Ulduar: Reset 2, Night 2

I was ready to just faceplant after my raid ended at 12:30am.

Why?

We spent four. hours. on. Auriaya.

I hate her.

We downed her. But I still hate her.

heroic-antechamber

So there’s my achievement for Iron Council, Kologarn and Auriaya.

I suspect we’re headed to Thorim and Hodir on Thursday. Like I said before, I’m quite looking forward to Hodir, just because we have some experience there from the PTRs. Should go much more smoothly than Auriaya.

As to gear, I wound up pimping out my Heroes’ Redemption chestpiece with +27 intellect (I love JC cuts) and 250 mana to chest. By doing so, and equipping my new Ancient Iron Heaume, swapping out my chest from Sarth and my Valorous T7 helm, here’s how my stats changed:

T7 Helm & Sarth Chest:

Spellpower: 2168

Haste: 520

Crit: 29.07%

Mana: 23,249

Ulduar Helm & Heroes’ Chest:

Spellpower: 2159 (-9)

Haste: 560 (+40)

Crit: 28.89% (-.18%)

Mana: 23,414

So with just a smidgen less crit and spellpower, a ton more haste and 165 extra mana, I decided to equip the new helm and my crappy chestpiece in an attempt to keep my T7 bonus, plus use the helm. I feel dirty, using my 10-man chest instead of my sweet chest off Sarth, but hey, the set bonus is the important thing, right? And I’m losing a very minimal amount of spellpower and crit and gaining a bit more mana and a chunk of haste.

Speaking of haste, annoyingly, somewhere along the way, I got my math wrong (like THAT’S a shocker…) so I updated a previous post to remove mentions of getting haste-capped. With Wrath of Air, Swift Retribution and Judgements of the Pure, I can get to 1.03 seconds on the GCD (and FoL).

Elitist Jerks says: Its important to note that all haste effects (Wrath of Air, Sanc Ret, JotP, and Gear) stack multiplicatively. So with all of them you only need 20.6% haste from gear to get haste soft capped (50%, for 1sec GCDs)

560 haste is good for 17.08% haste. 1% haste = 32.79 haste rating. 32.79 * 20.6 = 675.47400 haste rating to get to 20.6% haste and be down to 1 second GCDs with Wrath of Air, Swift Retribution and Judgements of the Pure. For some reason, I thought 520 was the cap, so we’ll attribute that to lack of sleep and examine my haste now. 560 haste + 40 haste from a food buff = 600 haste or 18.2982617% haste. So I’d ideally like to get another 76 haste on gear somewhere.

The thing is, I don’t want to gem for haste. I’ll enchant for it on my cloak, obviously, since there’s nothing else I should get to cloak, but I don’t want to gem for it, giving up valuable intellect. Intellect gives me mana, more mana back from Replenishment, Divine Plea and Mana Tide totem, spell crit and spellpower through talents. Haste… gives me haste.

I guess it’s time to go hunting through wowhead and MMO-Champion and maybe maxdps.com to look at loot lists and see where I can viably acquire another 76-116 haste without ruining my other stats. My rings are kind of really sad, so I would expect an upgrade or two there would be helpful.

Ulduar: Reset 2, Night 1.

I daresay we actually learned stuff last week! I only died 27 times tonight! ;)

I was a bit late to the raid, so I missed Flame Leviathan, which is fine by me. I loathe vehicle fights. But I got pulled in for the rest of the night, which meant XT-002 Deconstructor, the Iron Council and Kologarn.

Let us discuss XT-002 Deconstructor TRASH for a moment, because that took us longer than killing the boss did. Last week, the trash was very bugged, so Blizzard removed it. Well, it was back tonight and boy, did we have trouble with it. How do you CC crap that’s mechanical? Everything from kiting, to Chains of Ice…

Of course, until we figured out that we had to CC at least some of the pull for the trash mobs, they had their way with us.

Deconstructor Trash
Deconstructor Trash

Ouch. And I wear plate, too!

Anyways, once that got taken care of, once we got the hang of the trash and STOPPED PULLING the damn boss by mistake… We did that three times. >< First time was one of my fellow holy paladins. Second time was the raid leader’s mirror images. Third time was a resto shammy. Really infuriating to die three times to a boss you weren’t even trying to pull.

