Underwhelming.

Stupid paladins. Why did I roll a paladin? Why did rolling a paladin mean that I get lame skills and lamer talents? SIGH.

The Paladin Preview is out. Here’s the MMO-Champion direct link.

Let us examine it, bit by bit, shall we? WE SHALL! I haven’t read anyone else’s thoughts on things, this is just my initial impression. Can’t wait to see what others have to say.

New Spells:

Blinding Shield (level 81): Causes damage and blinds all nearby targets. This effect might end up only damaging those facing the paladin’s shield, in a manner similar to Eadric the Pure’s ability Radiance in Trial of the Champion. The Holy tree will have a talent to increase the damage and critical strike chance, while the Protection tree will have a talent to make this spell instant cast. 2-second base cast time. Requires a shield.

What the hell are they doing? Giving me a freaking damage spell, complete with HOLY TALENTS that increase damage and crit chance? Sounds great for prot. Does not sound great for Holy. Unless you’re PVPing. In which case, hey. Nice. Grats to those of you who give a damn about PVP. But what about the PVE holy paladins? “Ooh, I get to have another damaging spell when I want to quest or farm or something!!!!” …really?

So level 81 – nothing of interest for me happens. Good to know. NEXT.

Healing Hands (level 83): Healing Hands is a new healing spell. The paladin radiates heals from him or herself, almost like a Healing Stream Totem. It has a short range, but a long enough duration that the paladin can cast other heals while Healing Hands remains active. 15-second cooldown. 6-second duration.

Uh. Please, please correct me if I’m wrong, but does this suck or what? How much does this heal for? Lasts six seconds — does it pulse every second? Every two seconds? Every three seconds? With a 15-second cooldown (like the vanilla/BC Holy Shock) will it be used regularly and frequently or will it be relegated to OH CRAP AOE! moments?

I do like that it’s an AOE thing. I do not like that it’s based on our position. I do not like that it’s likened to healing stream totem. My character is not a totem, thank you very much.

It really seems to me like they’ve taken a common suggestion over the years (make Consecration into something that damages enemies/heals friendly units) and just made it a new ability that doesn’t have the issue of causing damage to enemy units. And added a longer cooldown. But really, isn’t this just some healing version of Consecration? Think about it — we’re at the middle of it. It’s something we pop and we can get back to doing our regularly-scheduled healing. It’s short-range, so people need to be near us. Yep, I think that’s about the same as Consecration. Obviously, we’ll see how this works out ($10 says they patch it out in beta!) but I’m not thrilled. It’s weird that I’m not thrilled, because I really would have liked a decent AOE heal. If this ends up being decent, I will happily eat my words.

I’d also like to object to the name. If Blizzard doesn’t think that HAND of Reckoning doesn’t already confuse people when you have spells like Hand of Protection, Hand of Salvation and Hand of Freedom, then I guess I can understand why this thing is called Healing Hands. Why not something like Waves of Light? Or Light Flow? Or Wind of Light? Or, hey, how about Stream of Light? I actually like that.

Anyways. NEXT.

Guardian of Ancient Kings (level 85): Summons a temporary guardian that looks like a winged creature of light armed with a sword. The visual is similar to that of the Resurrection spell used by the paladin in Warcraft III. The guardian has a different effect depending on the talent spec of the paladin. For Holy paladins, the guardian heals the most wounded ally in the area. For Protection paladins, the guardian absorbs some incoming damage. For Retribution paladins, it damages an enemy, similar to the death knight Gargoyle or the Nibelung staff. 3-minute cooldown. 30-second duration (this might vary depending on which guardian appears).

So, hang on a second. We’re going to get a base ability that, depending on our spec, does different things? I actually might be able to get on board with that. Except that I think the holy one is lame. Seriously, we already have this in the game. It’s called Ancestral Awakening and it’s a resto shaman talent. And again, it’s single-target: “heals the most wounded ally in the area”. And what’s the area? Is it something I can target like Blizzard or Volley? Or is it something that just appears and heals anyone within 40y or so?

Blah to new skills.

Changes to stuff:

– Crusader Strike at Level 1. We already have an instant attack. It’s called Judgement. But okay. Another button to push. Hooray.

– Cleanse isn’t actually changing, so I guess I’m glad about that, unlike shammies, who must be pissed to lose things like Cleansing Totem.

