point, I’d done an Ulduar 10 pug and we’d done Must Deconstruct Faster (the speed kill) so all I did was “Hunter, 5k+ DPS, 5k GS [Must Deconstruct Faster (10 player)]” and got an invite. Heh.

The shammy and the mage, especially the mage, will definitely be more challenging when it comes to getting spots in the weekly raid, that’s for sure.

Kurn's Q&A Time

So I’ve been poking through my web server stats and have noticed a bunch of interesting questions coming to me as the referral through search engines that brought people here. I thought I’d take a few of them and answer them, since many include keywords that I’ve talked about, but haven’t necessarily actually answered.

#1) “aspect of the wild stack with gift of the wild”

Nope, sorry. Aspect of the Wild and Nature Resistance Totem do not stack with each other, nor with Gift or Mark of the Wild. Paladin auras for Frost, Fire and Shadow Resistance also don’t stack with Shadow Protection from priests, totems from shammies or Gift or Mark of the Wild. I know, I know. It’s sad, isn’t it?

#2) “resetting cross realm instances”

Seriously, I don’t know how. Anyone out there know?

#3) “first gear from emblems of triumph mage”

Honestly, it depends on your gear. I went for the shoulders first because I knew I was scrubby and the ilvl 232 shoulders (T9 from badges) at least give me the appearance of some kind of legitimacy.

#4) “best way to dps as a hunter while moving alot patch 3.3”

Of course, hunter DPS will always be better while standing still, so we can get our autoshots and steady shots off. The best way, IMHO, to DPS in a fight with lots of movement is to time your instants. Like, step, shoot, step, shoot, if you can. Or, just get to your destination ASAP. Use Kill Command for your pet while you’re moving and consider Rapid Fire once you’re at your destination, unless you have a specific burn phase you want to use it on.

#5) “holy paladin improved judgements”

DON’T TAKE THIS TALENT IF YOU ARE A HOLY PALADIN. See: http://kurn.apotheosis-now.com/?p=317

#6) “how long does it take to run icecrown citadel”

That depends. The first four bosses, in a non-PUG, should take about 60-90 minutes, if you’re familiar with the fights, either on 10 or 25. Festergut, Rotface and Putricide are a good deal more challenging than the first four fights. My current guild has not yet gotten Putricide with 5 attempts used this current reset and I do not believe anyone on my server or my past two servers have gotten him yet on 25-man. He is apparently doable (though not easy) on 10-man. It took my guild about 80-90 minutes of attempts to get Rotface down and about an hour to get Festergut down, though half the raid had 10-man experience.

#7) “which icc dungeon has the vendor”

It’s actually inside the raid instance. Basically, go up the front steps to Icecrown Citadel, past the battering ram. That’s the raid entrance. Any two people (as long as they’re both over level 10) can make a raid, and you don’t need a clear raid to get in, either. So party up with someone, make it a raid and then zone in. Your tier vendors are scattered throughout the first room. And there’s a portal to Dalaran over on your right, too. (Note the Argent Crusade repairman for those not exalted with the Ashen Verdict — cheaper repairs if you’re exalted with the crusade!)

#8) “how we get t8 paladin”

Okay, I chuckled. Run Ulduar. Or kill Emalon.

As a reference, here’s where the tier is located in Wrath content and how to get it, apart from getting it in VOA:

Tier 7 – Naxxramas, Obsidian Sanctum (gloves)
Tier 8 – Ulduar
Tier 9 – Three ways: a) Emblems of Triumph for the ilvl 232 version. b) Trial of the Crusader for a Trophy of the Crusade, which can be combined with Emblems of Triumph for the ilvl 245 version. c) Trial of the Grand Crusader, killing Anub on heroic, for a class-restricted token/token/token that can be exchanged for the ilvl 258 version.
Tier 10 – All tier must be bought with Emblems of Frost for the ilvl 251 version. Once you have this version, a class-restricted token (same classes as T6, T7, T8, T9), which drops from end-bosses of wings, so like Saurfang and Putricide, can be combined with that item for the ilvl 264 version. This DESTROYS the ilvl 251 version, including enchants, so when you upgrade, bear that in mind. Once you have the ilvl 264 version and heroic modes open up (after killing Arthas) you will be able to access other tokens that, combined with the ilvl 264 version, will give you ilvl 277 versions.