The sweet part is that after eight and a half hours of attempts on XT-002 last week, we got him on our second try tonight. And a fragment dropped for our priest lead, bringing his total to, uh, two fragments. We also got Heroic: Nerf Engineering and Heroic: Nerf Gravity Bombs like last reset, which was nice for the new people in the raid. I understand they also got Heroic: Shutout on Flame Leviathan again, too.

Off we went to Iron Council! Just like Saturday, I was on the Steelbreaker tank, healing and mostly responsible for Fusion Punch cleansing. Which, I might add, I did like a damn champ. I think my cleanse key might still be angry with me because I mashed it so hard. :) We only did it three times, downing the council on our third attempt. Once we had Stormcaller Brundir down to about 50%, I popped my Iron Boot Flask for Heroic: But I’m on Your Side, as did about half the raid.

And so the gear juggling begins! Ancient Iron Heaume dropped. Stat for stat, it’s better than the Valorous Redemption Headpiece: Higher ilvl (good for FL), more stam, more int, more armor, more crit, more haste, less mp5. I took it, because I was the only holy paladin in the raid at that point, because it’s a better helm than my T7. But it might just have to sit in the bank for a while, because how can I give up my 4-piece set bonus?

I currently have helm, hands, legs and shoulders from the Valorous Redemption set. I also have my Heroes’ Redemption chestpiece. But I have (and am using) the Chestplate of the Great Aspects. That’s 3 Int, 2 Sta, 57 Armor, 27 Crit, 22 Haste,  38 Spell Power more than the Heroes’ chest. Given that I just gave up some crit in switching around my bracers, do I really want to lose another 16 crit to swap to the new helm and a very poor chest? I’m going to have to mess around with it all a bit, I think. But once I break my T7 up, that helm is gonna be my new one that I wear all the time, that’s for sure. Its stats are so yummy!

Of course, the helm itself… not so yummy.

Ancient Iron Heaume
Ancient Iron Heaume

Then again, it’s not like the Valorous Redemption Headpiece is much better, right?

Valorous Redemption Helm
Valorous Redemption Helm

I’m so glad we can turn off our helms…

Anyways, off to Kologarn we went. That was the longest part of the night, really, just dying to dumb eye beams and AOE damage. That said, I’ve been making use of Grid’s debuffs to easily identify people who are light/gravity bombed, slag potted and stone gripped, so that makes things a little easier. Never mind that I’m rarely on any of those people — I R TEH HEALZOR 4 TANK.

Seriously, I was on slag pot duty on our brief attempts at Ignis on Saturday and didn’t have the debuff view enabled because we went there unexpectedly, but seeing Stone Grip tonight on Kologarn is pretty damn awesome.

Kologarn died and we called the raid, since it was almost 12:30 anyways.

So, not a bad raid night. We skipped Ignis and Razorscale and, in one 4-hour raid, downed 4 of the 5 bosses we’d downed last reset. I expect we’ll go back for Ignis and Razorscale for progression or loot’s sake later on in the reset, but Wednesday, we head for Auriaya again, then probably Thorim, Hodir and Freya.

Should be a fun week!

Ow, my face.

What a week it’s been in Ulduar. We one-shotted Flame Leviathan, spent the majority of the rest of that raid (Tuesday) wiping on Razorscale. Wednesday, we got Razorscale and went on to XT-002. We spent an hour and a half wiping on XT on Wednesday, 4 hours on Thursday and 3 hours on Saturday. Then we spent an hour wiping on Ignis trash and Ignis himself. Then we said screw that, and went to Council, where we spent an hour and got them down. Monday, we walked in and worked on Kologarn, eventually getting him down.

Kologarn down

That’s me, the pally with the wings, on top of the head. I felt like sing-songing “I’m the king of the caaaaaaastle”. That was pretty darn cool, even if I did die on the kill. Actually, I got killed, then got a BR, and then instantly killed again. Way to go, AOE damage, way to go.

And then we came to Auriaya.

She can kiss my ass.

We finally got some semblance of a pull working, after a ton of wipes. Really, it’s the coordination of the Maulgar pull, with the randomness of Archimonde’s fire/etc pulled in, because if all four of her adds hit the same tank, guess what? That’s right. You don’t have that tank anymore. But we finally got the pull mostly down (it involved, two death and decays, a zombie pet and a consecration, plus liberal use of Guardian Spirit) and then, after a couple of attempts, I mis-timed my heal.