– BOM/BOW… Well. They’ve streamlined it. I think that’s a positive. But will either be improved? Will both be improved? Will there be an imp BOM talent? An imp BOW talent? Will these affect which BOM is on someone? Also, possibly more importantly, are we going to be stuck with the fist icon? I like my icon for Blessing of Wisdom. :P

– Holy Shock available to all paladins. Wow. I am… not impressed. Holy Shock has been THE holy ability for years. And now it’s just available for everyone? So rets are going to be able to toss a Holy Shock in arenas while on the run? Prots will be able to cast it on themselves or others? That’s MY SPELL, Blizzard. MINE. What the hell are you doing, giving it away all willy-nilly?

– Possible duration changes on Divine Shield. When my brother asked about paladin changes the other day, he was like “well, what kind of things would they change?” and I said “I don’t know, but they got rid of Tree of Life, so anything’s possible.” And his reply was “Are they going to change bubble?!” and he was all concerned. “They could do anything,” I told him, “maybe even get rid of it.” He was properly horrified at that thought. And properly horrified about this potential change as well.

What horrifies ME more than anything is this: “Furthermore, the healing environment of Cataclysm is going to be different such that a paladin may not be able to fully heal themselves during the duration of Divine Shield to begin with, so this may not be a problem.” I’m sorry, either I’m going to have 80,000 health or I’m going to heal for 3k per big cast. 12 seconds won’t be enough time spent casting to heal myself???

– Ret rotation. Well, whatever.

– Sacred Shield/improving the Holy Paladin toolbox. Okay, I can handle a 30 minute buff on my main healing target. That’s fine. I’m not sure I LIKE the change, but I can certainly live with it. I feel like I spend raids juggling ability cooldowns as it is. Removing one from the rotation is fine. But I don’t trust them to adequately improve our toolbox. The last time they did, we got Beacon of Light. Which is hax on some fights and stupidly useless on others.

– New, bigger, healing spell. Okay, here we go. FoL, HL and then unknown bigger spell. I’m fine with that. Interesting that our current “bomb” spell is the middle one, though. Also, if this is going to be the same as the other classes, they’re changing FoL from being fast and efficient to being fast, but inefficient. Not sure I like that too much.

– Beacon of Light change. “Beacon of Light will be changed to work with Flash of Light. We like the ability, but want paladins to use it intelligently and not be constantly healing for twice as much.” Screw you, Blizzard. You give us Beacon of Light and it sucks. Then you change it to include overhealing and it’s still halfway useless sometimes, but other times, it is the reason for getting the encounter done (hi, heroic Deathbringer Saurfang, how are you doing?). And now you’re going to change it to… well, as I understand it, only work with Flash of Light? SERIOUSLY? Take the ability away. Just get rid of it. I want a 51-point holy talent that is worth a damn and a talent that is an ability that mirrors only the SMALLEST of our heals? That’s not a talent worth a damn.

– Spirit. Blah, blah, I knew this, but it still sucks. Stupid spirit.

– Prot rotations. Sounds neat. The prot pally tanking method is way too good for both single-target threat and AOE threat.

– Holy Shield, no more charges. So what, this will last 8 seconds with no charges? That sounds boring and predictable. Bind Holy Shield to all your abilities and it’ll be cast when it’s off cooldown.

Mastery thoughts:

– Holy. Critical Healing Effect: When the paladin gets a crit on a heal, it will heal for more. Oh, gee whiz, CAN I have more overhealing? Please?! :P I understand that they’re changing things so that we can go back to healing reactively instead of mindlessly and this will change some of the overhealing issues (as well as mana becoming an issue again) but I don’t know that we really need super crit on our heals. I imagine we’re still going to overheal a ton.

– Prot. Block Amount: We want to keep the kit of the paladin as a tank who blocks a lot. So by contrast, the warrior tank will sometimes get critical blocks, but the paladin will absorb more damage with normal blocks. Sounds reasonable, although odd. Are they trying to make tanks more niche-specific again? You have the prot pallies who are The Blocking Tanks versus the bears who can’t block or parry at all. Sounds to me like, given the choice to AOE tank things, a prot pally now has even more reason to tank, whereas a bear or DK don’t.

– Ret. Holy Damage: Any attack that does Holy damage will have its damage increased. Uh. Okay?

On the one hand, some nerfage. On the other hand, some lame skills. On a third hand, a couple of perhaps interesting changes.

Lots of things will change, of this I’m certain. I’m being overly critical and cranky, I know. We all need to wait to see what beta brings with it. But those are my initial impressions.

Oof.

Heroic Sindragosa is ugly.

How ugly?

Check this out.