#9) “how to get aggro as dk damn fast on boss”

Well, I’m not a death knight, but make sure you’re in Frost Presence (you’d be surprised how many DK tanks don’t use it) and ensure that you drop Death and Decay. Then I think you go about applying your diseases. I could be wrong about the diseases, but D&D is a high-threat move on a 30 second cooldown that lasts for 10 seconds. You should be able to establish aggro pretty quickly in the first 10 seconds.

#10) “eye of the beast in icecrown citadel”

I presume you mean Eyes of the Beast, meaning using your pet to look around and such. Standing outside of the Plagueworks the other night, waiting for the hunters to pull Stinky or Precious, I was whispering to my RL friend (and healing lead) about how long the hunters were taking and I laughed, remembering that I used to be THAT HUNTER who had to do the dreaded pet pull for Baron Geddon and Shazzrah in Molten Core. So I was like “pet pull!” and my friend replied that that’s what one of the hunters was doing. :) I was like “YES! Way to go hunter! Kickin’ it old school!!”

And for what it’s worth, the TankSpot video on how to kill Stinky and Precious:

http://www.youtube.com/watch?v=JKe2N7wKxKs

#11) “reset dungeon with clique”

OOH, a question I can totally answer! As long as it’s not about resetting cross-realm dungeons… If you use Clique and have bound something to your right-click, you may find that you are unable to, you know, right click on people’s portraits to trade them, inspect them, etc, or even your own character portrait in order to leave group or reset an instance. Open Clique. Go to Frames. Untick anything you don’t habitually click on in order to heal someone. For example, I NEVER heal through portraits and always heal through Grid, so I untick any frames that don’t have “Grid” in the title. That means that your mouse bindings are only active when clicking on the frames you use to heal with.

#12) “new voa 3.3 patch”

Not sure when, but it should match up with the new arena season. There will be a new boss, Toravon the Ice Watcher, to fight that will drop ilvl 251 Tier 10 (on 10-man) and ilvl 264 Tier 10 (on 25-man), as well as PVP pieces and 2 Emblems of Frost on both 10 and 25-man.

#13) “onyxia how many tanks healers”

10-man, you only really need two of each if you’re adequately geared. Otherwise, 2 tanks and 3 healers. For 25-man, 2 tanks (if the tanks don’t suck) and 5-6 healers. If the tanks suck or you’re unsure about them, get 3 tanks. You shouldn’t need more than six healers at the very most.

#14) “how to dps a kited boss”

Very, very slowly. ;) Just kidding. It depends on who’s doing the kiting. Is it a hunter? We have a taunt, so we can keep aggro almost indefinitely — as long as we don’t run out of room to run. Is it a shammy? Watch their threat and pray they’re using Frost Shock. Is it a mage? You will probably eventually surpass the mage’s threat. Possibly with a warlock as well, unless they have time to cast Searing Pain.

Or, if you just mean a traditional tank having to move around a lot, use a lot of instant abilities and get to your destination ASAP.

#15) “guide to halls of reflection heroic as healer”

I’ve tanked it more than I’ve healed it, to be honest. But here are some tips specific to healers, to go hand-in-hand with Kurn’s Guide on How to Successfully Clear Heroic Halls of Reflection Without Being Lame and Cheap.

a) If you’re a PALADIN: Beacon and shield the tank, keep them up and keep the FoL hots ticking. DO NOT worry about the poisons too much and ask a shammy, if you have one in the group, to keep Cleansing Totem down. Once the tank establishes aggro, feel free to hit Holy Wrath and stun all the adds. Make liberal use of any racials to get you out of CC, like Every Man For Himself. Save your bubble for the first boss if you can, if you have Divine Sacrifice. Bubble, DivSac just before a fear. For Marwyn, do not cleanse the magic effect (Shared Suffering) unless people are mostly topped off. Heal first, THEN cleanse. For the waves at the end, turn evil on an abomination if you have a spare global. Use Divine Plea on the run. Still use Holy Wrath when you can. Use Bubble/DivSac if you have it just after the second wave spawns on the last wall.

b) If you’re a PRIEST: Stick close to your tank and be prepared to shackle a ranged (Phantom Mage or Tortured Rifleman). Make liberal use of Guardian Spirit or Pain Suppression. Prayer of Mending is beautiful here, as well. Obviously, you can’t cleanse poisons, so also ask a shammy to drop Cleansing Totem if you have a shammy in your group. Make sure to use your Shadowfiend early on in waves in case you need it again on a boss. Fear Ward YOURSELF for the fears because you’re not going to have as much health as everyone else. Always heal yourself first after a fear on the first boss. For Marwyn, like pallies, do not cleanse the magic effect (Shared Suffering) unless people are mostly topped off. Heal first, THEN cleanse. For the waves at the end, shackle an Abomination if you can, but it’s not the end of the world if you can’t. Expect EVERYONE to have aggro at the last wall and toss out renews, PoM, a PoH if you can, CoH if you’re holy.