Auriaya Pull

Oh God, my face. 22363 Physical, 31779 Overkill, Critical. OW. I was VERY careful in timing my heals thereafter. :P

So, with regards to my new bracers, what I ended up doing was plugging in a +27 intellect gem in there, replacing the +27 intellect in my shoulders with a regular +16 intellect gem since it’s a yellow socket, after all, compared to the blue socket on the bracers. I gained about 800 mana, a bit of haste, lost just a smidgen of spellpower and lost about half a percentage of crit. So I now have 23249 mana, unbuffed, along with 2168 spellpower, 29.07% crit (34.07% holy, 40.07% holy light/holy shock) and 520 haste (20.62%).  Which, you know, is pretty sweet. I’m also casting 1.3-1.4 second Holy Lights or something ludicrous like that.

That is, as long as we have a damn ret pally in the raid and I can manage to keep JotP up. Not gonna lie, it’s really hard to do on Auriaya. I feel like I never stopped casting except when I was feared.

Other stats of the night:

– Raid length: 4h

– Number of times I died: 35

– Number of times I died through my own stupidity: 2 (mistimed heal on Auriaya and I got hit by eyebeams and failed to notice on Kologarn)

– Symbols of kings gone through: 394. I remember when I’d bring 300 to each raid in BC and would go through MAYBE 180 at most. (I tend to bless kings on 10 classes now. on. each. pull. Thankfully, I’m glyphed for it!)

Imperial Manta Steaks eaten: 35

– Flasks of the Frost Wyrm taken: 2 (I love mixology)

Anonymous WWS, and PRAISE JESUS, they’ve started splitting bosses again! I’m Gemini again, BTW. How I managed to do 3.5 million more healing than the other holy paladin, I don’t know. How I managed to beat any priests, I don’t know. Must be all that haste? Heh.

Anyways, small patch coming out today, we’ll all need to respec once again. BE CAREFUL where you assign your points and check your glyphs FIRST to make sure you’re matching the right points with the right glyphs.

Then tonight, back to Ulduar. Hopefully we’ll get FL and Razorscale down quickly and be able to work on XT-002. It would be excellent to down them ALL on Tuesday and then work on perfecting Council and Kologarn before spending the rest of the raid nights working on Auriaya, Thorim, Hodir, Freya and the others.

Auriaya…

The pull for Auriaya is worse than the pull for Maulgar and Archimonde combined. IMHO. Our tanks are getting 3-shotted, but are getting those hits all at the exact same time.

Ouch.

Ugh.

Working on Kologarn.

Habs lose their third playoff game.

Makes me miss the days of wiping on Vashj while the Habs beat the Bruins last year.

Even if we did just down Kologarn and I just got loot. Yay for Unfaltering Armguards? More haste and more spellpower than my last bracers, off Razuvious (which are mail), but less crit. Which makes me cranky. Maybe a nice +27 crit rating gem in there? Hm.

Deconstructor, Iron Council down.

It’s been a really, really, really long time since I spent more than a couple raid nights in total on a boss before the boss died. The last time it happened was probably either the Illidari Council or Archimonde, back with Apotheosis.

Wiping on Deconstructor the first night of attempts, after Razorscale went down, wasn’t a shock. What WAS a shock to me was wiping on him for the next 7+ raid hours after that. It was definitely all night Thursday (4 hours) and then just over three hours on Saturday. I know I went through at least one flask BEFORE we killed him, and I’m an alchemist.

At the kill, though, it was achievement-central!

deconachieve

Thank the good Lord. We really needed the moral victory. And hey, people stopped being dumb about the scrapbots and gravity bombs, although not the light bombs, apparently. Seriously, the collective unconscious of a group of 25 people is so WEIRD. I’m sure that my entire raid was comprised of reasonably intelligent people, but people act so oddly in groups that it calls their competency into question.

Anyways, we played with Ignis trash (horrible!) and Ignis himself (horrible!) for maybe an hour or so and then said screw it and went off to the Iron Council. Finally, a boss encounter (aside from Flame Leviathan) that we’d had experience with on the PTR!

They started me out healing the tank on the Stormcaller, but after three attempts, they switched me to the tank who was on the big dude who packs a serious punch, named Steelbreaker. He hits for a LOT, plus has this stupid ability called Fusion Punch:

Inflicts 35,000 Nature damage to his target, and deals additional 20,000 Nature damage every 1 second, for 4 seconds.