[00:08:11.512] Other Holy Pally Beacon of Light MT +0 (O: 21191)
[00:08:11.526] Sindragosa Frost Breath MT 48509 (A: 510)
[00:08:11.781] Madrana Flash of Light MT +998
[00:08:12.041] Sindragosa hits MT 19535 (O: 11934)
[00:08:12.680] MT dies

Two hits in .529 seconds killed my main tank. who has somewhere around 63k health when raid buffed.

Ow.

All kinds of other guild crap going on. I move ever closer to gquitting. It would be more of a ragequit, though. And I like to think I’m above that. I’ll get into it or whatever later.

Priest is 59 and a half, healing through Hellfire Ramparts for the second time. Penance is almost within my grasp!

Sad.

I find it extremely sad that a level 56 discipline priest can consistently top healing in Alterac Valley.

Like, seriously sad. I dinged 57 in the middle of the Drek fight as we destroyed Tower Point, so I was 56 for the vast majority of that BG.

Why do people NOT heal in battlegrounds? Every BG I ever find myself doing (and sadly, it’s much more frequent than “never”) I end up near the top of the list, if not at the top. At stupid levels, too. On alts. Not even just on Madrana, but on my PRIEST?

Hell, this is me at 54 topping Alliance healing done.

What is WRONG with people?

Of course, I’ve known for a long, long time that people don’t heal in BGs. But the absurdity of it all came crashing down on me this weekend while levelling through some AVs. I just don’t get it.

Yet another fail "tank".

My brother and I queued for the heroic random together, today. I was on my paladin. He was on his hunter. I was healing. He was DPSing.

We get a group, zone into Halls of Stone and I see the tank is a paladin who immediately starts buffing kings. Okay, I buff wisdom and might, even though I have crap might. The tank gives us Sanctuary. I give us kings. It’s all good.

’till the second pull.

The tank takes a crapton of damage.

Like, a CRAPTON.

I’m actually having to use Holy Light.

In general, I’m okay with this. He “only” has 36k health, buffed. That’s fine. He’s using the badge shield. That’s fine. I figure that he’s undergeared and I didn’t feel like taking the deserter debuff. He was prot, at least, using Sanctuary, had Righteous Fury up. It appeared like he was putting in the effort.

My brother says to me, over vent, after a couple more pulls “MAN, this tank sucks! How can he suck so bad?”

“Well, he’s got to be a new tank. Look at his health.”

“He’s got a 5400 gear score.”

“What? Not possible.” I don’t have the GS mod enabled on my paladin (too much lag with it on) so I figured my brother was looking at the DK.

“I’m telling you, 5400 GS.”

“On the TANK? The paladin? The paladin who’s not me?”

“Yes. The tank. The paladin.”

“Not poss…i…ble. Hang on.”

I inspect him.

Sure enough, he’s got good gear. Great gear. But it’s ret gear and arena gear. He has precisely two pieces of gear on him with defense/parry/dodge/block and those are his weapons; the tanking axe out of H HoR and the badge tanking shield.

“Why are you wearing ret gear and arena gear?” I ask in party, as I spam the paladin with Holy Light against one of the big guys.

“Who me?” asks the DK.

“No. The tank.”

“Oh,” says the DK.

“its all i have rite now” says the paladin.

“Then you shouldn’t queue up as a tank,” I reply. Then my brother and I left the group in the middle of the pull.

In retrospect, I shouldn’t have done it, but I have HAD it with idiots who don’t even make the slightest effort to be a decent tank. Had it! I am DONE with it. This guy, upon examining his armory, was specced thusly: 0/71/0. I wasn’t even aware that there WERE that many points you could spend in the prot paladin tree. His glyphs were crap. His spec is obviously crap (although he got all the good prot talents, he got nothing from ret to help with avoidance, like Parry, nor did he get Seal of Command to help with threat) and his gear was almost entirely DPS gear.

I shouldn’t have left. He was immune to critical strikes by virtue of resilience alone. And I had figured that would probably be the case. And I still left.

Why did I leave? I could have kept him up. Could have been a quick run.

I left because I don’t want to encourage people who don’t put any effort into their roles. I am exceedingly careful to NOT be a drag on any group I’m in, regardless of the role. Kurn was hit-capped before setting foot into a raid. Madrana upgraded her gear ASAP and was still holding on to some Tier 6/BT/Hyjal stuff until better stuff dropped. Lotana’s hit-capped. Katarah can heal just fine with her 4.8k GS and can even pull average DPS when she needs to as enhancement. Cayllan tanks and heals just fine, though it took a little practice and some extra gear at first (when I could NOT keep aggro from a geared, whirlwinding warrior or divine storming ret pally).

