Kurn's Q&A #16

Ah, Tuesdays. Relaxing day with no raid. It feels sooooo good to chill.

And I kind of deserve the day off, even if it’s nothing special and we always have Tuesdays off. We downed heroic 25-man Sindragosa on Monday, bringing us to 11/12 HM in ICC 25. Gah. I’m so worn out. Of course, our second holy paladin is apparently going to be MIA for a MONTH starting after Thursday, so I am not going to get a lot of recovery time. I told the raid leader that we needed not just one more paladin, but two, because I NEED a night off sometimes without the potential guilt that a raid can’t happen. Neither of us were there last Thursday, since we, strangely enough, both had our birthday on Friday, so in three hours they only got heroic Rotface, heroic Festergut and a few attempts at heroic Putricide before downing him on regular.

Anyways, guilt and obligation are not a factor tonight, so I ordered pizza and will be watching some TV shortly. While I wait, it’s time for Search Terms I Wish To Expound On!

1) unbound plague melee

Probably the most important thing you need to do if you, as melee, get Unbound Plague is to run the hell out of melee until you and people in melee no longer have it. The worst case scenario is that everyone, including your tank, keeps passing Unbound Plague around, increasing your debuff stacks and then you all die.

Check with your raid leader, but that thing spreads FAST, so my advice is to get out ASAP.

2) “divine sacrifice” putricide hm

Dear sweet God, if you have it as a holy or ret pally, bubble and hit Divine Sacrifice in P3. Right about when the third stack of Mutated Plague starts hitting the tanks is a REAL good time for the whole raid to take 20% less damage, assuming you have Divine Guardian, or a good time for your group to take 30% less damage. (Do not hit Divine Shield and Divine Sacrifice if you are a protection paladin who has stacks of Mutated Plague, because you will heal Putricide.)

3) 2 beacons on 1 tank

Yep, no problems here. They do stack. Bear in mind that there is lag between the casted heal on a person and the person with beacon, so watch your tank anyways.

4) anti magic zone viable for sindragosa hardmode?

This is a great question. I don’t actually know. I will state, with confidence, that nothing but LOS is wiping off stacks of Mystic Buffet. But AMZ may be useful for P3 on heroic Sindragosa, perhaps allowing people to drop Instability stacks in the raid for a short time.

5) can fury of frostmourne be bubbled through?

Excellent question. I’ll try that this reset. I think one of our shammies Reincarnated on Monday’s LK kill after FoF, so…

6) do you have to interupt npc in frost tomb lich king

I love that I’m answering this without actually ever getting sucked into Frostmourne.

– If you’re a DPS, you need to kill the bad NPC and that includes interrupting his cast.
– If you’re a healer, you need to heal the good NPC and that includes dispelling the magic effect on him.
– If you’re a healer who cannot dispel magic, you must heal your good NPC and then interrupt the bad NPC’s cast. Shammies would, in this case, use Wind Shear. Druids will need to bear form and bash.

So unless you’re a priest or a paladin, you need to interrupt the bad NPC’s cast. If you’re a priest or a paladin, you just need to dispel magic or cleanse the debuff on your good NPC.

7) haste pally 3.3.3 holy

If you’re someone stacking spellpower and mostly casting Flash of Light, get to 676 haste and then stop worrying about it, given Wrath of Air Totem, Improved Moonkin Aura/Swift Retribution Aura and Judgements of the Pure.

If you’re a holy paladin who stacks intellect and mostly casts Holy Light, don’t stop stacking haste! Ever! :) Stat priority goes:

Intellect > Haste > MP5 > Crit > Spellpower

8) nagrand level range

I believe 64 is when you can start picking up quests in Nagrand and you can easily spend four levels there if you do ALL of the quests, including some group quests like Durn the Hungerer, the forge camps, etc. And Corki. But I prefer leaving him to die. I hate that bastard.

9) prot pally why not divinity

This is an interesting question. After all, Divinity improves the healing you take by up to 5%, right?

The issue here is one of what is a better allocation of those five talents.

A semi-typical spec for a raiding prot paladin would look something like this:

http://www.wowhead.com/talent#sZVhxA0uMusIufdxfbzbc

With a spec that’s 0/53/18, could you take five points out of ret and sneak them into Divinity? Sure. But you’d be losing out on more damage done out of something like Crusade and Seal of Command or utility out of Pursuit of Justice. It’s not really worth it when you have Improved Devotion Aura which you should usually have on if only for the armor bonus, which also adds 6% extra healing. If you are suffering so much that you feel you really need the 5% extra healing from Divinity, your healers are slacking.

As a tank, you have two main jobs.

a) Hold threat. You hold threat by doing damage and using high-threat abilities.
b) Stay alive. You stay alive by virtue of the gear you’re wearing and various cooldowns like Divine Protection, Ardent Defender and other forms of avoidance (dodge/parry) and mitigation (block).

Your first responsibility is to pull everything on to you and hold them there. Your survivability, while most certainly something that should concern you, is not your most pressing concern. If you’re specced and geared properly for the content you’re attempting, your healer(s) should be able to keep you up. Blow cooldowns if you have to, but you should not need the extra 5% healing. Consider those to be points incenting holy paladins to start dropping points in Protection.

10) toc toc different lockouts?

Yep. There are FOUR lockouts for Trial of the Crusader.

a) Trial of the Crusader, 10 man (regular)
b) Trial of the Grand Crusader, 10 man (heroic)
c) Trial of the Crusader, 25 man (regular)
d) Trial of the Grand Crusader, 25 man (heroic)

Thankfully, Blizzard recognized that that is WAY too much time spent on the same bosses in what is the same blasted instance and changed hard modes for ICC back to being something you can trigger or select within the same instance of the raid.

Kurn's Etiquette for Forming a PUG Raid

I had what was pretty much the oddest experience I’ve ever had when it comes to being invited to pug a raid the other day. This is what has caused me to write this post.

[Complete Stranger]: u do icc 10 this week

Uh. Is that supposed to be a question or a statement? I thought about ignoring him. I thought about taking his head off about randomly whispering someone he doesn’t know that he sees has a high gearscore and a Kingslayer title.

And I decided to be nice.

Me: No interest in doing it. GL to you.