Are you kidding me? 20,000 per TICK? Every SECOND? It wasn’t getting dispelled quickly enough. So we had 4 healers on that tank and every time I got the raid warning for Fusion Punch and saw that he was casting it (go go /focus), I stopped my cast and just started spamming my cleanse button. I only messed up on that once because I’d forgotten to /focus Stormcaller. Whoops. In my defense, it was after midnight, I’d been raiding since 7:30pm and had had 6 hours of sleep in the last 30 or so hours. :P

Anyways, the first attempt in which we managed to down Steelbreaker was our kill for the encounter.

councilachieve

That reads Stormcaller Brundir.

It went remarkably well after Steelbreaker died, except, oh yeah, WE HIT ENRAGE. 10 minute enrage, if anyone’s curious. But that’s because half the raid was dead from various Overloads and lightning… thingies or whatever. Should be much cleaner next week, now that a lot more people know how the fight works. I have to admit, it was a lot easier for me to heal the encounter, having wiped on it about 20 times on the PTR. Server lag when cleansing Fusion Punch FTL. We had our prot pally tanking Steelbreaker on the PTR and made her use Cleanse on herself AS WELL as one of our priests doing it. And still, we would wipe. Freakin’ PTR POS… Anyways. Council down.

Monday, I guess it’s Kologarn, another boss we tried on the PTRs. Didn’t do too badly, as I recall. I ALSO recall that the frigging eyebeams suck a LOT. Stupid movement fights drive me crazy. I can toss out Holy Shock, hope for an Infusion of Light proc and then instant Flash of Light… and there’s always Lay on Hands if needed. I really do miss my reduced cast-time on Holy Light, though. I honestly don’t ever notice if I crit extra after Infusion of Light procs.

I hope we get to Hodir on Monday – it’d be nice to get him down. I’m fairly sure we’ll be able to do it, because he’s the last boss we had experience with on the PTR. We all got pretty good at standing on snowdrifts. I do occasionally feel like I’m running around like a chicken with its head cut off when I heal that fight, mind you, but hey, as long as we’re staying alive, it should be fine.

Ulduar is proving to be challenging, but not so challenging that I think it’s ridiculous. I would put these early bosses at about… maybe about the same difficulty/coordination level as Karathress, when you’re not quite geared for him and your healers are running OOM and praying that the tank remembered to hit shield block or whatever. So far, the mechanics are pretty simple. Don’t stand in bad shit. Don’t group up too much.

Nothing good is dropping in terms of loot, either, so I’m sitting pretty at the top of the DKP list for basically anything I want. Plate bracers dropped off Deconstructor, but to be brutally honest, my MAIL Bands of Mutual Respect off Razuvious were pretty much better than the ones that dropped. With a gem, the mail ones were just about equivalent in spellpower and better in crit than the Horologist’s Wristguards. Plus the Wristguards have mp5 whereas the Bands have haste. Now, admittedly, I’m getting seriously close to the 1-second GCD cap and drop way under that when Heroism is up, so I’m getting very close to being haste-capped, but honestly? Those Wristguards are TOTALLY a sidegrade compared to my current bracers.

Some preliminary research on loot from MMO-Champion showed me the other day that most of my real upgrades are off hard-mode loot tables. Does that mean I’m going to have to sit on my DKP until we get those hard-mode fights down? Or does that mean I’m actually going to have to settle for MP5-heavy sidegrades for the next couple of months? Stupid Ulduar itemization…

Oof.

Rough night, last night. We spent 4 hours wiping on Deconstructor.

You know how many times I died? 31 times. At about 8 gold a pop. I DIed people 4 times, so that’s 27 times 8 for repairs.

That’s 216g.

That doesn’t count the 31 Imperial Manta Steaks I ate, nor the 353 symbols of kings I used in casting Blessing of Kings on 10 classes prior to each pull, tossing it again if there were late-comers or battle rezzes…

Best attempts: 16%, 6% and 3%. We hit the enrage all those times. And some other times, too, but we made a good deal of progress, even if he didn’t go down.