c) If you’re a SHAMAN: Drop Cleansing Totem. Chain Heal. Win. ;) Seriously, though, Cleansing Totem is your best friend. Falric’s fears aren’t mitigated by Tremor Totem (they’re a horror effect, I believe), so don’t worry about that. ES the tank, obviously, and make sure you hit riptide and then CH that target for the boost to CH from RT, which will hopefully chain through most of your group. Nature’s Swiftness/Healing Wave at your discretion, usually on yourself or a squishy DPS after a fear. Make sure you decurse Cursed Arrow or any stacks from Well of Corruption. Heroism/Bloodlust is best used when the SECOND group of adds spawn on the last wall on the chase fight, as is your Earth Elemental. Cleanse Curse of Doom as needed and basically do what you can to stay alive. Pop your self-rez if you die and drop mana tide immediately. You cannot be out of commission for long.

d) If you’re a DRUID: Use Abolish Poison if you have no shaman in your group to get rid of those pesky poisons. Keep a Rejuv on yourself and the tank at all times and save Swiftmend for yourself or the tank if you get in trouble. Wild Growth on cooldown during Falric will go a long way towards mitigating the fear damage. Decurse Cursed Arrow and stacks from Well of Corruption. Do not hesitate to use Nature’s Swiftness/Healing Touch on yourself or your tank at any point in time. You can likely do the boss fights with 2 DPS and you can always battle rez someone, so your priorities consist of you and the tank. For the chase fight, keep your hots rolling, WG on cooldown, because everyone is going to get aggro and will take at least some damage.

That’s it for now. Hope you found the search terms as amusing as I did! :)

I am victorious!

At 2:52am, I dropped my 450 mining.

And I picked up skinning.

At 9:11am, I hit 450 skinning.

Despite the gold ads on the site, this is the guide I used. Comprehensive, good use of map images. I’m very happy with it. Of course, it helped to know three things:

1) I had +10 skinning from Finkle’s Skinner.

2) I had +5 skinning from Enchant Gloves – Gatherer.

3) Once you hit 415 skinning, you can skin any mob in the game, since that’s what allows you to skin level 83s. Anything beyond that is just for the 40 crit strike rating you get for maxing it out.

So when I hit 350, I headed to Northrend, knowing I could skin anything in Borean. By 390, I went, as the guide suggested, to Sholazar. And then I did the math. When I hit 400, I went to Storm Peaks and started killing dragons and rhinos. Good times!

I even went on a run to Heroic Violet Hold (dragons! Skinning of dragons! Unfortunately, there was a lame druid who was skinning for all he was worth and I missed several opportunities.) in an effort to keep skilling up.

Amusing conversation from that run:

Every time I get into a group with a paladin, which is often, I spam that macro. MOST of the time I get it off in time for the paladin to notice before he or she starts buffing. I try to save on people’s symbols of kings. :P

Anyways. 450 skinning. So THERE, Fad. Toldja! ;D

Kurn and Professions

When I started playing, I started with my hunter, Kurn, who picked up Skinning and Leatherworking.

This combination worked beautifully for me for over a year.

And then I realized I needed more money than skinning was providing for me.

So, on the advice of a then-guildie, I switched to mining, for thorium ore and arcane crystal goodness.

That lasted a couple of months. Then just before BC came out, literally just a couple of days, I went back to skinning. I reasoned that I needed to fund my LWing somehow and my brother was a LW, too.

Once both my brother and I hit 375 LW in BC, I dropped herbalism on the pally for JC and dropped skinning on the hunter for… mining.

And that’s how it’s been since May of 2007 or something like that.

Then, I levelled a shaman, whose professions are mining and herbalism, to supply my paladin with ore and herbs for her JC/alchemy.

For some reason, my toons are all basically on the same server. So I have 2 herbalists (druid and shammy) and 2 miners (shammy and hunter). But I have no skinner.

Since druids are hax at herbing with flight form, I didn’t want to drop that on the druid. So that left herbing on the shammy or mining on either the shammy or the hunter.

Dropping either on the shammy would result in the shammy no longer being THE farm toon for my paladin.

So after some thinking about it, I did it. I dropped mining, AGAIN, and picked up skinning, AGAIN.

330 skinning. I’m pushing for 450 before I sleep.

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