To top all that off, I use consumables to bump up my contribution to the group. Tanking on either Madrana or Cayllan? Yeah, I’ll be using Mighty Fortitude and Guru’s Elixirs, plus appropriate buff food (40 agi for the bear, 40 hit for the paladin whose hit rating is somewhat lacking). DPSing on Kurn? Agi/Guru and Mighty Thoughts Elixirs, plus agi food. DPSing on Lotana? Spellpower and Mighty Thoughts Elixirs, plus spellpower food. Healing on Cayllan? Spirit and spellpower elixirs, plus spellpower food. Healing on Madrana? At least a Guru’s Elixir or my Flask of the North, even for random dungeons.

Basically, I work at making sure I’m doing my best, regardless of the group into which I’m placed.

Other people just don’t do that.

And yet, I’m forced to play with them if I want to jump through the hoops Blizzard has so carefully designed for us. I run my daily on Madrana every day. I’ve missed THREE days, total, since the Dungeon Finder came out and we started getting Emblems of Frost for doing the first random dungeon of the day. That is a LOT of pugging.

I don’t expect people to do as much work on their toons as I do. I don’t expect others to be as considerate of the group as I usually tend to be. But I do expect others to make a half-decent effort. 0/71/0 is not a good tanking spec. Two pieces of gear with defense on it is not good tanking gear. That isn’t even putting in the effort to look up a halfway decent spec, you know?

What I expect of people is this:

– appropriate gear for the instance level. That means a tank who is crit immune via 535+ defense or Survival of the Fittest, NOT via 100% resilience.

– appropriate spec(s) for the role(s) they have selected. That means one that, even if slightly unorthodox, helps you do your job to the best of your ability. And it means that you tank in your tank spec, heal in your heal spec and DPS in your DPS spec. Tanking in a DPS spec, healing in a DPS spec and DPSing in a tank or healing spec will make me want to throttle you.

Even on my priest, who is now 50, I have not signed up as “damage” for any dungeon thus far because I am not shadow! I do not have a dual spec on that toon and am 41 points into disc. Thus, I do not queue as shadow!

Similarly, neither of my druid’s specs are damage specs, thus I never queue up as DPS.

Hell, same for Madrana, she NEVER queues as DPS because she doesn’t have the appropriate spec OR gear.

Is it really too difficult to ask people to put in the base amount of effort? Am I really expecting too much from people who play this game? I’m not asking for tanks with 60k health to heal through my random dungeons every day. I’m asking for a tank who knows the basics of tanking.

It makes me want to get on the druid and tank the living crap out of a bunch of heroics tonight just so that people don’t lose hope in the myth of “good tanks”.

OMG.

These days, I’m pugging a lot less, so I have less stories of fail, BUT…

Today. Violet Hold Heroic.

The “tank”:

Hashbrowniee from Ner’zhul.

Put him on ignore. 506 defense. No gems. NO relic (!). Didn’t even have Righteous Fury on until I told him to put it on three times.

Just a pitiful excuse for a player. I told him to respec ret and not inflict himself on others in an important role and he’s like “naw i like the instant queues”.

UGH. He got crit in the face a bunch. Good thing at least *I* knew what I was doing so I could keep his sorry ass alive.

And 25m heroic modes continue!

Hope everyone had a good Easter or a good Sunday, whichever applies to you. ;)

For myself, brunch with the family, followed by some horrible 3v3 arenas, followed by a nap, followed by a raid. We had cancelled on Thursday — people were sick, unable to make it, I had something come up… so we cancelled and reconvened tonight.

Heroic Blood Prince Council down.

Heroic Blood Queen Lana’thel down.

Heroic Festergut still wiped the floor with us.

Princes was actually pretty easy. “Don’t move,” is basically the key to the fight, although moving when necessary is also important. ;) Lana’thel was intense. We just clipped enrage, she killed both tanks and then we won. Princes only took two tries and BQL took three.

I don’t understand the issues behind Fester. It’s just all kinds of bad. The malleable goo is beaning people, the tanks are dying, the range are dying and basically, no one is living past two minutes or so. Time to go through the logs and make notes about healers, goo, assignments and the like. Hooray death logs?

And in other news, my brother, on his level 47 (?) paladin is about 8 bunny ears from being the Noble. This involved me running around the damn world with him, while on my mage, to port him from place to place and usually to save his fool ass from mobs trying to rip him apart. Screw Noblegarden; I did it once on Kurn and that was more than enough for me. And my brother is similarly unimpressed with the amount of farming of chocolates he had to do.