It’s kind of clear to me that you burn him down to 75% (hopefully avoiding a tantrum), then blow all your cooldowns and burn the heart – without killing it – so that when he comes out of his heart mode, he’s down around 55%. Wail on him for another 5%, push DPS through another heart phase, bringing him down as close to 25% as possible. Without heroism again, we got him to around 35%. Then it’s just staying alive, getting through another heart phase at 25% and praying enough people are alive to get him down beyond 15% or so and then go to down executing, hammer of wrathing, kill shotting and all that other fun stuff.

MAJOR issues with people not moving the hell out of the raid. If it were MY raid, as in, if I were the raid leader? I’d have actually yelled. Something along the lines of:

“GUYS. For fuck’s sake, why the FUCK do you think a skull or X is on your head? It’s NOT for your health. You are KILLING YOUR GROUPS and wiping the raid. I don’t want to see anymore ‘i have to finish my cast’ bullshit, either. MOVE IT. If you’re on the left side and you get gravity, go left. If you get light bomb, move right. If you’re on the right side and you get gravity, go right. If you get light bomb, move left. IT IS NOT FUCKING ROCKET SCIENCE, PEOPLE. Now quit fucking around and let’s get this guy DOWN. We can do it. We have the tanks, the healers and the DPS, if only people would stop killing their own raid members.”

Okay. Maybe I wouldn’t be that harsh. It’s shades of Solarian, though. We once had a terribad rogue who, despite all of us yelling at him, ran out of the raid on Solarian, then stopped. Then hit sprint and CAME BACK TO THE GROUP. I think a warlock also blew us all to smithereens. And I see the same dumb shit here. Pallies not bubbling. Mages not iceblocking. People not moving. The same damn resto shammy killed me FOUR TIMES with light bomb because he was “finishing his cast” and THEN ran.

We have the fight, I know we do, but it was a long and somewhat frustrating night.

Anonymous WWS, no boss splits, sadly:

http://wowwebstats.com/ns4f6js3borjm

I’m “Cancer”. And yes, you do indeed see me 3rd on healing and casting virtually nothing but Holy Light. As such, every heart phase, I’d run up a few yards, smack Judgement of Wisdom on that sucker and melee with Seal of Wisdom on. 404,822 damage from my non-crit white hits with a 1H caster mace, haha. 324,144 mana back from Seal of Wisdom hits and 32,256 back from Judgement of Wisdom.

Not too shabby! Makes up for the lack of Spiritual Attunement.

Seriously, though, the tanks can be 2-shot by this bastard. That’s why there’s so much freaking overheal and why I’m chain-casting Holy Light. It’s certainly not by choice. I even have to be careful when I judge, lest I need that global to heal the tank. I’m looking forward to downing him on Saturday and moving on to fights we really actually tried on the PTR.

We had a LOT of experience with Hodir, some with the Iron Council and then some with Kologarn. And Iron Council and Kologarn (at the least) are available after Deconstructor. I think we’ll come back to beat on Ignis later on. Can I just say that I LOVE that his trash looks like Molten Giants or Molten Destroyers?! I think it’s sad that I sort of miss Molten Core enough to get excited by trash that looks like trash from there.

Anyways, rambling. Done now.

Ulduar: Razorscale and Deconstructor.

Second night in Ulduar, second boss down, second boss achievement.

heroicquickshave-041509-1104

Not too shabby, although people still fail to get out of the fire and we had SO many issues with healing the tanks at the end of Phase 2. In the end, all three tanks were dead and we pew-pewed Razorscale the remaining 3-4% without a tank. Hilarious. Got server-third and faction-second, I believe.

Deconstructor… ow. Why must the tanks get hit for so freaking much damage? Really. We did the encounter (didn’t down him) with six healers. Probably could have used a seventh, to be honest. For whatever reason, DeadlyBossMods isn’t properly warning people when they have a buff/debuff, so people are dying stupidly, but that’ll improve with practice and/or an updated DBM.

Interesting evening, to say the least. Shades of healing techniques from Archimonde, to be honest, at least on the Deconstructor pull. I was popping Sacred Shield on the tank (as per usual) and then popping Divine Favour to force a Holy Shock crit to proc Infusion of Light to get an instant Flash of Light, all so that the tank wouldn’t get two-shotted as he ran in to the boss and then moved him around.

Also, let’s hope that legendary mace doesn’t have any spirit on it. Apparently, I am second in line for the crafting of it in our guild, to be given any fragments that drop when our first healer isn’t in the raid, or has his completed.

Not quite sure what to think about that, really. Could very well be a sort of bribe to stay with the guild despite some key departures of late. Or they could realize I am teh awsum.