I figured that ought to be enough and continued the two other conversations I was having. Fifteen seconds later:

[Complete Stranger]: what if i pay u very high amount of gold

I sighed and quickly responded.

Me: I said I have no interest in doing so, thank you.

Ten seconds later…

[Complete Stranger]: ur cranky how rude

Okay, NOW you’re starting to get on my nerves, you illiterate, impolite child. You want to get in it with me? FINE.

Me: I said no thank you instead of telling you to take a hike. I think I was quite polite, actually. You’re the rude one, persisting in your request and just randomly asking me if I’ve done an instance. I don’t even know you.

There, that ought to take care of him, I thought. Alas, foolish me.

[Complete Stranger]: Why no interest. dont u need gear

/FACEPALM. Need gear? From regular 10-man? Are you KIDDING ME? I haven’t “needed” gear from regular 10-man ICC since, well, ever. It’s one of the positives of raiding 25-man. Determined to shut the kid up, I responded thusly:

Me: Apart from the fact that I strongly dislike 10-man raid configuration, I do not need gear. [Heroic: The Plagueworks (25 player)] [Heroic: The Crimson Hall (25 player)] [Fall of the Lich King (25 player)]

I was pretty sure I wouldn’t hear from him again, having been properly chastised, so I returned to my other conversations. About 30 seconds later…

[Complete Stranger]: ur not nice

/SIGH. Okay, kid. One last try at being polite before I rip you to pieces.

Me: Beg to differ, but you’re entitled to your opinion. Good luck to you.

[Complete Stranger]: Not very nice sir

I got snippy.

Me: Ma’am, actually.

Immediately thereafter:

[Complete Stranger]: Im sorry now i feel bad!!!!!

This is where my head exploded.

It’s OKAY to harass a GUY to do an instance he has no desire to do, but as soon as I say I’m a woman, NOW he feels bad? NOW he apologizes for being annoying?

ARGH.

Okay. Deep breath, Kurn. This all happened last Friday. It’s days ago.

All right, I’m better.

This little episode has illustrated the complete lack of manners people have in this game. Of course, in a game where Trade chat regularly degenerates into ethnic slurs and questioning of people’s sexual orientations, perhaps expecting any kind of manners from the population is a stretch.

But I remember a time in this same game where people weren’t quite this rude. I suspect a lot of it stems from the sense of entitlement Blizzard has bestowed upon the players these days, but I digress.

You’re trying to form a pug raid? Fine. Here’s how to do it.

1) Grab your in-game friends. Make sure you all know how to play your selected roles.

2) Make sure you have at least some of the tanks or healers required before you go seeking them out. There’s nothing worse than seeing “LF5M, 2 tanks, 3 healers!” in Trade. You know what that says to tanks and healers out there? That no one in your little group of friends cares enough about shouldering some of the responsibility in a raid to run on a tank or a healer.

3) Once your raid group has formed and you’re trying to add new people to it, type this in:

/lfr

Skip down to Browse and select the instance and size you want to do. Examine the people in the queue for that particular raid.

Whisper them, one at a time, until you’ve filled your raid with what you need or have gone through the entire list. And by “whisper them” I don’t mean “icc 10” and a ninja-invite.

I mean something like this:

“Hi, would you be interested in tanking/healing/DPSing in [name of instance here]?”

To say “heal icc 10?” is just lazy and not something that’s going to get me to want to heal your sorry butt. You’re dealing with OTHER PEOPLE here. You should really do your best to impress them with your grasp of the language your server speaks.

4) Once you’ve gone through all the people in the queue, go back to set your own group in the queue. Select which instance and size you want to do on the first screen of the raid finder interface. Put a note in the comment section advertising what you’re seeking. For example:

“Need 1 tank, 2 DPS and 1 healer!”

Set your comment. Enter the queue.

5) Ask around in Trade or LookingForGroup — don’t spam. The last thing anyone in Trade wants to see is you spamming the same line of text 10 times.

“LF3M ICC10, need 1 tank, 2 DPS, PST!”

That suffices. Once every couple of minutes at most. You want to be short and direct in your advertisement for your raid.

6) Ask your current raid members if they have any friends who want to come.

7) Check your friends list or guild to see if anyone’s logged on since you last checked.

8) Continue the above tactics (also checking the raid queue frequently) to pull in more people until your raid is full or you decide to cancel your run.

Note that at NO TIME is it considered “okay” to see someone randomly run by you in a major city and act like you are entitled to their time and services.

If you are absolutely desperate for just one more person, it might be considered all right to gently inquire as to the potential availability of a random stranger.

How do you gently inquire? Like so:

“Hi there, I’m sorry to bother you, but I’m putting together a raid for [instance, size] and I was wondering if you’d like to join us as a [tank/healer/DPS]. If not, no problem, I just thought I’d ask.”

If they say “sure” or another few words agreeing to the run, please be sure to thank them and then toss the invite.

If they say “no” or anything else stating that they’re not interested, here’s how to respond:

“All right, thanks anyways and have a good day!”

If they do NOT respond, do NOT keep whispering them.

Every person that you antagonize or annoy or piss off is someone that will potentially never run with you, ever. They may put you on ignore. They may remember your name from that day you annoyed the crap out of them. It’s a social game, people. You have to play well with others to do anything in terms of raid content and to succeed at high-levels of PVP. Everywhere you look, there are PEOPLE and, sadly, we can’t ignore them all. (WTB larger ignore list, PST!!!)

TL;DR Version:

– Don’t piss people off
– Don’t randomly demand time or services from someone you don’t know
– Don’t act upset if any random people don’t want to join your run — they owe you nothing

This public service announcement has been brought to you in part by the Kingslayer title, which Kurn has now hidden on her paladin, opting to display Hand of A’dal instead.

Kurn's Q&A #15

So I sat down to do this on Tuesday and realized I had a lot of other stuff to attend to, not the least of which was the Montreal Canadiens/Pittsburgh Penguins hockey game. GO HABS GO.

Ahem.

Anyways, here are 10 keywords that sent people to my site over the last few weeks that weren’t terribly well addressed in my blog. (You wouldn’t believe how many people google things like Toravon, still!)