Anyways. Logs!

ETA: Oh God, the logs make me want to cry. :( People not casting, ranged not getting any heals, people ignoring Vile Gas entirely… GAH.

Just as an FYI…

Yes, I know tomorrow is April Fool’s.

No, I will not be writing any kind of jokey post. And no, I promise, this post is not an April Fool’s post, either.

No, I will not comment on the silly people who believe whatever it is Blizzard will put up this year (although, let me tell you, I totally bought into the BT attunement for a good five minutes, until I finished reading it all, by which point I was doubled over in laughter).

Basically, this post is to let you know that there’s going to be a LOT of misinformation across the board popping up, starting today and probably going through ’till Hawaii goes through the last hour of April 1. Don’t believe anything you read, from people quitting blogging or guilds merging or anything of the sort.

So, if it’s okay with you, I’ll just go sit over here and shake my head at all the gullible people believing stuff over the next day or so and stay out of the fray of insanity. Instead, I’ll just freak out about the fact that we’re going to be doing ICC25 hard modes and wondering what I ever did to Blizzard that deserves me getting to deal with Malleable Goo on Festergut and Vile Gas on Rotface in heroic modes.

Ignis, Trial of the Champion and failure of all kinds.

Ladies and gentlemen, the weekly quest this week on Proudmoore is for Ignis the Furnace Master. You know, one of the three bosses available after Flame Leviathan in Ulduar. Pretty easy mechanics, not a terribly difficult fight.

My buddy Majik (a DK frost tank) and my brother (on his hunter… who is now Officially Better Geared Than Kurn!) wanted to go do the weekly. Well, why not? It’s not like it’s Marrowgar.

So, on my druid, I started up a group, inviting them, then converting to raid. “LFM,” I bellowed in Trade, “Ignis the Furnace Master Must Die!” I was, of course, overwhelmed with whispers.

I got two shammy healers (the only healers who whispered, of course) and asked them if they could 2-heal it. “Yeah, sure,” they said. So I said that Majik and myself would be tanking.

One of the healers, who had whispered me previously to say they could heal and tank, whispers me to invite a friend of theirs. So I invite their friend, a warrior.

Who here sees where this is going?

Well, we fill the group, head up to Ulduar, I warn people not to talk to anyone and that I would talk to Brann Bronzebeard instead of the Lore Keeper of Norgannon, to ensure we don’t accidentally do 4-tower Flame Leviathan. :P

Surprisingly, the trash to FL goes quickly, as does the FL fight. People (including. but not limited to (!), me) interrupted Flame Jets in the siege engines and we got Shutout without issue. My brother “engineered” FL’s corpse and off we went to Ignis.

The giants caused a bit of havoc, but it wasn’t too bad.

The rest of the trash wasn’t too bad either — except I kept losing aggro.

I noticed, from my Grid, that the only person in range of me was a warrior. There were two warriors in the group, including the one the shammy had me invite. So I assume, as I generally do, that he’s out-threating me, because I KNOW I can’t keep aggro off a well-geared DPS warrior. So I keep taunting off of him.

But he always ends up with the damn mob!

So I mark Majik’s trash targets with the Skull and, when I see the warrior on my mob again, I say in raid “Skull”.

Warrior stays on my target, which keeps switching to the warrior, in an attempt to bash his face in.

And then, I finally, finally notice that the warrior is wearing a shield.

“… is the warrior PROT?!” I ask over Vent, to just Majik and my brother.

“I don’t know,” Maj says, “wait, yes, there’s a shield.”

Sigh. “Switch to DPS please, [warrior name]”

And yet, there he is. On the very next bloody mob I’m trying to tank. Again. I mean, seriously. I’M A FREAKING BEAR. You can’t tell that I’m a tank? Rawr?

Finally, we get the trash cleared out.

“[warrior], do you have a DPS spec?”

“No.”

/facepalm

The shammy says in raid: “that’s why I said I could heal and tank!”

“I thought you meant you had another toon of yours who could tank,” I respond. Majik asks me in Vent if I want him to go DPS, but knowing that his DPS spec is a PVP one, I figure I’ll just go resto.

Now, don’t get me wrong. I very much LIKE having three healers in a 10-man. It’s even helpful on Ignis if a healer gets put in the Slag Pot. But my problem is that I did not do a ton of research on the group, figuring that 2 healers, 2 tanks (one of which being a DK, who not only does more damage than your average prot warrior, but has a ton of cooldowns) and six DPS is going to render the Ignis fight easy.