Yeah, yeah, bedtime. I’m goin’.

Ulduar: 2 Achievements

We walked into Ulduar and promptly got two achievements. And a legendary drop.

heroicshutout-041409-1005

emblemofconquest-041409-1006

flloot-041409-1006

I didn’t get the fragment, and I’m okay with that. It went to the priest class officer. That’s cool. I’m new to the guild, he isn’t. I do wish the distribution had been more openly discussed, but c’est la vie.

So we one-shotted Flame Leviathan and MISTAKENLY got the Heroic: Shutout achievement. That was fun.

We then got stuck in combat. For quite some time. And then began the wipes on Razorscale. We honestly think Razorscale is bugged because we got 3-4 mole machines of 3 adds, I think it was, something like 3 times before we could bring Razorscale down from the sky. I think our best attempt was about 70% and then half the raid was dead and she enraged, killing the rest of the raid.

Patch related issues:

– Grid’s aggro indicator was not working in the sense that I had to disable Grid on Flame Leviathan until I had a few minutes to re-enable Grid and then disable the aggro indicator.

– I want my new glyphs, dammit!

– XPerl needs an update to be posted to the curse site (I got it at wowace) so that people can right-click on others again to trade and stuff or to right-click on themselves to leave a group.

– I made just over 1000 gold by selling flasks and Shifting Twilight Opals. Paid for my dual spec quite nicely.

– I did Northrend Alchemy Research today. Nothing except two mixtures of Endless Rage. (4 Flasks of Endless Rage.) So don’t waste your herbs.

A moment of relief, and sadness.

So I’m reading up on the Razorscale fight in Ulduar.

And I’m like: “Crap, crap, crap, I should have read about this sooner. I don’t know who to assign to what and … and.. wait… wait just a second here. I don’t have to assign anyone to anything. I’m not an officer. I’m not a guild master. I’m not a raid leader.”

Relief actually flooded my body. I get to stand there and be told who to heal. I haven’t done that in new content since the first few bosses in Karazhan, in March or April of 2007.

And then, I realized, with a bit of sadness, that I won’t be leading the charge through new content. I was usually a raid leader who’d done research on upcoming bosses. I’d sat there for hours, pouring over our roster and figuring out positions and jobs for Vashj. I told the healers where to go to begin for Karathress and who to switch off to once their tank was done tanking. I organized Bloodboil and eliminated cross-healing from that fight pretty much on my own, especially when I realized at least one of my officers was cross-healing.

I won’t need to worry about healers spreading out, the way I did for Azgalor and Anetheron. I won’t need to pick a warlock tank, if such a thing is necessary. I won’t need to do any number of a dozen things within a raid that I’ve always done when faced with new content. I haven’t had to do anything behind the scenes, either. I haven’t worried about policies or DKP resets or anything like that. The only thing I’ve had to say about the legendary mace drop is that I’m likely going to be interested in it, and that ultimately, so long as it betters the guild, it’s fine if I don’t get it.

It’s kind of sad, to be honest. I’m going to miss organizing people the way I did in T4, T5 and T6 content. I’m going to miss being the one to sit there and analyze the mistakes we made as leaders and the mistakes raiders made as cogs in the greater machine.

So Ulduar starts tonight. New content starts tonight. The Wrath equivalent of SSC/TK starts tonight. And while I’m totally ready for something new, I’m not sure I’m ready to not be someone to lead people through this. Which is funny, because I’m not ready to lead anyone through Ulduar yet.

What’s also new is that my current guild has the possibility of getting server-first kills. We’ve done Flame Leviathan on 10-man on the PTR. We one-shot him, once the PTR was stable. This is entirely new and foreign to me. My first guild started raiding ZG two months before Naxxramas came out. Apotheosis started raiding Karazhan well after SSC and TK had received nerfs. We’d only been raiding as a guild for 19 days before they removed attunement to SSC and TK.

I’ve ALWAYS been way behind in the progression game. We usually made up for it with some burst progression at the end, but we were almost always months behind top guilds. We were even a month behind in Wrath content.

Tonight, if the servers ever come up… I might be part of a server-first kill.

I kinda like that possibility. But I’m still kind of sad that I’m not leading the charge. I’m sure I’ll feel less sad about that and happier about being a cog in the machine after our first 15 Ulduar wipes.