1) shared lockouts kurn wow

Hah, cool, someone out there wants to know what I think of the shared lockouts in Cataclysm. I already addressed this, but as a recap:

– I LOVE the fact that 10s and 25s will be on the same lockout. LOVE it. No more overextending myself or feeling guilty for NOT overextending myself!
– I am apprehensive about the gear being the same regardless of raid size.
– I am downright terrified that any other incentive to run 25s will just not be enough and that people will flock to 10s just because they are less of a logistical nightmare.
– I will probably quit playing, period, if I can’t run 25s.

2) leet holy paladin healing techniques

Okay, that one made me laugh. First, I recommend my Holy How-To posts. Second, I recommend just overall awareness of your class abilities and researching fights to figure out in which fights they might be useful and, more importantly, at which points WITHIN the fights those abilities might be useful. Third, make sure you keep your buffs/debuffs up. A good holy paladin puts Sacred Shield on their tank and keeps the hot running. A GREAT holy paladin makes sure everything is always refreshed, including their judgement debuff if there’s no one else sharing that judgement, which means judging every 20 seconds. Of course, doing it when you can spare the GCD is the key, or else your targets are going to go splat.

3) best way to down dreamwalker

Well, technically, you don’t want to kill her. You want to heal her. ;) The key to the fight is not dropping your stacks of Emerald Vigor or, on heroic, Twisted Nightmares. Keep taking each portal, stack those stacks up and spam the living crap out of the boss.

4) “vengeful shade” addon

Don’t know of one. If you do, please, for the love of all that’s holy, tell me. Stupid Vengeful Shades. Why do they have to be so damn vengeful?!

5) /cancelaura power word shield threat tanks

This one confuses me. If you’re doing /cancelaura, it means you have the aura on you. So if you’re doing “/cancelaura power word: shield”, you’re getting rid of your shield.

There is only one time where I can foresee this being something you would ever WANT to do and that’s if you’re a protection paladin with points in Spiritual Attunement and your healer is a disc priest and you’re not getting mana back from being healed through damage being taken.

None of that has to do with threat, exactly, except that if you’re a prot pally, your threat depends on your mana in that it’s costly to keep throwing down Consecration.

If you have a disc priest shielding you in a dungeon (which is the only place it should matter — you should be taking enough damage to get mana back from shields in raid content) then just ask them not to shield you unless it’s an emergency, because you get mana back from being healed, not shielded.

All other tanks have no excuse to ever not want Power Word: Shield on them. It doesn’t affect rage mechanics, people. It used to. But not for a long time, now. Patch 3.0.2, to be precise.

6) 2 druids 3 mark of fallen champion

Ouch. I mean really, OUCH. I guess I would have to recommend bringing three healers for this, leaving one healer (a druid) on the raid until the last instant before the third mark comes out. Better still, bring a paladin and 2 other healers and that way, one of the druids can be on the raid full time.

7) best food for discipline priest

Since Borrowed Time and a moonkin aura/swift ret aura plus a Wrath of Air totem make the haste “cap” for disc priests really easy to hit, so they get a 1s GCD, the best food is either +46 spellpower (available in a Fish Feast or a variety of other foods) or +40 crit. +40 crit is over a full percent of crit, so it shouldn’t be looked down upon, particularly if you’re actually healing single targets as part of a tank healing team, because you DO want to proc Divine Aegis as often as you can. If, on the other hand, your primary responsibility in the raid is to cast Power Word: Shield, you’ll want +46 spellpower, since every bit of spellpower strengthens your shields, due to Borrowed Time.

8) best in slot pants for holy pally

I totally don’t even want to TALK about our stupid pants.

Actually, I take that back. I do want to talk about them. At great length. While ranting.

Our options for pants are HORRIBLE. Our T10 251/264 pants are awful. Even the 277s are pretty crappy. Seriously, here’s the comparison:

http://www.wowhead.com/compare?items=50866;51168;51271

Holy Light spamming paladins (which is the vast majority of us) should be looking for the following stats, in order:

Intellect, Haste, MP5, Crit, Spellpower

There is 0, check that, 0 haste on any of those pants. There is a mediocre amount of MP5 on any of them but the 277s. There is a huge amount of crit on these pants that I desperately wish could be converted to haste. And a truly ridiculous amount of spellpower! What gives?! This is our TIER?!

Assume we do not have access to any 277 legs.

http://www.wowhead.com/items=4?filter=qu=4;sl=7;ty=3:4;minle=251;cr=23:103:21;crs=1:1:3;crv=0:0:0

There are precisely 8 options item level 251 or over that we can consider. There’s 10, but you can’t be Horde AND Alliance, so you lose out on the mail and plate legs out of TOGC due to being on one faction or another.

Right now, I’ve got ilvl 258 Legplates of Failing Light. 116 intellect, 92 haste, 3 sockets. Pretty hot, right? Right. So hot that only two other items even come close to them.

The crafted Lightning-Infused Leggings offer 123 intellect (+7 from the Failing Light pants), 100 haste (+8 haste) and three sockets as well. The trouble is, you need to find a leatherworker who’s revered with the Ashen Verdict for these mail pants and then the mats include 8 Primordial Saronite. If you have nothing left to spend emblems of frost on, this is really easy to get, particularly if you’re raiding, but if you’re saving your emblems, the saronite alone can cost upwards of 1000g each.

Is 7 intellect and 8 haste really worth 8k+ gold?

Ehhhhhhhhhhhh.

The plate version? Even worse. The Puresteel Legplates also cost 8 saronite and aren’t even a haste upgrade from the Legplates of Failing Light as both items have 92 haste. 8k+ gold for 7 intellect, basically? No thanks!

The other real option is the heroic Corrupted Silverplate Leggings. 123 intellect (+7), 99 haste (+7) and three sockets. It’s an upgrade and it’s one that doesn’t cost eight thousand plus gold. The trouble here is that it requires killing heroic Marrowgar. On 10-man. Which means I’m never going to get these.

There’s another option, also a 10-man heroic drop, this time off Putricide. The Rippling Flesh Kilt gives the same amount of intellect (123) and 96 haste. Basically, if you’re running 10-man heroic ICC, the Marrowgar pants are easier to get by virtue of being an easier fight, but if you get Putricide down, go for these pants if you haven’t gotten the Corrupted Silverplate Leggings on heroic.