Take away a DPS, though, and you have a slight problem for the strategy we were going to use.

You see, I’ve done Stokin’ the Furnace. It requires burning the boss hard while the OT holds all the adds. So even with just five DPS, I figured hey, we can do it this way anyways. Everyone should be in at least T9, right? Which is better than most of the junk out of Ulduar. It’s obviously easier to tell everyone to just burn the boss than to expect anyone apart from my brother and the actual well-geared DPS warrior to switch targets to the adds.

Of course, we don’t have a “tank healer”. Which is a bunch of crap, IMHO, since I think that, if circumstances dictate, any class can “tank heal”, but I will admit that were I in there on my paladin, it would have made the fight a ton easier.

We also don’t have a healer with any defensive cooldowns. No Guardian Spirit, no Pain Suppression, no Hand of Sacrifice or Divine Sacrifice.

Still, I don’t think we have a problem.

Until we’re about at the 3 minute mark and I suddenly realize that we are NOT going to be done in four minutes. We’re sitting at about 60%.

“HERO” I type, all in caps, in a raid warning.

Heroism goes up and I start making sure Rejuvenation is on everyone in the raid, in addition to rolling Lifebloom on Maj. I keep Swiftmending either myself or him because the stacks of Strength of the Creator were just getting out of hand. I don’t remember what they were at, because I was busy healing the crap out of Maj, but he was taking TONS of damage and rotating ALL of his cooldowns, sacrificing his ghoul, everything.

Shockingly, 5m13s after we pulled, Ignis died, everyone alive.

Great healing by the shammies, really. And very good off-tanking by the OT, to be honest. I probably couldn’t have stayed up as long as he did with the same number of adds. Although, if I was going to tank, we wouldn’t have had the same number of adds, because we would have had six DPS and killed the sucker earlier. :P

So part of that is my failure for not researching the group well enough. Part of it is the warrior and the shammy’s failures for not realizing I said Maj and I were going to tank. It all just led to extra stress, which no one needs when doing a stupid weekly.

But all that pales in comparison to the priest that healed most of my Heroic Trial of the Champion yesterday. I was tanking.

We get Eadric the Pure, we down him, but the rogue dies. The hunter pointed out to the priest that they still had the Argent Lance equipped.

The following is a paraphrased reconstruction of the conversation that ensued.

Priest: so?

Hunter: So… maybe if you had your healing weapon on, the rogue wouldn’t have died.

Priest: lol no its fine, I can heal with the lance

Hunter: I think you might heal better with your real healing weapon.

Priest: we killed him didn’t we?

Hunter: That’s not the point, the point is that you might have been able to keep the rogue up with your healing weapon equipped.

Me: I’m with [hunter].

Priest: i was chatting with someone when he died

Somewhere in all of this, someone (not me) started the Black Knight event. The rest of this is, honest to God, what happened, as I’m copying from my screenshots.

The Black Knight says: I’ve come to finish my task.

Priest: i looked away and talked until he died

Hunter: so that makes it alright?

Priest: he died and i said “oh someone died hang on”

<Deadly Boss Mods> The Black Knight engaged. Good luck and have fun! :)

The Black Knight yells: This farce ends here!

King Varian Wrynn yells: Don’t just stand there; kill him!

Priest: fuck you [racial slur for a person of African descent].

Priest leaves the party.

Okay. The priest didn’t say exactly what I wrote. They ACTUALLY used the n-word. I refuse to use that term, even while quoting someone on my blog.

So, I was tanking, I slammed on the “yes, I would, in fact, like to find a replacement for the healer who just left my group” and popped every single cooldown I had — Survival Instincts, Barkskin, Frenzied Regeneration, Lifeblood, Glyph of the Indomitable.

A pally joins the group and all I can think is “please, dear God, let him see I’m in trouble and heal the crap out of me”. But he was still zoning in. I died. I ran back. Everyone else died, they all ran back.

Everyone was discussing the racist priest and I was like “Uh, didn’t the priest and the warrior in the group know each other? Same server. :P” And then the warrior left the group. We got a mage, the pally apologized for zone lag, it was all good, we all had another shot at the Black Knight and we even got I’ve Had Worse.

FYI, the racist priest is Emisana from Khaz’goroth and the warrior was Obsession (?) from the same server. I highly recommend anyone on Bloodlust just ignore the priest right away. Terrible healer, worse person. :P

Okay, my ranting is done for now.