If you don’t have ilvl 258 pants like I do, the 251 versions of the Corrupted Silverplate Leggings and Rippling Flesh Kilt are nice enough, but if you’re really looking seriously at those, consider getting the mail legs crafted. They’re just a better upgrade overall.

I’m eventually going to have to bite the bullet and get either my ilvl 277 pants or the heroic Leggings of Dying Candles, both of which will actually only be a net gain of +3 intellect for me and hope that all my other 277 gear’s haste will compensate for the worst tier pants I’ve seen since T4. I value the Leggings of Dying Candles over the tier due to the extra socket and the increased MP5 versus the tier, by the way.

Whew.

9) boa libram for holy light

There is no Bind on Account (heirloom) libram, period. The best libram for Holy Light using paladins is the ilvl 200 Libram of Renewal, available for 15 emblems of heroism.

10) chestplate of septic stitches how should i gem

Honestly? It’s not a great breastplate. Let’s look at it.

There’s no haste. Three sockets is great for 3x+20 intellect, but… eh. The Lightsworn Tunic or, better yet, the Chestguard of Siphoned Elements off of Blood Queen Lana’thel in ICC 10 is a much better choice.

That said, if you’re asking how to gem it, you probably already have it. The answer is almost always “all intellect”, unless you’re a paladin who stacks spellpower and casts mostly Flash of Light. If that’s the case, that is a GREAT chest for a FoL spammer. Gem it with all +23 spellpower if you’re a FoL machine or if it’s for your Dreamwalker set. :)

Classic Instances

Spurred on by thought after Cassandri’s BRD – Prison guide I previously mentioned, I am giving significant thought to explaining to people how classic dungeons actually work.

Probably starting with BRD, actually, then moving up to LBRS, Scholomance, Strat Live, Strat UD, UBRS… and then there’s the Dire Mauls; East, West and North.

It dawned on me, when I was in an LBRS group not that long ago on my priest that a LOT of these LFG people have never, ever, ever, EVER run these old dungeons. This group I was in actually CLEARED down the ramp instead of jumping off to the right side. This other group I was in had NO IDEA there was more to the instance than the troll boss!

As a classic WoW player, this almost offends me. But it’s not their fault, so it’s not quite offensive. It’s more like my jaw dropped out of shock. A lot. Repeatedly.

I’m thinking of doing these sort of guides (not really “guides”, but more like run throughs) in video format, with a running commentary, showing the most efficient way through the dungeons. Or at least, how we all used to run stuff. I’d still have detailed text stuff (like how to get keys!) for most of the instances, but I envision sped-up videos of me running through the later Classic dungeons. (Do not ask me for Sunken Temple. I STILL get lost there.)

Something to ponder…

Wrapping up the Week that Was

I actually have a lot of stuff to talk about that I find interesting, fascinating, what-have-you. Let’s break it down into guild raiding and making money/pugging, shall we? We shall!

Guild Raiding

This week was awesome for raiding because of one simple reason. My RL friend the resto druid came back on Wednesday. We agreed I’d do healing for this reset so she could get her healing legs back under her and learn how we do stuff on heroic and what the changes are for heroic modes.

Then, armed with the 15% buff, we proceeded to ruin Lower Spire (we still have a lot of trouble on Deathwhisper on heroic, but to be fair, a lot of people were still learning that fight). The most notable moment was that, while mind controlled on Deathwhisper, I chucked a Hammer of Wrath at my RL friend and killed her and proceeded to get teased about it for the rest of the night.

Reactions:

RL friend: “omg mad you killed me! :(”

Priest: “rofl! judas!”

Holy Paladin: “omf maf!” (yes, we were still in combat, can you tell?)

RL friend to other RL friends: “[my real name] just killed me! totally smacked me down!”

After the fight:

Holy Paladin: “mad nice hammer of wrath on [RL friend] there earlier btw!”

OT: “nice welcome back to your friend!”

It was amusing.

Anyways! We got Saurfang down in 5 Marks of the Fallen Champion which was SO nice. Way to go, DPS boost! Looking at the WoL for that fight, only one DPS was under 10k DPS (sitting at 9k) and everyone else is between 10k and 14k. Comparing this with my own DPS in ICC with the 15% buff, which hit 8k on Festergut, it’s kind of mind-blowing how much of a difference the gear really does make. I don’t really notice a lot of difference in my healing as I go through ICC every week, even when I get an upgrade. It must be nice to see the DPS increase as a DPS class, though.

Anyways, Wednesday was heroic Lower Spire and heroic Dreamwalker. Boy, did we mess that up. Previously, we’d waited for heroism until about 82%, but we recognized that was WAY too late, last week. In that we hit heroism and like, 10 seconds later, the boss was healed to full. So, last week, we decided we’d stop taking portals and call for hero at 75%.

WAY too early. We were healing for nearly two minutes after hero expired.

We’re thinking one more round of portals after 75% ought to be a nice inbetween.

It would also be useful if I had noticed that I’d been put into combat while swapping my Glyph of Seal of Wisdom for a Glyph of Seal of Light. But I didn’t notice, since I was also doing healing assignments at the time. I went in with my spellpower set and Seal of Light up and didn’t realize until after the raid, when I went to switch the glyphs back, that I’d never made the switch in the first place. /facepalm

Thursday saw us without our regular resto shammy and without our regular disc priest, so we were a little light on healing and that meant no heroic Sindragosa attempts. Shucks. :P (I really loathe that fight with everything I am.) We got Blood Prince Council (almost got it on normal before we realized it wasn’t on heroic!) and BQL pretty easily. Actually, both kills, while one-shots, were messy as hell. I feel like my RL friend the resto druid might have reason to think the healers suck. :P Shadow Prison killed a LOT of people. I think part of the issue there was that I kept the regular holy priest as holy to help with raid healing rather than as disc to help with raid mitigation. Lessons for next week, I guess.

Rotface was messy, too. Hell, all of Thursday was messy. One wipe and a kill on Rotface. 3 wipes and a kill on Festergut. Must remember to assign SIDES to the healers because after 2 wipes, I realized both resto druids (assigned to healing the raid, primarily the ranged) were both on the same side. /facepalm

Then, because we lacked the healing for Sindragosa, we played with heroic Putricide. We got him to 40% after a handful of attempts and were getting the hang of the Unbound Plague, too. Still, we’re planning to hit him up after Sindragosa, I think. We just have a lot more time poured into Sindragosa and, with the buff, ought to be able to get deeper into P3.

Speaking of Sindragosa… AVR is basically cheating. Look at this.

That’s our layout. So when you get a mark on your head and you’re going to get the frost tomb on you, you run to the corresponding mark and stand on the little orange circle in the center of it. Pretty simple. The big circles (which, my guildies hastened to mention, look like parts of the female anatomy. :P) are for frost tomb positioning in P3.

Another look at the mark positions, from above.

So yeah, that’s hax. And I’m not really sure how I feel about it. I mean, being able to paint on the game world is really nice and isn’t it really just something we’ve done with in-game tools thus far? Warlock teleporters? Flares? Elune Stones? What’s the difference between this and those?

The difference, in my mind, is that this is not something that comes with the game. This is an addon that someone developed with this purpose in mind. It’s not something the developers of the game foresaw (I don’t think). I would NOT be surprised if AVR is blocked somehow.

Boss mods work with the game. It makes emotes more noticeable. It times abilities for you so you’re not sitting there with a stopwatch the way you did for Core Hound respawns in Molten Core. All the information boss mods give you are available through the game itself. But this doohickey works separately from the game. It allows players to start dictating information to other players that are strategy-based, not encounter-mechanic-based. Does that make sense?

It’s the difference between telling someone to run left and telling someone to run to that particular spot on the ground that is NOT visible in-game without use of the mod.

I think that’s where I have problems with it as a raider. As a raid leader, GOOD LORD, where was this two years ago!? haha. :) Seriously, though, I like to think that I have a fairly firm grasp on what the developers of the game want us to do. I don’t think they want us to skip three of the four trash packs on the way up towards the tunnel in the Pit of Saron. They definitely don’t want us to try to do the Lich King encounter in Heroic Halls of Reflection from behind. I’m kind of hoping they don’t want us to ignore Light Vortex entirely and heal through it by stacking in the doorway of heroic Twin Valks.

I don’t think this mod is in the spirit of the game that the developers had in mind. That said, I’ll use it ’till it gets banned or my guild no longer requires it. But I’ll feel dirty about it! ;)

Tonight, we’re looking at Sindragosa and I guess maybe Putricide if we get Sindragosa down or if we have unexpected healing absences.

Making Money/Pugging

I’ve been bad. I’ve spent so much money in the last couple of weeks and a lot of it is due to just plain laziness on my part. On Saturday, I was at 4800g on my bank toon, with probably another 800g spread out on different toons.

Considering I had 15k a couple weeks ago, this was unacceptable. I decided to spend yesterday making money.

First up, I took 6 Cardinal Rubies and cut them for the AH. I made a ton of Runescrolls of Fortitude. I hauled out some of the BOE Christmas pets that I hadn’t used and had been waiting to sell. Then I did some dailies at the Argent Tournament on Kurn. Finally became a Champion of Stormwind (I stopped doing anything AT-related with just one more day left for the Champion of Stormwind achievement!), did a bunch of the dailies and got The Bread Winner which totally got me by surprise!

I bought a Teldrassil Sproutling since I realized I had more than 40 Champion’s Seals and there were no others on the AH, so I bought that and put THAT on the AH for 300g.

I traded in some Triumphs for more gems and cut those, too. I also did my random heroic on all but one toon. (On my druid, I got Oculus, to which I said no thanks. Later, I got to try to heal a fail H HoR run, which fell apart… then I got tapped to tank it on my third attempt at the random heroic — which went well!) I did my cooking daily on both Madrana and Kurn, fishing daily on them both as well. I also got my weekly (Marrowgar) done on Kurn because I pugged an ICC 25 and we went through Lower Spire (couldn’t down Festergut because people were dumb) and, as you may have seen by now, I got my bow!

Once just about everything had sold, I had 6600g or thereabouts. Not too bad! From 4800-6600? Excellent.

And then I saw someone in trade talking about a GDKP TOC25 run that would be happening in the next 20 minutes or so.

What is a GDKP run?

I’d heard of these, but never participated before. Basically, every item is up for bids, with a minimum. Bids are made publicly in raid chat. At the end of the run, the proceeds are split among the raiders who lasted ’till the end.

Kurn may be kickin’ it in some sweet 264 gear, including the new bow, but a lot of the gear is still sub-par. Like trinkets. Like my melee weapon. Plus, I didn’t actually HAVE the TOC 25 achievement, which makes me look like a moron when trying to get into pugs. (I’d previously gone as far as Anub and then there was total raid failure.)

So. I indicated my interest to the person organizing it. I got a whisper back saying to ask for an invite at 12:15am (my time). So I repaired my stuff, sent myself 5000g of that 6600g, just in case something AWESOME dropped, and headed to TOC.

I decided that there were three items I was actually interested in, plus maybe I would try to snag a Trophy of the Crusade so I could get another piece of 245 T9. (Already had 245 gloves from Koralon.)

The items were:

Lupine Longstaff – compared to the Orca-Hunter’s Harpoon, it had more agi, more armor penetration, less crit (ugh, for haste!) and less hit, which is nice, because I’ve got a stupid amount of hit. Drops off Twins.

Archon Glaive – clearly better than the Lupine Longstaff; no haste but crit, still more armor pen. Drops off Anub’arak.

Obviously, I was in the market for a new melee weapon.

The other item I was looking at bidding on was, no surprise here, Death’s Verdict. I decided that, if it dropped, I’d go as high as 2000g on it. It drops off the Twins as well, so it was going to be exciting to see the loot off those bosses.

At 12:15, I whispered the guy in charge, got my invite and after about 20 minutes of fiddling with the groups and everything, we were finally ready to go.

I was not prepared for the amount of money that was spent on even the first boss. 500g was the minimum but the Trophy went for 1500g. I resigned myself to not buying a trophy. :P

Satrina’s Impeding Scarab dropped off the Faction Champs. I have that trinket on Madrana for her tanking set. I got it for 2 DKP with my guild. Someone in the run paid 3000g for it.

I was suddenly sure that 2000g would not be enough for Death’s Verdict, if it dropped.

The Twins died easily (I deterrenced Light Vortex! Go me for remembering how to play my class!) and though there was no Death’s Verdict, there was the Lupine Longstaff.

I figured I’d bid 500g, since it had dropped and there was no guarantee that the glaive would drop off Anub.

No one bid against me. Grats me! It’s not often I get to upgrade a bow AND a staff in the same day.

Anub’arak died and the Reign of the Unliving dropped, which set someone back 3400g. No glaive, so I was very satisfied with my purchase of the Lupine Longstaff.

Throughout the run, there were updates posted in raid of how much had been spent on each boss and the last update included the 1500g spent for the “goodie bag”, which consisted of the skins, the patterns, the Crusader Orbs and the Abyss Crystals (4) from the run. The updates added up the total pot and the breakdown per person. Here’s the final breakdown.

So, I paid 500g and got 1196g for a total of 696g in profit, not to mention the gold from the bosses.

All told, I finished the day with 7700g in my bank, with a few hundred spread out over various toons. I got a new bow, I got a new staff, Frost Emblems, Ashen Verdict rep, a bunch of new achievements and had a lot of fun.

It’s never a bad day when you make about 3000g and get new gear. :)

Sunday Night Shocker

It’s 9:43pm and my 25-man ICC raid is in 1 hour and 17 minutes and I don’t want to go.

Okay, so I lied. It’s not a shocker that I don’t want to raid. I don’t think I’ve actually wanted to raid in a couple of months.

But, I will be raiding.

Grump.

The one thing I’m actually looking forward to is how we’re going to use AVR for our heroic Sindragosa encounter.

What’s AVR? It’s a new mod that we were asked to install for tonight, back on Thursday, and today, MMO-Champion posted about it.

So here, go to MMO-Champion.

I’m a little worried about how it’ll impact my frame rate, but I’m hoping it’ll be worth any extra lag to make sure people know where to run for ice tombs both in air phases and in phase 3. I can’t wait to see how it works on Putricide with Malleable Goo. If it’s as good as it seems to be, judging by videos, I might actually be able to get some healing done on that encounter instead of just stacking on the tank to make sure that I don’t get beaned with it.

In other news, no Q&A this past week, I know. There just weren’t many search terms that I don’t appropriately address on this blog already. We’ll see if this Tuesday brings with it anything spiffy.

Holy How-to #5 – To Beacon or not to Beacon

Welcome to my Holy How-To for PVE Paladins. This is the fifth of what I hope to be a great many posts aimed at helping holy paladins succeed at PVE content. I will focus primarily on max-level talent specs, glyphs, enchants, gems and the like, including tools, tips and tricks that I use, but I hope to touch on levelling content and advice as well.

Today, I’ll discuss our 51-point talent, Beacon of Light. Sadly, the spell is also referred to as “bacon”, usually prompting people to discuss the deliciousness of said food item. Anyways. Beacon is a simple spell that is either completely overpowered or entirely useless. It depends on how you use it and the configuration of the encounters in which you use it. Oddly, even over 18 months since its introduction, this spell still causes confusion among raid leaders, healing leads, other healers and even holy paladins themselves. So I thought I’d try to shed some light (ha, ha!) on this subject.

Continue reading “Holy How-to #5 – To Beacon or not to Beacon”

Kurn's Q&A #14

Gotta love Tuesdays. I spent some time doing 3v3 arenas tonight and we got our little team up to 1400. Which is where we’re stopping as we go nuts trying to get honor. This means I’m going to have to actually battleground. :(

“deathbringer saurfang” +heroic heal assignments

On our 25-man Deathbringer Saurfang heroic kill, here’s what we had:

3x Holy Paladin
1x Disc Priest
1x Holy Priest
1x Resto Druid
1x Ret Pally (judging light)
1x Shadow Priest (vampiric embrace)

Paladins were on the tanks and then given the following assignments:

Mark of the Fallen Champion 1: Holy Pally 1’s Beacon
Mark of the Fallen Champion 2: Holy Pally 2’s Beacon
Mark of the Fallen Champion 3: Holy Pally 3’s Beacon
Mark of the Fallen Champion 4: Holy Pally 1 (direct heals)
Mark of the Fallen Champion 5: Holy Pally 2 (direct heals)
Mark of the Fallen Champion 6: Holy Pally 3 (direct heals)

Naturally, the tank would require more healing as we shifted the pallies from the tanks to their marks. The disc priest was key for this and our normally Rejuvenation-happy resto druid was happily using Regrowth and Nourish on tanks while maintaining hots on the raid along with the holy priest’s renews and some shields from the disc.

One-shotted.

It should be noted that we also cast Hand of Protection on the first three casters to get Boiling Blood to delay the first mark’s cast — and if it was on us, we bubbled ourselves.

best 3.3pally holy shield drops from heroics

Sadly, there is no good healing shield from heroics. The best healing shield you can get outside of raid content is from REGULAR Pit of Saron, off Tyrannus. It’s called the Protector of Frigid Souls and is ilvl 219. That puts it on par with the Pulsing Spellshield from 10-man XT-002 Deconstructor in Ulduar, except I rate the PS higher, due to the haste.

The next step up is the Voice of Reason from Naxx 25, off Kel’Thuzad. For anything else, you’re looking at Trial of the Crusader and ICC. Or, if you have 1800+ team and personal ratings, you can get an arena shield.

More shield choices here at WoWHead.

blessing of protection work on magic buffett

Nope. That’s physical damage only. Magic Buffet is a magical effect that increases magical damage taken. Also not removable with Divine Shield.

curse of tongues putricide

Good question! I’m really not sure. Anyone have an idea?

getting flasks to proc on creation

There’s no rhyme or reason for it. It happens sometimes. It doesn’t happen most of the time. You need to be an Elixir Master alchemist for it to even have a chance, though.

hand of salvation marrowgar bone spike

Hm. Not really going to have much of an effect. Hand of Sacrifice, on the other hand (ha, ha, see what I did there?) would likely transfer 30% of that person’s incoming damage to you. ;)

haste cap holy paladin 3.3.3 patch

676 for Flash of Light paladins with Swift Retribution/Imp Moonkin auras and Wrath of Air totem. And the sky’s the limit for Holy Light bombers!

vile gas on rot

It sucks, doesn’t it? Same general rule as on Fester, 8 people out at range to prevent Vile Gas from being dropped on melee.

what buffs should i have up on my holy pally / what buffs does a druid give a paladin

A holy paladin is at their maximum healing potential with the following buffs (and their greater/raid-wide versions):

Blessing of Kings
Improved Blessing of Wisdom/Improved Mana Spring Totem
Arcane Intellect
Mark of the Wild
Moonkin Aura/Elemental Oath (5% spell crit)
Improved Moonkin Aura/Swift Retribution (3% spell/melee haste)
Wrath of Air Totem (5% spell haste)
Demonic Pact/Totem of Wrath/Flametongue Totem (additional spellpower)
Improved Devotion Aura/Tree of Life (increased healing done)

So druids, depending on which spec, can help out pallies a lot — Mark of the Wild from any of them, plus Moonkin/Imp Moonkin Aura or Tree of Life. Good stuff.

If you want to talk consumables:

Holy Light paladin: Flask of Distilled Wisdom (65 intellect) or Guru’s Elixir (20 to all stats) AND Elixir of Mighty Thoughts (45 intellect) & Imperial Manta Steak or Very Burnt Worg (40 haste).

Flash of Light paladin with proper raid buffs and 676 haste: Flask of the Frost Wyrm & any food that gives 46 spellpower.

when to call for cleanse on rotface

We generally cleanse (on heroic mode) at about 3 seconds. The person gets the infection. They get a disc shield. They run towards the OT. As they are running, they get cleansed. We do NOT tend to cleanse on normal.

Thoughts about Tree of Life.

Disclaimer: Though I have a level 80 druid who is specced as both bear and tree, this is my most recent level 80. I have done exceedingly little raid content with the tree. I do heal a lot of heroics with it and I do tank a lot of heroics on the druid, but this is all in the last few months. Having said that, I remember when Tree of Life was introduced and I remember druids in caster form healing in their Cenarion gear (T1) in MC. (My brother’s shoulders always looked like they could use a good trimming.)

Now that the disclaimer is out of the way… Honestly, people, make up your minds. Druids hated tree form when it first came out. My brother reluctantly specced into it at level 60 (he was one of our guild’s best healers) and we promptly called him a Tree of Lawl.

He hated it. Not only could he not see his actual character any longer, nor could he see his armor, he had this stupid slow mechanic attached to being in tree form. But the Tree of Life buff was just THAT GOOD back then. Plus there were things like reduced healing cost on your HoTs when you were in tree form. Something like that. Right?

My good RL friend the resto druid (with whom I am currently guilded) has told me, on several occasions, that she HATES Tree form. Loathes it. In fact, now that all ToL does is add the 6% healing buff, she will rarely be in tree form if we run heroics. Hell, when she was decked out in Sunwell gear, she never switched to tree form for heroics in BC, even though the mana cost was so much greater in caster form. I haven’t actually asked her opinion of the potential upcoming change, but I can only presume she will be thrilled.

For me, I’m not a huge fan of it. ToL is fine as it is, though — now that druids can decurse in tree form and don’t have that stupid slow on them. Did you know that once upon a time in Apotheosis, a resto druid was locked out of Netherspite’s room because he hadn’t managed to run all the way into the room yet before someone aggroed? Yeah. /facepalm.

It’s not that I mind being in a form and I do think that forms are a key part of the druid class. It’s that tree form visually sucks. Until recently, I think all the forms sucked. Every single freaking druid looked identical in all their forms until they updated the bear and cat models. You ever notice that, at a quick glance, a resto druid in tree is almost identical to a balance druid’s treants? The treants are smaller and there are more of them, of course, but still!

If I took the time and energy to pick a face/skin colour/etc for my druid, I should not look like another spec’s cooldown.

Seriously:

Treant

Tree of Life

Okay, my bad. The treants have green leaves.

That is still not cool with me.

When I was levelling Kurn, my brother was levelling his druid. It was the COOLEST THING EVER that he could be a bear or a cat! It was awesome! I was in awe of moonkins, who had to SPEC into their form. I was even amazed by aquatic form! When druids got flight forms, I was in awe. I even thought that tree of life at least had cool benefits.

But in WotLK, they’ve changed ToL. The talent itself, not the form, has all that mana saving stuff baked into it. Hell, with a paladin with improved devotion aura around, you don’t actually HAVE to shift into tree form.

This is why I think they feel that Tree of Life form is expendable. There ARE a lot of people out there who hate that they can’t see their toons or their armor that they’ve worked hard for and I’m sure that they look at the WotLK version of ToL and go “well, really, what good is this?”. And it’s not that good, unless you’re in an arena and have improved ToL to help out your armor.

Bear and cat forms are already very nichey. You HAVE to be in bear to get all the modifiers and abilities to tank properly. You HAVE to be in cat to get all the modifiers and abilities to melee DPS properly.

Moonkin… it’s like they don’t want to screw with the moonkins because they have such a cult following. People love moonkins for the dance alone. And possibly because moonkins are SO ludicrous looking. My resto druid friend? LOVES moonkin form and because of that, balance is her offspec.

Besides, all those forms have been in the game since the beginning (or close to it).

Tree form has not.

I think that resto druids should be able to shift into something — it’s what druids do, after all — but it has to be meaningful. Tree of Life, as it is, is not meaningful. It’s fancy artwork. And not even that fancy. It’s just artwork.

What really irks me about all of this discussion, though, is the idea that resto druids are “giving up utility” by being in Tree form.

Sorry, they’re DOING THEIR JOBS. Sure, as a holy paladin, in holy gear, in about 50% Ulduar gear and 50% Naxx gear, I could pull 2k DPS on the burn phase to launch us into XT hard mode.

But I am under no delusion that, in normal circumstances, I am supposed to DPS. What other utility could the druids bring? Moonfire or Wrath spam? Really? What else are they going to do if not cast balance spells, being all decked out in spellpower (sorry, intellect) gear?

So it seems to me that there are three issues at hand:

1) Tree of Life form, as it stands, is useless. The devs also believe that druids should not be locked out of utility the way they are by being restricted to that form.

2) Some people hate Tree of Life form, dating back to its introduction.

3) Some people feel that the shapeshifting act is a core part of being a druid and for restoration to NOT have one is a giant step backwards in the life of a resto druid.

I’ll wait to see what beta brings on this “cooldown” form. For all we know, mana cost could be reduced by 75% on all spells for one minute. For all we know, it could contain a group innervate. For all we know, it could boost the strength of tranquility by 500%. We DON’T know what the plans are.

But I do know that I hate looking like a treant and that ToL is basically useless in PVE at this point in time. So I’ll wait to see what the deal is before I start freaking out.

Yet another fail "tank".

My brother and I queued for the heroic random together, today. I was on my paladin. He was on his hunter. I was healing. He was DPSing.

We get a group, zone into Halls of Stone and I see the tank is a paladin who immediately starts buffing kings. Okay, I buff wisdom and might, even though I have crap might. The tank gives us Sanctuary. I give us kings. It’s all good.

’till the second pull.

The tank takes a crapton of damage.

Like, a CRAPTON.

I’m actually having to use Holy Light.

In general, I’m okay with this. He “only” has 36k health, buffed. That’s fine. He’s using the badge shield. That’s fine. I figure that he’s undergeared and I didn’t feel like taking the deserter debuff. He was prot, at least, using Sanctuary, had Righteous Fury up. It appeared like he was putting in the effort.

My brother says to me, over vent, after a couple more pulls “MAN, this tank sucks! How can he suck so bad?”

“Well, he’s got to be a new tank. Look at his health.”

“He’s got a 5400 gear score.”

“What? Not possible.” I don’t have the GS mod enabled on my paladin (too much lag with it on) so I figured my brother was looking at the DK.

“I’m telling you, 5400 GS.”

“On the TANK? The paladin? The paladin who’s not me?”

“Yes. The tank. The paladin.”

“Not poss…i…ble. Hang on.”

I inspect him.

Sure enough, he’s got good gear. Great gear. But it’s ret gear and arena gear. He has precisely two pieces of gear on him with defense/parry/dodge/block and those are his weapons; the tanking axe out of H HoR and the badge tanking shield.

“Why are you wearing ret gear and arena gear?” I ask in party, as I spam the paladin with Holy Light against one of the big guys.

“Who me?” asks the DK.

“No. The tank.”

“Oh,” says the DK.

“its all i have rite now” says the paladin.

“Then you shouldn’t queue up as a tank,” I reply. Then my brother and I left the group in the middle of the pull.

In retrospect, I shouldn’t have done it, but I have HAD it with idiots who don’t even make the slightest effort to be a decent tank. Had it! I am DONE with it. This guy, upon examining his armory, was specced thusly: 0/71/0. I wasn’t even aware that there WERE that many points you could spend in the prot paladin tree. His glyphs were crap. His spec is obviously crap (although he got all the good prot talents, he got nothing from ret to help with avoidance, like Parry, nor did he get Seal of Command to help with threat) and his gear was almost entirely DPS gear.

I shouldn’t have left. He was immune to critical strikes by virtue of resilience alone. And I had figured that would probably be the case. And I still left.

Why did I leave? I could have kept him up. Could have been a quick run.

I left because I don’t want to encourage people who don’t put any effort into their roles. I am exceedingly careful to NOT be a drag on any group I’m in, regardless of the role. Kurn was hit-capped before setting foot into a raid. Madrana upgraded her gear ASAP and was still holding on to some Tier 6/BT/Hyjal stuff until better stuff dropped. Lotana’s hit-capped. Katarah can heal just fine with her 4.8k GS and can even pull average DPS when she needs to as enhancement. Cayllan tanks and heals just fine, though it took a little practice and some extra gear at first (when I could NOT keep aggro from a geared, whirlwinding warrior or divine storming ret pally).

To top all that off, I use consumables to bump up my contribution to the group. Tanking on either Madrana or Cayllan? Yeah, I’ll be using Mighty Fortitude and Guru’s Elixirs, plus appropriate buff food (40 agi for the bear, 40 hit for the paladin whose hit rating is somewhat lacking). DPSing on Kurn? Agi/Guru and Mighty Thoughts Elixirs, plus agi food. DPSing on Lotana? Spellpower and Mighty Thoughts Elixirs, plus spellpower food. Healing on Cayllan? Spirit and spellpower elixirs, plus spellpower food. Healing on Madrana? At least a Guru’s Elixir or my Flask of the North, even for random dungeons.

Basically, I work at making sure I’m doing my best, regardless of the group into which I’m placed.

Other people just don’t do that.

And yet, I’m forced to play with them if I want to jump through the hoops Blizzard has so carefully designed for us. I run my daily on Madrana every day. I’ve missed THREE days, total, since the Dungeon Finder came out and we started getting Emblems of Frost for doing the first random dungeon of the day. That is a LOT of pugging.

I don’t expect people to do as much work on their toons as I do. I don’t expect others to be as considerate of the group as I usually tend to be. But I do expect others to make a half-decent effort. 0/71/0 is not a good tanking spec. Two pieces of gear with defense on it is not good tanking gear. That isn’t even putting in the effort to look up a halfway decent spec, you know?

What I expect of people is this:

– appropriate gear for the instance level. That means a tank who is crit immune via 535+ defense or Survival of the Fittest, NOT via 100% resilience.

– appropriate spec(s) for the role(s) they have selected. That means one that, even if slightly unorthodox, helps you do your job to the best of your ability. And it means that you tank in your tank spec, heal in your heal spec and DPS in your DPS spec. Tanking in a DPS spec, healing in a DPS spec and DPSing in a tank or healing spec will make me want to throttle you.

Even on my priest, who is now 50, I have not signed up as “damage” for any dungeon thus far because I am not shadow! I do not have a dual spec on that toon and am 41 points into disc. Thus, I do not queue as shadow!

Similarly, neither of my druid’s specs are damage specs, thus I never queue up as DPS.

Hell, same for Madrana, she NEVER queues as DPS because she doesn’t have the appropriate spec OR gear.

Is it really too difficult to ask people to put in the base amount of effort? Am I really expecting too much from people who play this game? I’m not asking for tanks with 60k health to heal through my random dungeons every day. I’m asking for a tank who knows the basics of tanking.

It makes me want to get on the druid and tank the living crap out of a bunch of heroics tonight just so that people don’t lose hope in the myth of “good tanks”.